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* the win32 interface will be moving under windows/Daniel Borca2004-11-151-3/+3
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* emphasize on the contents of Glide SDKDaniel Borca2004-11-151-34/+32
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* enable hw quad primitive for swtclRoland Scheidegger2004-11-121-2/+2
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* add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which ↵Roland Scheidegger2004-11-121-0/+7
| | | | hopefully fixes lockups (?) (from r200 driver)
* (from r200 driver) If an application cleared before any state had been ↵Roland Scheidegger2004-11-121-16/+21
| | | | | | | | | | emitted, that clear would happen before any state had been set, causing a hang later on. Fix this by calling radeonFlush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in radeonClear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit.
* fix quads to use GL_QUADS instead of GL_TRIANGLES as primitiveRoland Scheidegger2004-11-121-1/+1
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* small note regarding SSE under pure DOSDaniel Borca2004-11-121-1/+7
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* added a few sanity checksDaniel Borca2004-11-127-1782/+1800
| | | | made coding style a bit more consistent
* added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca2004-11-123-1/+8
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* wip hack for EXT_stencil_two_sideDaniel Borca2004-11-121-10/+69
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* pop(stencil) for EXT_stencil_two_sideDaniel Borca2004-11-121-7/+16
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* brown paper bag, r100 can't do hardware quads.Adam Jackson2004-11-121-1/+1
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* make render_quads_verts call EMIT_PRIM with the arguments in the right order,Adam Jackson2004-11-123-3/+3
| | | | | and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now.
* allow specifying image file on command lineBrian Paul2004-11-101-5/+11
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* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-1020-226/+308
| | | | | | | and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
* added shaderobjects.cBrian Paul2004-11-101-2/+5
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* add some chip idsRoland Scheidegger2004-11-102-3/+21
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* do clipping prior to XGetImage, just in case the image would extend beyond ↵Brian Paul2004-11-091-1/+53
| | | | the screen's bounds
* use the new _mesa_clip_readpixels() routineBrian Paul2004-11-091-34/+37
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* added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul2004-11-091-0/+3
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* Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul2004-11-093-56/+4
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* added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul2004-11-092-2/+112
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* don't use ctx->Pack, use the function argumentBrian Paul2004-11-091-13/+12
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* Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul2004-11-088-14/+16
| | | | a non MS C compiler (MinGW). (Gregor Anich)
* shorter error messages when calling a GL function without a bound context ↵Brian Paul2004-11-051-9/+7
| | | | (FDO bug 1775)
* Add EXT_stencil_wrap test that doesn't depend on stencil read-backIan Romanick2004-11-042-0/+258
| | | | functioning.
* constify a few arrays.Adam Jackson2004-11-031-3/+3
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* static char * -> static char []Adam Jackson2004-11-031-1/+1
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* enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of ↵Roland Scheidegger2004-11-039-9/+266
| | | | fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on).
* Added MMX optimized version of the RGB565 ReadRGBASpan routine.Ian Romanick2004-11-023-7/+245
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* No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle2004-11-027-24/+360
| | | | | - Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers
* Add culling registers, sync versions of r300_reg.hNicolai Haehnle2004-11-021-9/+16
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* merge the AIX and AIX64 casesBrian Paul2004-11-011-39/+13
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* Nicolai's sw-clipspan-fixes.patchKeith Whitwell2004-11-012-12/+13
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* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
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* small aesthetic correctionDaniel Borca2004-11-011-1/+2
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* updated "clean" target in makefilesDaniel Borca2004-11-012-0/+2
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* protected against old djgpp distrosDaniel Borca2004-11-011-1/+3
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* fixed compilation errorDaniel Borca2004-11-011-1/+2
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* fix convolution regression from revision 1.48 to 1.49Brian Paul2004-11-011-3/+2
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* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
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* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
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* remove PBO work from to-do listBrian Paul2004-10-311-2/+1
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* finished up PBO supportBrian Paul2004-10-311-1/+3
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* indentation fixBrian Paul2004-10-311-4/+4
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* Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul2004-10-314-89/+49
| | | | Minor clean-ups.
* PBO support for gl[Get]PixelMap functionsBrian Paul2004-10-311-82/+371
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* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-312-9/+78
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* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-312-53/+223
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* updated for PBOsBrian Paul2004-10-311-4/+57
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