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* Since we memcpy texture data synchronously to the card, idle the engine beforeEric Anholt2005-10-241-0/+4
* - Add a few more hardware internal formats that are supported. Some remainingEric Anholt2005-10-244-41/+135
* Fix the GL_BLEND case (and remove the fallback associated with it) by convertingEric Anholt2005-10-242-27/+16
* Fix texenv by moving a misplaced check for being in fallback (should cover onlyEric Anholt2005-10-241-2/+5
* Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,Eric Anholt2005-10-242-24/+29
* Fix a typo in a fallback string.Eric Anholt2005-10-241-1/+1
* Add support for GL_EXT_stencil_wrap by guessing that the skip of two values inEric Anholt2005-10-244-7/+32
* disable yuv textures (GL_MESA_ycbcr_texture) on rv250 (hw bug, #2078). Change...Roland Scheidegger2005-10-221-48/+55
* Fix FreeBSD build by building libGL in the order desired, and doing a fix to myEric Anholt2005-10-222-2/+3
* fix GLX server resize/crash when resizing windowsBrian Paul2005-10-213-2/+4
* check span.y >=0 (bug 4842)Brian Paul2005-10-211-1/+4
* new depth testsKeith Whitwell2005-10-214-0/+441
* simplify, remove sgi messagesKeith Whitwell2005-10-2138-1966/+111
* Darwin version fix (SF bug 1334274)Brian Paul2005-10-211-1/+1
* fix broken SWZ instructionBrian Paul2005-10-212-12/+13
* fix broken KILBrian Paul2005-10-211-2/+4
* better looking testsKeith Whitwell2005-10-212-2/+7
* Make test visibleKeith Whitwell2005-10-211-1/+2
* Better looking test.Keith Whitwell2005-10-211-1/+1
* add the tile bits for offset, and unk bit 31 of sizeDave Airlie2005-10-211-0/+3
* restore FASTCALL stuffBrian Paul2005-10-205-7/+25
* fix bad loops in TransposeMatrix[fd]()Brian Paul2005-10-201-2/+2
* A bunch of little tests which exercise each ARB_fp instruction plusKeith Whitwell2005-10-2038-0/+6031
* added mm.c mm.h execmem.cBrian Paul2005-10-201-0/+12
* fix another renderbuffer wrapping bugBrian Paul2005-10-201-4/+3
* Disable the FASTCALL optimization because it still breaks server-side GLX.Brian Paul2005-10-205-25/+7
* Bump driver dates for the crasher fixes yesterday.Eric Anholt2005-10-202-2/+2
* descrip.mms syntax correctionJouk Jansen2005-10-201-1/+1
* fixes for r300_tex.c from Aapo TahkolaDave Airlie2005-10-201-4/+4
* s/glut_gz2/glut_bz2/Brian Paul2005-10-191-1/+1
* Make SiS a little more like other drivers: Add SIS_DEBUG (only option beingEric Anholt2005-10-194-9/+63
* Remove some long-dead code.Eric Anholt2005-10-194-215/+0
* Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt2005-10-192-1/+12
* updated for new mm.c, execmem.c filesBrian Paul2005-10-192-0/+15
* s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/Brian Paul2005-10-194-8/+8
* Bug #4615: Fix the SiS driver for the renderbuffer changes. Previously, allEric Anholt2005-10-1911-197/+252
* Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt2005-10-182-1/+12
* Attempt to fix libGL on FreeBSD, where the library was being built without anyEric Anholt2005-10-182-5/+17
* move _mesa_exec_malloc/free() up near other malloc/free prototypesBrian Paul2005-10-181-11/+8
* Lots of clean-ups. Replace __inline__ with INLINE macro. Use theBrian Paul2005-10-183-50/+134
* Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell2005-10-1811-7/+122
* on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with ...Roland Scheidegger2005-10-183-4/+7
* added some header files to DRI_FILES (Donnie Berkholz)Brian Paul2005-10-171-0/+2
* add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses fall...Roland Scheidegger2005-10-1710-58/+217
* fix some obvious typos in radeon_reg.h (only currently unused bits affected)Roland Scheidegger2005-10-161-4/+4
* enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just gene...Roland Scheidegger2005-10-1514-19/+202
* fix two bugs wrt calculating max possible texture sizes for texture rectangle...Roland Scheidegger2005-10-151-3/+3
* enable 3rd texture unit on radeon (default still 2 enabled units). Disable so...Roland Scheidegger2005-10-1317-251/+285
* make sure texture matrix is updated often enough with texture rectanglesRoland Scheidegger2005-10-131-0/+2
* fix potential bug when emitting elts with lots of componentsRoland Scheidegger2005-10-131-1/+2