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* u_surfaces: fix surface leak due to off by oneLuca Barbieri2010-08-111-1/+1
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* auxiliary: make primitive splitter assert on unimplemented adjacency primsLuca Barbieri2010-08-111-1/+4
| | | | | They are unimplemented, even though the framework makes it possible to implement them well, and nv50 needs them.
* auxiliary: fix u_split_prim naming conventionLuca Barbieri2010-08-113-9/+9
| | | | Current practice is to start identifiers with "util_" instead of "u_".
* auxiliary: move Ben Skeggs' primitive splitter to common codeLuca Barbieri2010-08-114-102/+104
| | | | | | | | | | | | | | | | | | | | | This is a simple framework that handles splitting primitives in an abstract way. The user has to specify the primitive start, start index and count. Then, it can ask the primitive splitter to "draw" a chunk of the primitive, staying under a given vertex/index budget. The primitive splitter will then call user-supplied functions to emit a range of vertices/indices, as well as switch the edgeflag on or off. This is particularly useful for hardware that either has limits on the vertex count field, or where vertices are pushed on a FIFO or temporary buffer of limited size. Note that unlike other splitters, it does not manipulate data in any way, and merely asks a callback to do so, in vertex intervals.
* mesa: Include missing header in prog_noise.h.Vinson Lee2010-08-111-0/+2
| | | | Include glheader.h for GLfloat symbol.
* mesa: Clean up header file inclusion in prog_instruction.h.Vinson Lee2010-08-111-1/+1
| | | | | Remove mfeatures.h. Include glheader.h for GL symbols.
* mesa: Include missing header in prog_execute.h.Vinson Lee2010-08-111-0/+1
| | | | Include mtypes.h for GLcontext symbol.
* mesa: Include missing header in prog_cache.h.Vinson Lee2010-08-111-0/+3
| | | | Include mtypes.h for GLcontext symbol.
* mesa: Include missing header in nvvertparse.h.Vinson Lee2010-08-111-0/+1
| | | | Include mtypes.h for GLcontext symbol.
* mesa: Include missing header in nvfragparse.h.Vinson Lee2010-08-111-0/+1
| | | | Include mtypes.h for GLcontext symbol.
* mesa: Remove unnecessary header from hash_table.h.Vinson Lee2010-08-111-2/+0
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* swrast: fix span color array pointer assignment for 32-bit/channel rendering[email protected]2010-08-101-0/+17
| | | | | | | | See fd.o bug 29487. NOTE: This is a candidate for the 7.8 branch. Signed-off-by: Brian Paul <[email protected]>
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
| | | | This got lost during the rasterizer rewrite.
* r300g: implement gl_FrontFacingMarek Olšák2010-08-115-7/+97
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* swrast: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
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* svga: Remove unnecessary headers.Vinson Lee2010-08-101-2/+0
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* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
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* glut: also check for GLX_ARB_multisampleNigel Stewart2010-08-102-8/+11
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: use switch stmt in init_program_limits()Brian Paul2010-08-101-5/+10
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* mesa: remove obsolete commentsBrian Paul2010-08-101-9/+9
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* r300/compiler: Use predicate bit for IF statements in r500 vertex shadersTom Stellard2010-08-103-3/+153
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* r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard2010-08-1011-21/+210
| | | | Single loops work, but nested loops do not.
* r300/compiler: Correctly transform nested loops.Tom Stellard2010-08-101-16/+9
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* r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse2010-08-106-32/+40
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* util: Add util_format_srgb().José Fonseca2010-08-101-0/+38
| | | | To convert RGB -> SRGB format.
* gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul2010-08-101-5/+9
| | | | | | | Since there's no SSE instruction for this case, fall through to the generic shuffle code. Fixes bug fd.o 29468.
* mesa: additional program limit assertionsBrian Paul2010-08-101-1/+9
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* mesa: fix comment typoBrian Paul2010-08-101-1/+1
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* gallivm: Fix bitwise operations for floats, division for integersnobled2010-08-102-5/+27
| | | | | | http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <[email protected]>
* gallivm: Even more type checkingnobled2010-08-102-1/+26
| | | | | | http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <[email protected]>
* llvmpipe: Always use floating-point operators for floating-point typesnobled2010-08-101-9/+8
| | | | | | | | See: http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <[email protected]>
* radeon: Use MESA_FORMAT_SARGB8 for sRGB formatsHenri Verbeet2010-08-096-19/+19
| | | | | | This can be supported on r600 without using the endian swapper, and is a better fit for (typical) uploads using GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV anyway.
* r600c: Disable alpha test during blitsHenri Verbeet2010-08-091-3/+4
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* gallivm: More type checks.José Fonseca2010-08-091-0/+43
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* gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca2010-08-092-9/+4
| | | | It didn't exist yet.
* gallivm: Always use floating-point operators for floating-point typesnobled2010-08-097-92/+137
| | | | | | | | | | | | | | | | | This fixes the assert added in LLVM 2.8: assert(getType()->isIntOrIntVectorTy() && "Tried to create an integer operation on a non-integer type!") But it also fixes some subtle bugs, since we should've been doing this since LLVM 2.6 anyway. Includes a modified patch from [email protected] for the FNeg instructions in emit_fetch(); thanks for pointing those out. http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <[email protected]>
* util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca2010-08-092-28/+30
| | | | It's bound to be useful elsewhere.
* r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse2010-08-092-3/+16
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r300g: do not print shader compiler errors by defaultMarek Olšák2010-08-092-5/+4
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* r600g: fix some warningsMarek Olšák2010-08-093-3/+5
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* r600g: fill out some missing caps and sort themMarek Olšák2010-08-091-32/+65
| | | | | | The shader caps need additional corrections. (based on a patch from netkas at Phoronix)
* radeon: fix npot mipmap alignment on r600Andre Maasikas2010-08-091-1/+1
| | | | | seems it got lost in commit 0d383547 have no earlier radeons to test, but npot mipmaps were not supported there?
* r600: bump glsl versionAndre Maasikas2010-08-091-0/+2
| | | | from the tests i couldn't find any new driver faults
* r300g: fix hiz/zmask offset emissions.Dave Airlie2010-08-091-2/+2
| | | | | | ofs is in dwords, so need to shift it for registers. Signed-off-by: Dave Airlie <[email protected]>
* nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri2010-08-091-3/+2
| | | | | | | | | In this case, we were incorrectly prioritizing PIPE_TRANSFER_DONTBLOCK over PIPE_TRANSFER_UNSYNCHRONIZED. This can lead to failure in the Mesa VBO draw paths that end up specifying both, but don't expect map to fail (in particular, the problem manifested as a leak of buffer objects in teapot with other changes).
* r300g: remove a flushMarek Olšák2010-08-081-1/+0
| | | | Ooops, it wasn't supposed to be there.
* gallivm: Fix more integer operations.José Fonseca2010-08-081-2/+4
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* gallivm: Use the correct context for integersnobled2010-08-081-1/+1
| | | | | See: http://bugs.freedesktop.org/29407
* r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák2010-08-084-7/+58
| | | | It sometimes works, sometimes not. I guess we have the zmask offsets wrong.
* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
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