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* add some #includes to silence warningsBrian2007-05-032-1/+2
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* get rid of normal vectorBrian2007-05-021-2/+0
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* get rid of OSMESA stuffBrian2007-05-021-6/+0
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* New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
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* document recent GLSL, R300 fixesBrian2007-05-021-0/+3
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* changes to get DDX/DDY working againBrian2007-05-023-0/+10
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* Resuscitate some of the DDX,DDY code.Brian2007-05-022-243/+51
| | | | | Only works for program input registers at this time. Good enough for the common case of texcoords, though.
* fix some DDX,DDY mix-upsBrian2007-05-021-1/+1
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* Document a deficiency in the _swrast_Translate() function with regard to ↵Brian2007-05-022-2/+11
| | | | point size.
* fix some renderbuffer/wrapper bugsBrian2007-05-021-6/+6
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* fix some StepX/StepY mix-ups in alpha interpolationBrian2007-05-021-6/+6
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* add *gc, *syn files to tarballsBrian2007-05-021-0/+3
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* regeneratedBrian2007-05-011-78/+85
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* implement acos(), asin(), atan()Brian2007-05-011-9/+14
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* fog, mix() bug fixesBrian2007-05-011-0/+2
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* Rewrite of slang_inline_asm_function() to do full parameter/argument ↵Brian2007-05-011-31/+64
| | | | | | | | | | substitution. We had been taking a short-cut w/ asm inlines by just using parameters in order rather than doing full formal parameter -> actual argument substitution like ordinary inlined function calls. This worked in all cases but one: mix() in which the parameters were used in a different order. This fixes bug 10821.
* r300: Don't crash in radeonUpdatePageFlipping when !radeon->glCtx->DrawBuffer.Michel Dänzer2007-04-301-1/+3
| | | | This feels like a kludge, maybe there's a better solution.
* r300: Page flipping fixes.Michel Dänzer2007-04-295-3/+8
| | | | Mostly making sure the page flipping state is respected when necessary.
* r300: radeonMakeCurrent cleanups.Michel Dänzer2007-04-291-6/+0
| | | | | | r300UpdateWindow is superfluous or even possibly wrong here; _mesa_make_current will set the viewport when necessary. So the conditional _mesa_set_viewport call can go as well.
* only load front/back face attrib if using a shader (bug 10788)Brian2007-04-281-2/+4
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* use EMIT_1F or EMIT_4F for fog depending on fragment program (bug 10788)Brian2007-04-281-2/+4
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* fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787)Brian2007-04-281-4/+12
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* additional checks that attr is a texcoordKeith Packard2007-04-283-6/+6
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* 7.0 blurbBrian2007-04-271-0/+7
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* Version bumps for 7.0Brian2007-04-273-14/+14
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* updates for 7.0Brian2007-04-271-4/+16
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* added 7.0 relnotes linkBrian2007-04-271-0/+1
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* added 6.5.3 MD5 sumsBrian2007-04-271-1/+9
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* 7.0 release notes (template)Brian2007-04-271-0/+67
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* added glGetActiveAttribmesa_6_5_3Brian2007-04-271-0/+2
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* "Fix" for bug 9170. May need more attention.Brian2007-04-271-0/+3
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* document perspective correction issuesBrian2007-04-271-0/+2
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* document broken inverse trig functionsBrian2007-04-271-0/+1
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* asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.Brian2007-04-272-680/+688
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* remove rc4 suffixBrian2007-04-271-4/+4
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* set 6.5.3 release dateBrian2007-04-272-2/+2
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* Added error check that all varying vars needed by the fragment shader are ↵Brian2007-04-261-8/+35
| | | | produced by vertex shader.
* Unconditionally update _TriangleCaps bits. Fixes software fallback bugs, ↵Brian2007-04-261-3/+3
| | | | such as #10687.
* bump Windows to OpenGL 2.1, set release dateBrian2007-04-261-2/+2
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* enable 2.1 extensionsBrian2007-04-261-0/+1
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* Windows updatesBrian2007-04-261-5/+18
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* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
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* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
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* updates for 6.5.3 w/ VC8Karl Schultz2007-04-251-155/+163
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* RC4mesa_6_5_3_rc4Brian2007-04-251-4/+4
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* fix attribsMask (re-fixes depth peeling algorithm)Brian2007-04-251-0/+7
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* s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian2007-04-241-1/+1
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* s/fog/attrib[FRAG_ATTRIB_FOGC][0]/Brian2007-04-241-1/+1
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* s/DO_TEXVAR/DO_ATTRIBS/Brian2007-04-244-18/+18
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* get rid of an extra textured triangle functionBrian2007-04-241-6/+6
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