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* freedreno/a5xx: remove one image stateblockRob Clark2018-06-191-13/+0
* freedreno/a5xx: cubemap image fixesRob Clark2018-06-192-2/+7
* freedreno/ir3: handle image bufferRob Clark2018-06-191-1/+8
* freedreno/ir3: handle arrays of imagesRob Clark2018-06-191-6/+30
* freedreno/ir3: images can be arrays tooRob Clark2018-06-192-22/+83
* freedreno/ir3: use move_load_const passRob Clark2018-06-191-0/+3
* nir: add pass to move load_constRob Clark2018-06-194-0/+144
* mesa/st/nir: fix driver_location for arrays of image/samplerRob Clark2018-06-191-7/+9
* nir: add comment for loop_unroll passRob Clark2018-06-191-0/+4
* glsl: fix random typoRob Clark2018-06-191-1/+1
* radeonsi: ignore PIPE_RESOURCE_FLAG_MAP_COHERENTMarek Olšák2018-06-192-5/+4
* radeonsi: always put persistent buffers into GTT on radeonMarek Olšák2018-06-191-1/+5
* radeonsi: fix si_get_num_queries for radeonMarek Olšák2018-06-191-5/+16
* radeonsi: don't expose performance counters for non-existent blocksMarek Olšák2018-06-191-13/+16
* ac/gpu_info: add radeon_info::num_tcc_blocksMarek Olšák2018-06-193-0/+37
* radeonsi: set a better NUM_PATCHES hard limitMarek Olšák2018-06-191-3/+10
* radeonsi: make sure LS-HS vector lanes are reasonably occupiedMarek Olšák2018-06-191-0/+8
* radeonsi: properly compute an LS-HS thread group size limitMarek Olšák2018-06-191-2/+3
* v3d: Fix blitting from a linear winsys BO.Eric Anholt2018-06-191-0/+36
* v3d: Add missing always_flush debug flag.Eric Anholt2018-06-191-0/+1
* virgl: Remove debugging left-oversTomeu Vizoso2018-06-191-2/+0
* glsl: fix desktop glsl linking regressionTimothy Arceri2018-06-191-1/+2
* util: add allow_glsl_relaxed_es to drirc for Google Earth VRTimothy Arceri2018-06-191-0/+1
* mesa/util: add allow_glsl_relaxed_es driconfig overrideTimothy Arceri2018-06-198-10/+33
* util: add allow_glsl_builtin_const_expression to drirc for Google Earth VRTimothy Arceri2018-06-191-0/+4
* mesa/util: add allow_glsl_builtin_const_expression driconf overrideTimothy Arceri2018-06-197-1/+20
* util: manually extract the program name from program_invocation_nameTimothy Arceri2018-06-191-1/+10
* ac/surface: Set compressZ for stencil-only surfaces.Bas Nieuwenhuizen2018-06-191-1/+1
* anv: Use a single global API patch versionJason Ekstrand2018-06-182-8/+11
* radeonsi: enable OpenGL 3.3 compat profileTimothy Arceri2018-06-191-1/+1
* mesa: add ff fragment shader support for geom and tess shadersTimothy Arceri2018-06-191-1/+5
* v3d: Set the SO offsets correctly if we have to re-emit.Eric Anholt2018-06-185-4/+24
* gallium/hud: = should rename the last added data sourceMarek Olšák2018-06-181-1/+4
* anv: Disable constant buffer 0 being relative.Rafael Antognolli2018-06-182-1/+29
* anv/device: Check for kernel support of context isolation.Rafael Antognolli2018-06-182-0/+4
* intel/genxml: Add bitmasks for CS_DEBUG_MODE2/INSTPM.Rafael Antognolli2018-06-187-0/+32
* swr/rast: Clang-Format most rasterizer source codeAlok Hota2018-06-18114-22174/+27802
* radv: fix reported number of available VGPRsEric Engestrom2018-06-181-1/+1
* mesa: add missing return in error pathEric Engestrom2018-06-181-1/+3
* radv: Use less conservative approximation for context rolls.Bas Nieuwenhuizen2018-06-181-3/+6
* radv: fix bitwise checkEric Engestrom2018-06-181-1/+1
* meson: fix i965/anv/isl genX static lib namesEric Engestrom2018-06-183-3/+3
* mesa: Unconditionally enable floating-point texturesTimothy Arceri2018-06-187-71/+0
* intel/fs: shuffle_64bit_data_for_32bit_write is not used anymoreJose Maria Casanova Crespo2018-06-162-36/+0
* intel/fs: Use new shuffle_32bit_write for all 64-bit storage writesJose Maria Casanova Crespo2018-06-161-7/+6
* intel/fs: shuffle_32bit_load_result_to_64bit_data is not used anymoreJose Maria Casanova Crespo2018-06-162-58/+0
* intel/fs: Use shuffle_from_32bit_read for 64-bit FS load_inputJose Maria Casanova Crespo2018-06-161-4/+4
* intel/fs: shuffle_from_32bit_read at load_per_vertex_input at TCS/TESJose Maria Casanova Crespo2018-06-161-14/+8
* intel/fs: Use shuffle_from_32bit_read at VS load_inputJose Maria Casanova Crespo2018-06-161-10/+5
* intel/fs: Use shuffle_from_32bit_read for 64-bit gs_input_loadJose Maria Casanova Crespo2018-06-161-5/+5