Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | intel: Add support for argb1555, argb4444 FBOs and fix rgb565 fbo readpixels. | Eric Anholt | 2009-04-16 | 9 | -125/+346 |
| | | | | | | Also enable them all regardless of screen bpp, as 32 bpp what I've been testing against, and haven't been able to detect any screen bpp-specific troubles with them. | ||||
* | i965: disable using immediate values for MOV instructions | Brian Paul | 2009-04-16 | 1 | -1/+3 |
| | | | | | | For some reason, MOV instructions using immediate src values don't seem to work reliably on the GLSL path. Disable them for now (falling back to const buffer reads). This fixes a bunch of glean glsl1 failures. | ||||
* | i965: minor debug output changes | Brian Paul | 2009-04-16 | 1 | -3/+3 |
| | |||||
* | i965: const buffer debug code (disabled) | Brian Paul | 2009-04-16 | 1 | -0/+12 |
| | |||||
* | i965: implement relative addressing for VS constant buffer reads | Brian Paul | 2009-04-16 | 3 | -59/+115 |
| | | | | | A scatter-read should be possible, but we're just using two READs for the time being. | ||||
* | i965: handle address reg in get_dst() | Brian Paul | 2009-04-16 | 1 | -0/+4 |
| | |||||
* | i965: fix const buffer temp register clobbering | Brian Paul | 2009-04-16 | 1 | -7/+18 |
| | | | | | Calls to release_tmps() were causing the temps holding constants to get recycled. | ||||
* | mesa: fix bad mask bit in clip plane restore code for glPopAttrib() | Lars Henning Wendt | 2009-04-16 | 1 | -1/+1 |
| | |||||
* | intel: fix small compressed texture upload | Roland Scheidegger | 2009-04-16 | 1 | -4/+5 |
| | | | | | | | need to round up height for _mesa_copy_rect otherwise textures with height smaller than 4 won't get copied to the miptree at all Also fix up the confusing debug output (don't output unitialized values, and output if data is present and the compressed flag) | ||||
* | mesa: add distclean target to top-level Makefile | Brian Paul | 2009-04-16 | 1 | -1/+4 |
| | |||||
* | demos: use larger buffer for snprintf() call, see bug 21220 | Brian Paul | 2009-04-16 | 1 | -1/+1 |
| | |||||
* | vbo: cache last dlist vertex in malloced memory | Keith Whitwell | 2009-04-16 | 3 | -10/+53 |
| | | | | | | Avoids repeated mapping of the VBO buffer on display list replay. We need access to the final vertex in order to update the GL current attrib values. | ||||
* | Merge branch 'gallium-s3tc' | José Fonseca | 2009-04-16 | 9 | -16/+480 |
|\ | |||||
| * | progs/tests: Make texcompress2 get texture | Jakob Bornecrantz | 2009-04-15 | 1 | -2/+21 |
| | | |||||
| * | util: Fix surface usage | Jakob Bornecrantz | 2009-04-15 | 1 | -2/+2 |
| | | |||||
| * | st: remove XXX comment | Brian Paul | 2009-04-15 | 1 | -1/+0 |
| | | |||||
| * | st: check for fast memcpy path in decompress_with_blit() | Brian Paul | 2009-04-15 | 1 | -13/+33 |
| | | |||||
| * | st: st_equal_formats() function to compare gallium/GL pixel formats | Brian Paul | 2009-04-15 | 2 | -0/+24 |
| | | |||||
| * | st: decompress_with_blit() path for glGetTexImage(). | Brian Paul | 2009-04-15 | 1 | -2/+81 |
| | | | | | | | | Decompress a texture by rendering a textured quad. | ||||
| * | gallium: new, simple RGBA surface create/destroy helpers | Brian Paul | 2009-04-15 | 4 | -0/+167 |
| | | | | | | | | Use these for quickly creating an RGBA drawing surface. | ||||
| * | mesa: Report name for missing s3tc functions | Jakob Bornecrantz | 2009-04-09 | 1 | -8/+8 |
| | | |||||
| * | st: If the hw supports it do hw conversion of texture uploads | Jakob Bornecrantz | 2009-04-09 | 1 | -4/+160 |
| | | |||||
* | | r300-gallium: Fixup for commit 9b75627fab5bf2ea90f27ddd31b60c54895f6de6. | Thomas Hellstrom | 2009-04-15 | 1 | -0/+26 |
| | | | | | | | | Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | ||||
* | | gallium: Make sure we flush before some texture / buffer operations. | Thomas Hellstrom | 2009-04-15 | 22 | -12/+466 |
| | | | | | | | | | | | | | | Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | ||||
* | | tests: another extended swizzle test | Brian Paul | 2009-04-15 | 1 | -0/+5 |
| | | |||||
* | | r300-gallium: Use viewport state. | Corbin Simpson | 2009-04-15 | 1 | -13/+29 |
| | | |||||
* | | r300-gallium: Don't use indexbufs for now. | Corbin Simpson | 2009-04-15 | 1 | -2/+14 |
| | | | | | | | | They aren't working, so best to turn it off. | ||||
* | | r300-gallium: Point size is at OVM position 15, not 1. | Corbin Simpson | 2009-04-15 | 2 | -1/+4 |
| | | | | | | | | Or so sayeth osiris, and he would know. :3 | ||||
* | | r300-gallium: vs: Dot products. | Corbin Simpson | 2009-04-15 | 2 | -0/+34 |
| | | |||||
* | | i965: Clean up output of WM SS state dump, and add format output. | Eric Anholt | 2009-04-15 | 1 | -3/+17 |
| | | |||||
* | | i915: Use DEBUG_WM (like 965) for printing the fragment program out. | Eric Anholt | 2009-04-15 | 1 | -4/+2 |
| | | | | | | | | | | This is nice when paired with INTEL_DEBUG=batch for debugging what's going out to the hardware. | ||||
* | | i915: Add decode of dest buffer variables (destination format) | Eric Anholt | 2009-04-15 | 1 | -0/+30 |
| | | |||||
* | | mesa: Update texenv program when _NEW_ARRAYS is updated as well. | Eric Anholt | 2009-04-15 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | | | | | This fixes a regression in fbotest1 on 915, where a transition from color+vertex array enabled to texcoord0+vertex array enabled wouldn't trigger program update on the second _mesa_update_state of DrawArrays, and we'd sample a constant texcoord of 0,0,0,1 instead of the array. The double state update in DrawArrays from 1680ef869625dc1fe9cf481b180382a34e0738e7 still needs fixing. | ||||
* | | intel: Fix segfault when doing SW mipmap generation with a PBO texture upload. | Eric Anholt | 2009-04-15 | 1 | -3/+10 |
| | | | | | | | | | | Triggered in test-fbo from clutter since 37fb2d9b23eab5dbbb43a212c3475cb8016837d8. | ||||
* | | mesa: TGSI translation of multiple render targets. | José Fonseca | 2009-04-15 | 1 | -3/+3 |
| | | |||||
* | | glx: added null pointer check in glXGetFBConfigs() | Brian Paul | 2009-04-15 | 1 | -1/+2 |
| | | | | | | | | Fixes segfault seen with glxinfo with NVIDIA OpenGL. | ||||
* | | mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions | Brian Paul | 2009-04-14 | 3 | -20/+11 |
| | | |||||
* | | mesa: move #define for GL_PROGRAM_BINARY_LENGTH_OES | Brian Paul | 2009-04-14 | 2 | -5/+5 |
| | | |||||
* | | mesa: remove NV vertex/fragment program print/debug code | Brian Paul | 2009-04-14 | 4 | -407/+4 |
| | | | | | | | | The code in prog_print.c can be used instead. | ||||
* | | mesa: use standard offsetof() macro | Brian Paul | 2009-04-14 | 1 | -1/+1 |
| | | |||||
* | | i965: fix VS constant buffer reads | Brian Paul | 2009-04-14 | 3 | -35/+25 |
| | | | | | | | | | | | | | | This mostly came down to finding the right MRF incantation in the brw_dp_READ_4_vs() function. Note: this feature is still disabled (but getting close to done). | ||||
* | | glx: Make glXGetScreenDriver() work for DRI2 | Adam Jackson | 2009-04-14 | 1 | -21/+35 |
| | | |||||
* | | scons: Support winddk 6001.18002. | José Fonseca | 2009-04-14 | 2 | -80/+77 |
| | | |||||
* | | scons: Recent Windows DDK do not include LIB.EXE. | José Fonseca | 2009-04-14 | 1 | -2/+88 |
| | | | | | | | | | | | | Have to use LINK /LIB instead. The biggest problem is when the command line is very long and all the options are included in a argument file -- link doesn't like if /LIB is included in the argument file. | ||||
* | | mesa: Fix gcc assembly enable logic. | José Fonseca | 2009-04-14 | 1 | -1/+1 |
| | | | | | | | | The i386 symbol is defined on WINDDK. | ||||
* | | DRI2: Don't fault on NULL DrawBuffer | Ian Romanick | 2009-04-14 | 1 | -1/+1 |
|/ | | | | | | | | | | It is possible for ctx->DrawBuffer to be NULL, so don't fault when that happens. This change is not being committed to master because it doesn't appear to be necessary there. Signed-off-by: Ian Romanick <[email protected]> Cherry picked from mesa_7_4_branch, commit 49e0c74ddd91900fc4effb6d305d56e0563b456d | ||||
* | i965: checkpoint commit: VS constant buffers | Brian Paul | 2009-04-14 | 11 | -91/+477 |
| | | | | | | Hook up a constant buffer, binding table, etc for the VS unit. This will allow using large constant buffers with vertex shaders. The new code is disabled at this time (use_const_buffer=FALSE). | ||||
* | dri glx: Swap before checking for cliprects. | Younes Manton | 2009-04-13 | 1 | -3/+3 |
| | | | | | | | | | | | | We don't update drawables anymore unless they are completely uninitialized, so we need to swap even if we don't have cliprects yet, otherwise we never end up calling the driver's SwapBuffers(). The driver should update the drawable in its SwapBuffers() anyway. See 8e753d04045a82062ac34d3b2622eb9dba8af374, "dri glx: Fix dri_util::driBindContext" for the change that exposed it. | ||||
* | nv50: fix mrt clear | Ben Skeggs | 2009-04-13 | 1 | -8/+11 |
| | |||||
* | r300-gallium: Split up vertex format tallying for HW and SW TCL. | Corbin Simpson | 2009-04-10 | 1 | -27/+50 |
| | | | | This makes things draw (again) with HW TCL. Yay? |