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*
i965/nir/vec4: Implement int<->float format conversion ops
Antia Puentes
2015-08-03
1
-0
/
+11
*
i965/nir/vec4: Lower "vecN" instructions and mark them unreachable
Antia Puentes
2015-08-03
2
-0
/
+10
*
i965/nir/vec4: Implement single-element "mov" operations
Antia Puentes
2015-08-03
1
-0
/
+13
*
i965/nir: Disable alu_to_scalar pass on non-scalar shaders
Alejandro Piñeiro
2015-08-03
1
-6
/
+10
*
i965/nir/vec4: Prepare source and destination registers for ALU operations
Antia Puentes
2015-08-03
1
-1
/
+18
*
i965/nir/vec4: Implement loading values from an UBO
Antia Puentes
2015-08-03
1
-2
/
+59
*
i965/nir/vec4: Implement atomic counter intrinsics (read, inc and dec)
Alejandro Piñeiro
2015-08-03
1
-2
/
+25
*
i965/nir/vec4: Implement load_uniform intrinsic
Iago Toral Quiroga
2015-08-03
1
-2
/
+24
*
i965/nir/vec4: Implement intrinsics that load system values
Alejandro Piñeiro
2015-08-03
1
-6
/
+21
*
i965/nir/vec4: Implement store_output intrinsic
Eduardo Lima Mitev
2015-08-03
2
-3
/
+19
*
i965/vec4: Make sure that register types always match during emit_urb_slot()
Eduardo Lima Mitev
2015-08-03
1
-5
/
+10
*
i965/nir/vec4: Implement load_input intrinsic
Eduardo Lima Mitev
2015-08-03
1
-2
/
+20
*
i965/nir/vec4: Implement loop statements (nir_cf_node_loop)
Eduardo Lima Mitev
2015-08-03
1
-1
/
+5
*
i965/nir/vec4: Implement conditional statements (nir_cf_node_if)
Iago Toral Quiroga
2015-08-03
1
-1
/
+15
*
i965/nir/vec4: Add get_nir_dst() and get_nir_src() methods
Eduardo Lima Mitev
2015-08-03
2
-0
/
+83
*
i965/nir: Move brw_type_for_nir_type() to brw_nir to allow reuse
Eduardo Lima Mitev
2015-08-03
3
-18
/
+21
*
i965/nir/vec4: Implement load_const intrinsic
Eduardo Lima Mitev
2015-08-03
3
-2
/
+20
*
i965/vec4: Add auxiliary func to build a writemask from a component size
Eduardo Lima Mitev
2015-08-03
1
-0
/
+6
*
i965/nir: Dot not assign direct uniform locations first for vec4-based shaders
Iago Toral Quiroga
2015-08-03
1
-4
/
+10
*
nir/nir_lower_io: Add vec4 support
Iago Toral Quiroga
2015-08-03
3
-33
/
+86
*
i965/nir: Pass a is_scalar boolean to brw_create_nir()
Eduardo Lima Mitev
2015-08-03
5
-7
/
+12
*
i965/nir/vec4: Add shader function implementation
Eduardo Lima Mitev
2015-08-03
2
-1
/
+11
*
i965/nir/vec4: Add setup for system values
Alejandro Piñeiro
2015-08-03
2
-1
/
+50
*
i965/vec4: Redefine make_reg_for_system_value() to allow reuse in NIR->vec4 pass
Alejandro Piñeiro
2015-08-03
8
-11
/
+19
*
i965/nir/vec4: Add setup of uniform variables
Iago Toral Quiroga
2015-08-03
2
-3
/
+97
*
i965/nir/vec4: Add setup of input variables in NIR->vec4 pass
Eduardo Lima Mitev
2015-08-03
2
-1
/
+12
*
i965/vec4: Move type_size() method to brw_vec4_visitor class
Eduardo Lima Mitev
2015-08-03
2
-6
/
+17
*
i965/nir/vec4: Select between new nir_vec4 or current vec4_visitor code-paths
Eduardo Lima Mitev
2015-08-03
2
-10
/
+22
*
i965/nir/vec4: Add implementation placeholders for a new NIR->vec4 pass
Eduardo Lima Mitev
2015-08-03
3
-0
/
+273
*
mesa: Replace F_TO_I() with _mesa_lroundevenf().
Matt Turner
2015-08-03
6
-42
/
+42
*
mesa: Add -fno-trapping-math to CFLAGS.
Matt Turner
2015-08-03
1
-2
/
+2
*
mesa: Add -fno-math-errno to CFLAGS.
Matt Turner
2015-08-03
1
-0
/
+3
*
r600,compute: force tiling on 2D and 3D texture compute resources
Zoltan Gilian
2015-08-03
1
-2
/
+9
*
clover: handle setKernelArg errors
Zoltan Gilian
2015-08-03
1
-0
/
+15
*
clover: fix image resource depth and array_size
Zoltan Gilian
2015-08-03
2
-1
/
+2
*
nir: Use a single bit for the dual-source blend index
Timothy Arceri
2015-08-03
1
-2
/
+6
*
clover: pass image attributes to the kernel
Zoltan Gilian
2015-08-03
4
-11
/
+171
*
clover: move find_kernels to functions
Zoltan Gilian
2015-08-03
1
-13
/
+15
*
mesa: fix type for array indexing validation
Timothy Arceri
2015-08-03
1
-1
/
+1
*
mesa/es3.1: Allow multisampled textures for GLES 3.1
Marta Lofstedt
2015-08-03
1
-2
/
+2
*
mesa/es3.1: Allow query of GL_TEXTURE_MULTISAMPLE
Marta Lofstedt
2015-08-03
1
-1
/
+3
*
mesa/es3.1: Allow enable of GL_SAMPLE_MASK
Marta Lofstedt
2015-08-03
1
-1
/
+1
*
mesa/es3.1: Allow textures with target GL_TEXTURE_2D_MULTISAMPLE
Marta Lofstedt
2015-08-03
2
-3
/
+3
*
mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE
Marta Lofstedt
2015-08-03
1
-1
/
+3
*
mesa/es3.1: Allow GL_SAMPLE_MASK
Marta Lofstedt
2015-08-03
1
-1
/
+1
*
mesa/es3.1: Allow binding GL_DRAW_INDIRECT_BUFFER with gles 3.1
Marta Lofstedt
2015-08-03
1
-2
/
+3
*
r600g: re-enable single-sample fast clear
Marek Olšák
2015-08-03
1
-6
/
+1
*
r600g: fix the CB_SHADER_MASK setup
Marek Olšák
2015-08-03
2
-4
/
+5
*
r600g: fix the single-sample fast clear setup
Marek Olšák
2015-08-03
1
-2
/
+6
*
radeonsi: flush if the memory usage for an IB is too high
Marek Olšák
2015-08-02
2
-0
/
+17
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