summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
...
* gallium/swr: remove use of UINT64 from swr_fenceTim Rowley2016-03-071-2/+2
* glsl: Add function parameters to the parser symbol table.Kenneth Graunke2016-03-071-0/+2
* glsl: Add single declaration variables to the symbol table too.Kenneth Graunke2016-03-071-0/+4
* mesa: Change GLboolean to bool in GenerateMipmap target checker.Kenneth Graunke2016-03-071-4/+4
* mesa: Make GenerateMipmap check the target before finding an object.Kenneth Graunke2016-03-071-6/+12
* gm107/ir: add emission for ATOMSSamuel Pitoiset2016-03-071-1/+44
* tgsi: fix parsing of shared memory declarationsSamuel Pitoiset2016-03-071-1/+3
* gm107/ir: add emission for BARSamuel Pitoiset2016-03-071-0/+52
* gk110/ir: add missing src predicate emission for BAR.REDSamuel Pitoiset2016-03-071-0/+8
* gk110/ir: allow to emit immediates for BARSamuel Pitoiset2016-03-071-2/+21
* gk110/ir: fix wrong emission of BAR.SYNCSamuel Pitoiset2016-03-071-1/+0
* nvc0/ir: make sure that thread count immediate for BAR fitSamuel Pitoiset2016-03-071-0/+1
* svga: add new surface-write-flushes HUD queryBrian Paul2016-03-074-8/+23
* svga: add new flush-time HUD queryBrian Paul2016-03-074-7/+24
* svga: also dump SVGA3D_BUFFER surfaces in svga_screen_cache_dump()Brian Paul2016-03-071-2/+8
* mesa: flip current tf object back to default if current is being deletedIlia Mirkin2016-03-071-0/+5
* glsl: avoid stack smashing when there are too many attributesIlia Mirkin2016-03-071-0/+7
* i965/vec4: Propagate swizzles correctly during copy propagation.Francisco Jerez2016-03-061-66/+59
* i965: Don't try copy propagation if constant propagation succeeded.Francisco Jerez2016-03-062-4/+2
* i965/vec4: Use swizzle() to swizzle immediates during constant propagation.Francisco Jerez2016-03-061-18/+1
* i965: Add support for swizzling arbitrary immediates to (brw_)swizzle().Francisco Jerez2016-03-063-3/+54
* i965: Pass symbolic swizzle to brw_swizzle() as a single argument.Francisco Jerez2016-03-064-20/+16
* nvc0: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-062-2/+3
* nv50/ir: using sampleid/pos shouldn't force per-sample interpolationIlia Mirkin2016-03-052-6/+1
* st/mesa: don't force per-sample interp if only sampleid/pos are usedIlia Mirkin2016-03-052-12/+6
* swrast: fix GL_ANY_SAMPLES_PASSED values in ResultIlia Mirkin2016-03-051-0/+5
* st/mesa: 78-column wrapping in st_extensions.cBrian Paul2016-03-051-68/+107
* gallium/util: add new comments, assertions in u_debug_refcnt.cBrian Paul2016-03-051-0/+20
* gallium/util: update comments and URL in u_debug_refcnt.cBrian Paul2016-03-051-4/+10
* gallium/util: make stream variable static in u_debug_refcnt.cBrian Paul2016-03-051-1/+1
* gallium/util: re-indent u_debug_refcnt.[ch]Brian Paul2016-03-052-50/+65
* gallium/tests: silence warning in compute.cBrian Paul2016-03-051-1/+1
* glsl: replace remaining tabs in link_varyings.cppTimothy Arceri2016-03-051-9/+9
* glsl: replace remaining tabs in link_uniforms.cppTimothy Arceri2016-03-051-69/+69
* docs: mark align layout qualifier as DONETimothy Arceri2016-03-051-1/+1
* glsl: apply align layout qualifier rules to block offsetsTimothy Arceri2016-03-051-3/+48
* glsl: parse align layout qualifierTimothy Arceri2016-03-053-0/+26
* docs: mark explicit byte offsets as DONETimothy Arceri2016-03-051-1/+1
* glsl: use explicit offset when lowering buffer accessTimothy Arceri2016-03-051-0/+4
* glsl: copy explicit offset to uniform storageTimothy Arceri2016-03-053-0/+20
* glsl: update comment on offset fieldTimothy Arceri2016-03-051-1/+1
* glsl: add offset to glsl interface typeTimothy Arceri2016-03-054-0/+18
* glsl: apply compile-time rules for the offset layout qualifierTimothy Arceri2016-03-051-0/+49
* glsl: enable offset layout qualifier for ARB_enhanced_layoutsTimothy Arceri2016-03-051-1/+2
* glsl: reject invalid input layout qualifiersTimothy Arceri2016-03-051-0/+29
* glsl: only apply default stream to output blocksTimothy Arceri2016-03-051-1/+2
* glsl: rework parsing of blocksTimothy Arceri2016-03-052-32/+24
* glsl: don't apply uniform/buffer layouts to interface blocksTimothy Arceri2016-03-051-6/+7
* i965: Only magnify depth for 3D textures, not array textures.Kenneth Graunke2016-03-041-1/+1
* i965/vec4: add opportunistic behaviour to opt_vector_float()Juan A. Suarez Romero2016-03-042-21/+43