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* radeon: use _mesa_get_current_tex_unitDave Airlie2009-10-311-1/+1
* ARB prog parser: regenerated filesBrian Paul2009-10-302-294/+321
* ARB prog parser: new set_src_reg(), set_dst_reg() helpersBrian Paul2009-10-301-28/+55
* mesa: better error messageBrian Paul2009-10-301-2/+2
* intel: Use GTT mapping when available for swrast.Eric Anholt2009-10-303-1/+88
* x86: Fix the test for negative pixel count in optimized rgb565 spans.Eric Anholt2009-10-301-1/+1
* intel: Fix up z24_x8 depth spans since the texformat merge.Eric Anholt2009-10-301-12/+6
* prog/tests: Fix MSVC build.Vinson Lee2009-10-301-4/+4
* i965: Add an index assert on get_fp_inst array like other compiler arrays.Eric Anholt2009-10-301-0/+1
* i965: Fix BRW_WM_MAX_INSN to reflect current limits.Eric Anholt2009-10-301-2/+1
* intel: Set the texture format in the TFP path.Eric Anholt2009-10-301-3/+6
* r600: remove duplicate lineAlex Deucher2009-10-301-1/+0
* r600: fill in some missing tex formatsAlex Deucher2009-10-301-0/+46
* r600: fix a warning, update commentsAlex Deucher2009-10-301-3/+3
* progs/tests: fix MSVC build.Vinson Lee2009-10-301-4/+4
* r600: use AUTO_INDEX for draw - saves cmd buffer spaceAndre Maasikas2009-10-301-18/+10
* intel: fix up some XRGB breakageBrian Paul2009-10-303-3/+6
* mesa: fix inverted buffer object testBrian Paul2009-10-301-1/+1
* mesa: fix incorrect format info for MESA_FORMAT_SL8Brian Paul2009-10-301-3/+3
* softpipe: Respect gl_rasterization_rules in primitive setup.Michal Krol2009-10-301-14/+26
* intel: update intel_create_renderbuffer(format), add XRGB supportBrian Paul2009-10-2912-36/+57
* mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888Brian Paul2009-10-291-1/+1
* r600: remove the no rrb messagesAlex Deucher2009-10-291-2/+0
* r600: Add support for ARB_depth_clampAlex Deucher2009-10-292-2/+14
* intel: remove memcpy_get_tex_image() codeBrian Paul2009-10-291-103/+2
* mesa: lift memcpy_get_tex_image() code from intel driver into core MesaBrian Paul2009-10-291-1/+83
* mesa: refactor _mesa_get_teximage() codeBrian Paul2009-10-291-158/+302
* i965: indentation fixBrian Paul2009-10-291-1/+1
* i965: make brw_sf_prog_key::sprite_origin_lower_left one bitBrian Paul2009-10-293-5/+5
* i965: make brw_wm_prog_key a little smallerBrian Paul2009-10-291-3/+3
* i915: Fix 1D texture mapping in the t coordinate.Eric Anholt2009-10-291-0/+6
* i915: Correct and make use of the defines for 32-bit depth texture modes.Eric Anholt2009-10-292-4/+9
* i965: avoid shader translation on window resizeBrian Paul2009-10-291-6/+11
* i965: define, use BRW_MAX_DRAW_BUFFERSBrian Paul2009-10-293-4/+8
* i965: remove unused varBrian Paul2009-10-291-1/+0
* i965: don't use context state in emit_fb_write()Brian Paul2009-10-293-2/+5
* i965: use macros to get/set prog_instruction::Aux fieldBrian Paul2009-10-294-8/+14
* i965: minor code reformattingBrian Paul2009-10-291-4/+3
* mesa: Add MESA_FORMAT_Z24_X8.José Fonseca2009-10-295-1/+64
* st/xorg: fix scaling ov xv data, plus some cleanupsZack Rusin2009-10-293-28/+57
* i915: Implement min/max LOD clamping with the hardware.Eric Anholt2009-10-294-40/+46
* i965: Replace a MIN(MAX()) with CLAMP().Eric Anholt2009-10-291-2/+2
* intel: check for single memcpy() in memcpy_get_tex_image()Brian Paul2009-10-291-5/+10
* i965: Fix fallout from ARB_depth_clamp enablement that broke glDepthRange.Eric Anholt2009-10-291-4/+10
* mesa: Mostly fix swrast's ARB_depth_clamp support.Eric Anholt2009-10-292-12/+26
* intel: Don't bother MI_FLUSHing on glFlush in the DRI2 case.Eric Anholt2009-10-291-1/+1
* intel: Clean up merge leftover from the DRI2 swap throttling.Eric Anholt2009-10-291-5/+0
* intel: remove debug codeBrian Paul2009-10-291-1/+0
* mesa: consolidate some code in _mesa_GetCompressedTexImageARB()Brian Paul2009-10-291-6/+2
* intel: added fast memcpy path for glGetTexImage()Brian Paul2009-10-291-3/+102