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*
ac/nir: Make scan_shader_output_decl less dependent on the context.
Bas Nieuwenhuizen
2017-10-19
1
-14
/
+17
*
ac/nir: Allow ac_shader_variant_info to contain info about multiple stages.
Bas Nieuwenhuizen
2017-10-19
1
-1
/
+1
*
ac/nir: Change interface to allow multiple source shaders.
Bas Nieuwenhuizen
2017-10-19
3
-39
/
+48
*
ac/nir: Add HS calling convention.
Bas Nieuwenhuizen
2017-10-19
1
-1
/
+4
*
ac: Parse the new HS RSRC1 register.
Bas Nieuwenhuizen
2017-10-19
1
-0
/
+1
*
swr: knob overrides for Intel Xeon Phi
Tim Rowley
2017-10-19
5
-1
/
+37
*
swr/rast: Add api to override draws in flight
Tim Rowley
2017-10-19
4
-19
/
+31
*
swr/rast: Widen fetch shader to SIMD16 (disabled for now)
Tim Rowley
2017-10-19
1
-13
/
+428
*
swr/rast: Change DS memory allocation
Tim Rowley
2017-10-19
2
-2
/
+3
*
swr/rast: Fix indentation
Tim Rowley
2017-10-19
1
-1
/
+1
*
swr/rast: Miscellaneous viewport array code changes
Tim Rowley
2017-10-19
5
-38
/
+71
*
swr/rast: Minor changes for os-x
Tim Rowley
2017-10-19
1
-2
/
+4
*
i965: Don't disable aux buffers for non-overlapping miplevels.
Kenneth Graunke
2017-10-19
1
-3
/
+7
*
i965: Remove the intel_miptree_prepare_fb_fetch wrapper.
Kenneth Graunke
2017-10-19
3
-20
/
+10
*
i965: Only resolve texture levels/layers that are accessed.
Kenneth Graunke
2017-10-19
1
-2
/
+16
*
i965: Make intel_miptree_prepare_texture() take level/layer arguments.
Kenneth Graunke
2017-10-19
3
-21
/
+13
*
gallium: add more exceptions to tgsi_util_get_inst_usage_mask
Tim Rowley
2017-10-19
1
-0
/
+12
*
isl: Fix width check in isl_gen7_choose_msaa_layout.
Kenneth Graunke
2017-10-19
1
-1
/
+1
*
i965: Use is_scheduling_barrier instead of schedule_node::is_barrier.
Kenneth Graunke
2017-10-19
1
-22
/
+10
*
i965: Move fs_inst::has_side_effects()'s eot check to the parent class.
Kenneth Graunke
2017-10-19
5
-9
/
+3
*
tgsi: fix tgsi_util_get_inst_usage_mask
Roland Scheidegger
2017-10-19
1
-6
/
+6
*
docs: update calendar, add news item and link release notes for 17.2.3
Emil Velikov
2017-10-19
3
-7
/
+8
*
docs: add sha256 checksums for 17.2.3
Emil Velikov
2017-10-19
1
-1
/
+2
*
docs: add release notes for 17.2.3
Emil Velikov
2017-10-19
1
-0
/
+180
*
glsl/linker: produce error when invalid explicit locations are used
Iago Toral Quiroga
2017-10-19
3
-5
/
+43
*
i965/sbe: fix active components for SSO programs with over 16 inputs
Iago Toral Quiroga
2017-10-19
1
-8
/
+2
*
i965: Do not log a perf warning when mapping an idle bo
Chris Wilson
2017-10-19
1
-2
/
+3
*
i965: Use a union to bitcast a float
Matt Turner
2017-10-18
1
-1
/
+2
*
drirc: Group a few games in the glthread whitelist together.
Darren Salt
2017-10-19
1
-6
/
+21
*
drirc: Enable glthread for more games (Saints Row 4 & Gat out of Hell).
Darren Salt
2017-10-19
1
-0
/
+6
*
radv: reset dirty flags after flushing all states
Samuel Pitoiset
2017-10-18
1
-2
/
+2
*
radv: do not re-emit the index buffer for every draw call
Samuel Pitoiset
2017-10-18
1
-29
/
+28
*
radv: remove useless mask operation in radv_cs_emit_draw_indexed_packet()
Samuel Pitoiset
2017-10-18
1
-1
/
+1
*
radv: Do not read from the disk cache with RADV_DEBUG=nocache.
Bas Nieuwenhuizen
2017-10-18
1
-1
/
+2
*
radv: Set active_stages after getting cached shaders
Alex Smith
2017-10-18
1
-1
/
+6
*
radv: Don't free NIR shaders if tracing
Alex Smith
2017-10-18
1
-1
/
+1
*
Revert "egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}"
Marek Olšák
2017-10-18
5
-18
/
+31
*
Revert "egl: drop EGL driver `name`"
Marek Olšák
2017-10-18
5
-1
/
+10
*
st/mesa: set dimension for constants in ATI_fragment_shader
Miklós Máté
2017-10-18
1
-0
/
+4
*
st/osmesa: include u_inlines.h for pipe_resource_reference
Michel Dänzer
2017-10-18
1
-0
/
+1
*
st/mesa: Initialize textures array in st_framebuffer_validate
Michel Dänzer
2017-10-18
6
-12
/
+7
*
egl: set UseFallback if LIBGL_ALWAYS_SOFTWARE is set
Eric Engestrom
2017-10-18
4
-6
/
+7
*
egl: drop EGL driver `name`
Eric Engestrom
2017-10-18
5
-10
/
+1
*
egl: drop always-false TestOnly option
Eric Engestrom
2017-10-18
5
-18
/
+9
*
Fix the xf86vm meson dependency
Nicholas Miell
2017-10-18
1
-1
/
+1
*
egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}
Eric Engestrom
2017-10-18
5
-31
/
+18
*
egl_dri2: drop dri2_egl_driver struct
Eric Engestrom
2017-10-18
2
-58
/
+50
*
egl_dri2: move glFlush out of struct dri2_egl_driver
Eric Engestrom
2017-10-18
2
-27
/
+22
*
llvmpipe: handle shader sample mask output
Roland Scheidegger
2017-10-18
1
-2
/
+24
*
anv: Fix instance typos.
Vinson Lee
2017-10-18
2
-2
/
+2
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