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* glsl_to_tgsi: don't create 64-bit integer MAD/FMARhys Perry2018-10-301-0/+4
* radeonsi: add support for Raven2 (v2)Marek Olšák2018-10-3010-6/+29
* radeonsi: clean up decompress flags in fast color clearMarek Olšák2018-10-301-11/+7
* radeonsi/gfx9: set optimal OVERWRITE_COMBINER_WATERMARKMarek Olšák2018-10-302-1/+14
* gallium: rework PIPE_HANDLE_USAGE_* flagsMarek Olšák2018-10-3018-42/+35
* anv: Disable dual source blending when shader doesn't support it on gen8+Danylo Piliaiev2018-10-301-10/+36
* i965: Disable dual source blending when shader doesn't support it on gen8+Danylo Piliaiev2018-10-301-3/+42
* i965: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()Kenneth Graunke2018-10-301-1/+18
* i965/batch: don't ignore the 'brw_new_batch' call for a 'new batch'Andrii Simiklit2018-10-301-0/+4
* i965/batch: avoid reverting batch buffer if saved state is an emptyAndrii Simiklit2018-10-305-3/+14
* egl: add messages to a few assert() and turn a couple into unreachable()Eric Engestrom2018-10-302-6/+6
* util: s/0/NULL/ for pointerEric Engestrom2018-10-301-1/+1
* i965: add missing case to fix -WswitchEric Engestrom2018-10-301-2/+3
* mesa: fix struct/class mismatchEric Engestrom2018-10-304-5/+5
* mesa: fix memcpy() and memset(0) of non-trivial structsEric Engestrom2018-10-303-7/+12
* nouveau: remove unused class memberEric Engestrom2018-10-301-1/+0
* scons: drop unused HAVE_STDINT_H macroEric Engestrom2018-10-304-14/+0
* aub_viewer: show vertex buffer pitchEric Engestrom2018-10-301-1/+1
* meson: add note about intel tools build optionsEric Engestrom2018-10-301-1/+1
* vl: drop left-over variableEric Engestrom2018-10-301-1/+0
* vc4: Fix unused variable warning.Eric Anholt2018-10-301-1/+0
* v3d: Use nir_remove_unused_io_vars to handle binner shader output DCEEric Anholt2018-10-303-46/+14
* v3d: Only add output slot tracking for the current varying slot.Eric Anholt2018-10-301-1/+1
* v3d: Use nir_lower_io_to_scalar_early to DCE unused VS input components.Eric Anholt2018-10-302-1/+20
* v3d: Don't rely on sorting input vars for VPM read setup.Eric Anholt2018-10-301-28/+20
* v3d: Split out NIR input setup between FS and VPM.Eric Anholt2018-10-301-47/+80
* nir: Allow using nir_lower_io_to_scalar_early on VS input vars.Eric Anholt2018-10-301-1/+3
* anv: Bump the advertised patch version to 90Jason Ekstrand2018-10-301-1/+1
* m4: add Werror when checking for compiler flagsEmil Velikov2018-10-302-1/+17
* docs/calendar: Add 18.3 plan and expand 18.2Dylan Baker2018-10-301-1/+37
* vulkan/wsi: use the drmGetDevice2() APIEmil Velikov2018-10-301-1/+1
* spirv: Pass SSA values through functionsJason Ekstrand2018-10-301-41/+139
* android: i965/tiled_memcpy: fix build for x86 generic targetMauro Rossi2018-10-301-8/+9
* intel: tools: Add handling for video pipeToni Lönnberg2018-10-302-1/+30
* intel/decoder: Use 'DWord Length' and 'bias' fields for packet length.Toni Lönnberg2018-10-302-7/+25
* mesa: expose EXT_texture_compression_s3tc on GLESMarek Olšák2018-10-303-1/+13
* mesa: Add missing include guardsMichał Janiszewski2018-10-304-0/+20
* glx: Add missing include guardsMichał Janiszewski2018-10-303-0/+16
* svga: Add missing include guardsMichał Janiszewski2018-10-302-0/+6
* glsl: Add missing include guardsMichał Janiszewski2018-10-301-0/+5
* intel/batch-decoder: remove never-used functionEric Engestrom2018-10-302-42/+0
* st/dri: remove leftover local variableEric Engestrom2018-10-301-1/+0
* glsl/linker: Fix out variables linking during single stageVadym Shovkoplias2018-10-301-1/+2
* ac: fix ac_build_fdiv for f64Marek Olšák2018-10-291-1/+2
* nir: fix yet another MSVC build breakBrian Paul2018-10-291-1/+1
* vulkan/wsi: simplify meson file trackingEric Engestrom2018-10-291-18/+5
* clover: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* svga: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* radv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* anv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1