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* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
| | | | works globally.
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
| | | | | when ctx->_TriangleCaps might be inaccurate (ie while ctx->NewState might be non-zero).
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
| | | | mesa_create_context
* change PFNGLXGETUSTPROC's argument from uint64_t to int64_t to match the DRIBrian Paul2004-01-271-1/+1
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* Missed this commit as part of the addition ofIan Romanick2004-01-271-0/+11
| | | | GL_EXT_blend_equation_separate / GL_ATI_blend_equation_separate.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2732-108/+406
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()Keith Whitwell2004-01-271-21/+38
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* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
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* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2735-455/+379
| | | | array, texObj->Image[face][level].
* Tweak: set z scale to one, else tnl thinks we have a 3d texcoord.Keith Whitwell2004-01-271-1/+1
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* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
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* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15
| | | | | in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
* Fix for recursion in generic_copy_pv_extras.Keith Whitwell2004-01-261-2/+5
| | | | Add a comment.
* replace MALLOC w/ CALLOC to silence valgrind warningsBrian Paul2004-01-261-1/+1
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* Add tests for ARB_fp trig instructions and also for 1D texturingKeith Whitwell2004-01-263-0/+297
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* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
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* glutTimerFunc cleanupDaniel Borca2004-01-264-121/+132
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* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-265-59/+24
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* updated GLUT linkBrian Paul2004-01-261-2/+2
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* New error checking in _mesa_GetTexImage().Brian Paul2004-01-242-26/+85
| | | | Updated comments and some better function parameter names.
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-243-53/+216
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* initial info for version 6.1Brian Paul2004-01-241-0/+12
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* New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takesBrian Paul2004-01-244-1/+643
| | | | | a rotation parameter (either 0, 90, 180 or 270 degrees). Also, a demo program.
* added link to ORSA (per request)Brian Paul2004-01-241-2/+6
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* Parse radeon, not r200 configuration in radeonCreateContext.Felix Kuehling2004-01-241-1/+1
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* Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer2004-01-242-6/+6
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* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-235-18/+55
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* Change software alpha plane pointers from void* to GLchan*, eliminate some ↵Brian Paul2004-01-232-19/+18
| | | | casts.
* more fixing for tdfxUpdateTexturePaletteBrian Paul2004-01-234-10/+4
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* a few more tweaksBrian Paul2004-01-231-7/+1
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* fix assorted compilation issuesBrian Paul2004-01-232-7/+9
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* accomodated new driver_func initializationDaniel Borca2004-01-2311-143/+125
| | | | | | added DMesaGetProcAddress some other minor fixes updated documentation
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-238-50/+30
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* Committing in .Jouk Jansen2004-01-234-152/+152
| | | | | | | | | | | Trying to remove the <CR> at the end of each line. Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms ----------------------------------------------------------------------
* Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick2004-01-231-8/+8
| | | | | same function is used internally for glBlendFunc and glBlendFuncSeparate.
* Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer2004-01-232-20/+14
| | | | | | (Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere.
* Fix attenuation hardware state handling, inspired by the R200 DDK referenceMichel Dänzer2004-01-236-18/+74
| | | | | driver (our r200 driver basically didn't do this at all, maybe got lost along the way?)
* Initial support for floating point and signed texture formats.Brian Paul2004-01-238-403/+898
| | | | | | | New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
* misc updatesBrian Paul2004-01-231-10/+8
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* Minor tweaks to help out at a driver level.Keith Whitwell2004-01-223-6/+19
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* Corrected a comment about how the DOT3 hardware works in the R200.Ian Romanick2004-01-221-4/+4
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* Committing in .Jouk Jansen2004-01-225-112/+154
| | | | | | | | | | | | Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ----------------------------------------------------------------------
* Silence some compiler warnings.Ian Romanick2004-01-216-11/+11
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* Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick2004-01-212-9/+9
| | | | drivers that use the texmem interface will likely need similar changes.
* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
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* Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell2004-01-211-13/+42
| | | | Fix a couple of problems with texture emit.
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-2117-318/+50
| | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
* Another mechanism to create vertices with holes - a new EMIT_PAD styleKeith Whitwell2004-01-212-17/+34
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* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
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* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-203-68/+20
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