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* nv30: no npot texturesPatrice Mandin2008-07-121-1/+1
* nv30: update capsPatrice Mandin2008-07-121-2/+2
* nv30: do not shift texture formatPatrice Mandin2008-07-121-1/+1
* nv30: Emit vertex buffer objects using state objectsPatrice Mandin2008-07-125-259/+399
* nv30: Move edgeflag stuffPatrice Mandin2008-07-123-7/+12
* nv30: Reorder, remove useless stuffPatrice Mandin2008-07-121-16/+3
* nv30: Rename state emission funcPatrice Mandin2008-07-123-3/+3
* nv30: was setting wrong registerPatrice Mandin2008-07-121-4/+3
* nv30: does not have vp_attrib/resultPatrice Mandin2008-07-122-6/+0
* nv30: Change comment about slowdownPatrice Mandin2008-07-121-1/+1
* nv30: Emit fragment program using state objectsPatrice Mandin2008-07-126-48/+56
* nv30: Emit vertex program using state objectsPatrice Mandin2008-07-126-30/+42
* nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin2008-07-114-22/+19
* nv30: Emit fragtex state using state objectsPatrice Mandin2008-07-113-62/+59
* nv30: split fragprog_upload from fragprog_bindPatrice Mandin2008-07-111-22/+35
* nv30: split fragprog_prepare from fragprog_translatePatrice Mandin2008-07-111-23/+68
* nv30: Update miptree to match latest changesPatrice Mandin2008-07-111-5/+16
* nv50: obey do_flip in surface_copy()Ben Skeggs2008-07-111-3/+11
* nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs2008-07-113-11/+54
* nouveau: winsys surface funcs deprecated, remove themBen Skeggs2008-07-111-30/+0
* nv50: demagic tex filter / wrap modeBen Skeggs2008-07-111-2/+63
* nv50: add some texture formatsBen Skeggs2008-07-114-13/+90
* nv50: split tic construction out into own fileBen Skeggs2008-07-115-25/+187
* nv50: add license headers to .c filesBen Skeggs2008-07-1111-26/+240
* nv50: enable GART usage for vertex buffersBen Skeggs2008-07-112-4/+5
* nv50: get clear-scissor workingBen Skeggs2008-07-112-9/+36
* nouveau: update to latest object headerBen Skeggs2008-07-112-20/+44
* nv50: more "abuse" by using libc malloc etc..Ben Skeggs2008-07-113-9/+9
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-07-1156-796/+1325
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| * mesa: check for null shader->SourceBrian Paul2008-07-091-0/+3
| * mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul2008-07-091-2/+2
| * mesa: call glutDestroyWindow() on exitBrian Paul2008-07-091-0/+2
| * mesa: disable fprintf() errorBrian Paul2008-07-091-0/+2
| * egl: link libEGL w/ additional libsBrian Paul2008-07-091-1/+3
| * egl: misc updates/fixesBrian Paul2008-07-091-17/+76
| * gallium: fix logic in pb_check_usage()Brian Paul2008-07-091-1/+1
| * mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+11
| * mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
| * egl: plug a small memleakZack Rusin2008-07-091-0/+1
| * draw: remove some debug outputZack Rusin2008-07-091-2/+0
| * mesa: remove debug codeBrian Paul2008-07-081-1/+0
| * mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
| * mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-081-6/+56
| * gallium: tweak printing of generic declarationsBrian Paul2008-07-081-1/+2
| * mesa: more debug outputBrian Paul2008-07-081-20/+60
| * mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
| * mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
| * i915: Takedown EGL screenJakob Bornecrantz2008-07-081-10/+71
| * i915: Use deviceID in EGL device createJakob Bornecrantz2008-07-081-1/+1
| * i915: Complete the screen -> device renamingJakob Bornecrantz2008-07-084-10/+10