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*
radeon/r200: remove unneeded #include of colormac.h
Mark Janes
2015-10-06
11
-11
/
+0
*
i965: remove unneeded #include of colormac.h
Mark Janes
2015-10-06
2
-2
/
+0
*
i915: remove unneeded #include of colormac.h
Mark Janes
2015-10-06
2
-2
/
+0
*
i915: Drop broken front_buffer_reading/drawing optimization
Ville Syrjälä
2015-10-06
3
-41
/
+15
*
mesa/i965: Refactor brw_is_front_buffer_{drawing,reading} to common code
Ian Romanick
2015-10-06
6
-33
/
+37
*
st/mesa: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
2015-10-06
1
-12
/
+1
*
radeon: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
2015-10-06
1
-7
/
+0
*
i915: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
2015-10-06
2
-15
/
+0
*
i965: Don't override NewFramebuffer just to call _mesa_new_framebuffer
Ian Romanick
2015-10-06
2
-16
/
+0
*
i830: Fix culling with user fbos on gen2
Ville Syrjälä
2015-10-06
1
-0
/
+2
*
i915: Adjust line size limits
Ville Syrjälä
2015-10-06
1
-2
/
+2
*
i915: Enable intel_render path for points
Ville Syrjälä
2015-10-06
1
-5
/
+3
*
i915: Use COPY_DWORDS for points
Ville Syrjälä
2015-10-06
1
-5
/
+1
*
i915: Use _tnl_RenderClippedPolygon and _tnl_RenderClippedLine
Ville Syrjälä
2015-10-06
1
-17
/
+2
*
i915: Handle provoking vertex in intelFastRenderClippedPoly()
Ville Syrjälä
2015-10-06
1
-4
/
+12
*
t_dd_dmatmp: Check provoking vertex convention when rendering quads
Ville Syrjälä
2015-10-06
1
-20
/
+26
*
t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips
Ville Syrjälä
2015-10-06
1
-5
/
+2
*
t_dd_dmatmp: Allow flat shaded polygons with tri fans
Ville Syrjälä
2015-10-06
1
-2
/
+4
*
t_dd_dmatmp: Replace fprintf with unreachable
Ian Romanick
2015-10-06
1
-12
/
+9
*
radeon: Use C99 initializers for primitive arrays
Ian Romanick
2015-10-06
1
-20
/
+20
*
i965: Use C99 initializers for primitive arrays
Ian Romanick
2015-10-06
1
-24
/
+24
*
i915: Use C99 initializers for primitive arrays
Ville Syrjälä
2015-10-06
2
-50
/
+50
*
tgsi: add const qualifier to silence warning
Brian Paul
2015-10-06
1
-1
/
+1
*
glsl: whitespace/formatting/typo fixes in link_uniforms.cpp
Brian Paul
2015-10-06
1
-6
/
+9
*
main: array stride for unsized arrays of arrays are calculated like records
Samuel Iglesias Gonsalvez
2015-10-06
1
-1
/
+1
*
glsl: add std430 layout support for AoA
Samuel Iglesias Gonsalvez
2015-10-06
1
-5
/
+7
*
docs: Mark GL_ARB_enhanced_layouts as in progress
Timothy Arceri
2015-10-06
1
-1
/
+7
*
i965: add EXT_polygon_offset_clamp support to gen4/gen5
Ilia Mirkin
2015-10-05
7
-9
/
+30
*
meta: Update comment about unsupported texture types.
Matt Turner
2015-10-05
1
-2
/
+1
*
glx: Drop CRAY support.
Matt Turner
2015-10-05
2
-102
/
+0
*
glsl: Remove CSE pass.
Matt Turner
2015-10-05
4
-475
/
+0
*
i965: Generalize predicated break pass for use in vec4 backend.
Matt Turner
2015-10-05
5
-12
/
+16
*
i965/fs: Use backend_instruction in predicated break peephole.
Matt Turner
2015-10-05
1
-4
/
+4
*
i965/fs: Remove SNB embedded-comparison support from optimizations.
Matt Turner
2015-10-05
2
-32
/
+3
*
mesa: Add missing _mm_mfence() before streaming loads.
Matt Turner
2015-10-05
1
-0
/
+3
*
i965: Fix intel_miptree_is_fast_clear_capable()
Chad Versace
2015-10-05
1
-5
/
+19
*
i965/mt: Declare some functions as static
Chad Versace
2015-10-05
2
-7
/
+3
*
i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
2015-10-05
1
-1
/
+1
*
glsl: set glsl error if binding qualifier used on global scope
Tapani Pälli
2015-10-05
1
-0
/
+11
*
i965: Assert on the number of combined UBO and SSBO binding table entries
Iago Toral Quiroga
2015-10-05
2
-0
/
+4
*
i965: Reserve binding table space for SSBO surfaces
Iago Toral Quiroga
2015-10-05
1
-0
/
+1
*
i965: Define BRW_MAX_SSBO
Iago Toral Quiroga
2015-10-05
2
-7
/
+10
*
i965: Define BRW_MAX_UBO
Iago Toral Quiroga
2015-10-05
2
-3
/
+6
*
i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
2015-10-04
3
-23
/
+0
*
i965: Don't print line numbers with INTEL_DEBUG=optimizer.
Matt Turner
2015-10-04
1
-2
/
+4
*
nv30: always go through translate module on big-endian
Ilia Mirkin
2015-10-04
1
-0
/
+4
*
nv30: pretend to have packed texture/surface formats
Ilia Mirkin
2015-10-04
1
-12
/
+12
*
st/dri: Use packed RGB formats
Michel Dänzer
2015-10-04
2
-17
/
+17
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
11
-51
/
+43
*
i965: Remove shader_prog from vec4_gs_visitor.
Kenneth Graunke
2015-10-04
3
-9
/
+9
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