| Commit message (Expand) | Author | Age | Files | Lines |
* | nir: Simplify 0 >= b2f(a) | Ian Romanick | 2016-03-22 | 1 | -0/+7 |
* | nir: Simplify i2b with negated or abs operand | Ian Romanick | 2016-03-22 | 1 | -0/+2 |
* | nir: Lower flrp with Boolean interpolator to bcsel | Ian Romanick | 2016-03-22 | 1 | -2/+5 |
* | i965: Have NIR lower flrp on pre-GEN6 vec4 backend | Ian Romanick | 2016-03-22 | 1 | -2/+26 |
* | swrast: fix discarded const warning in s_texture.c | Brian Paul | 2016-03-22 | 1 | -1/+1 |
* | i965: fix invalid memory write | Marc-André Lureau | 2016-03-21 | 1 | -1/+1 |
* | tgsi: drop unused set_exec/kill_mask interfaces. | Dave Airlie | 2016-03-22 | 3 | -37/+0 |
* | docs/relnotes: update ARB_internalformat_query2 status. | Dave Airlie | 2016-03-22 | 1 | -1/+1 |
* | st/mesa: add support for internalformat query2. | Dave Airlie | 2016-03-22 | 3 | -11/+46 |
* | i965: Fix assert conditions for src/dst x/y offsets | Anuj Phogat | 2016-03-21 | 1 | -3/+3 |
* | swrast: Move assert for 'slice' in to check_map_teximage | Anuj Phogat | 2016-03-21 | 1 | -1/+1 |
* | r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul... | xavier | 2016-03-22 | 1 | -2/+6 |
* | nvc0: make sure to delete samplers used by compute shaders | Samuel Pitoiset | 2016-03-21 | 1 | -1/+1 |
* | i965/blorp: Make BlitFramebuffer() do sRGB encoding in ES 3.x. | Kenneth Graunke | 2016-03-21 | 1 | -1/+4 |
* | i965/blorp: Refactor sRGB encoding/decoding. | Kenneth Graunke | 2016-03-21 | 4 | -11/+23 |
* | meta: Make BlitFramebuffer() do sRGB encoding in ES 3.x. | Kenneth Graunke | 2016-03-21 | 3 | -9/+43 |
* | docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsi | Nicolai Hähnle | 2016-03-21 | 2 | -2/+4 |
* | radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES | Edward O'Callaghan | 2016-03-21 | 1 | -1/+2 |
* | radeonsi: disable early Z if the fragment shader writes to memory | Nicolai Hähnle | 2016-03-21 | 1 | -2/+12 |
* | tgsi/scan: add writes_memory to flag presence of stores or atomics | Nicolai Hähnle | 2016-03-21 | 2 | -4/+9 |
* | radeonsi: force the DCC enable bit off in image descriptors for writing (v2) | Nicolai Hähnle | 2016-03-21 | 1 | -8/+49 |
* | radeonsi: implement MemoryBarrier (v2) | Nicolai Hähnle | 2016-03-21 | 1 | -0/+37 |
* | radeonsi: implement volatile memory access | Nicolai Hähnle | 2016-03-21 | 1 | -0/+4 |
* | radeonsi: implement coherent memory access (v2) | Nicolai Hähnle | 2016-03-21 | 1 | -4/+13 |
* | radeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op | Nicolai Hähnle | 2016-03-21 | 1 | -0/+31 |
* | radeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op | Nicolai Hähnle | 2016-03-21 | 1 | -8/+113 |
* | radeonsi: Lower TGSI_OPCODE_STORE down to LLVM op | Nicolai Hähnle | 2016-03-21 | 1 | -3/+80 |
* | radeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3) | Nicolai Hähnle | 2016-03-21 | 1 | -0/+139 |
* | radeonsi: extract the LLVM type name construction into its own function | Nicolai Hähnle | 2016-03-21 | 1 | -7/+19 |
* | radeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op | Nicolai Hähnle | 2016-03-21 | 1 | -0/+129 |
* | radeonsi: extract TXQ buffer size computation into its own function | Nicolai Hähnle | 2016-03-21 | 1 | -20/+35 |
* | radeonsi: decompress shader images | Nicolai Hähnle | 2016-03-21 | 1 | -3/+33 |
* | radeonsi: update shader image descriptor for invalidated buffer | Nicolai Hähnle | 2016-03-21 | 1 | -1/+21 |
* | radeonsi: implement set_shader_images (v2) | Nicolai Hähnle | 2016-03-21 | 6 | -29/+254 |
* | gallium/radeon: make r600_texture_disable_dcc externally accessible | Nicolai Hähnle | 2016-03-21 | 2 | -2/+4 |
* | tgsi/scan: track which shader images are really buffers | Nicolai Hähnle | 2016-03-21 | 2 | -0/+7 |
* | tgsi/scan: add images_writemask | Nicolai Hähnle | 2016-03-21 | 2 | -2/+21 |
* | st/mesa: translate additional flags in MemoryBarrier | Nicolai Hähnle | 2016-03-21 | 1 | -3/+18 |
* | gallium: add additional PIPE_BARRIER_* bits | Nicolai Hähnle | 2016-03-21 | 1 | -0/+7 |
* | svga: add svga_winsys_context::pipe_debug_callback pointer | Brian Paul | 2016-03-21 | 2 | -2/+9 |
* | svga: Fix the index buffer rebind regression | Charmaine Lee | 2016-03-21 | 1 | -7/+2 |
* | svga: rebind stream output targets | Charmaine Lee | 2016-03-21 | 3 | -0/+27 |
* | svga: rebind index buffer | Charmaine Lee | 2016-03-21 | 2 | -0/+9 |
* | svga: minor formatting fix, comment addition | Brian Paul | 2016-03-21 | 1 | -1/+4 |
* | svga: optimize constant buffer uploads | Charmaine Lee | 2016-03-21 | 1 | -1/+11 |
* | svga: add a few more resource updates HUD query | Charmaine Lee | 2016-03-21 | 6 | -22/+91 |
* | svga: add new num-readbacks HUD query | Charmaine Lee | 2016-03-21 | 5 | -7/+24 |
* | svga: use shader sampler view declarations | Brian Paul | 2016-03-21 | 6 | -47/+74 |
* | gallium/tests: declare sampler views in shaders | Brian Paul | 2016-03-21 | 3 | -0/+3 |
* | gallium/util: declare sampler view in util_make_fs_blit_msaa_depthstencil() | Brian Paul | 2016-03-21 | 1 | -1/+2 |