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* Holger's fixes for GL_EXT_texture_env_combineBrian Paul2000-07-051-5/+2
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* added GL_ARB_texture_cube_mapping and GL_EXT_texture_env_combineBrian Paul2000-07-051-1/+8
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* added histogram sink testBrian Paul2000-06-301-2/+3
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* initialize some color table scale/bias factorsBrian Paul2000-06-301-1/+5
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* enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2000-06-302-6/+19
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* NeedEyeCoords if non-uniform scale transformBrian Paul2000-06-301-3/+7
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* fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul2000-06-291-3/+3
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* added GL_TABLE_TOO_LARGE to gl_error()Brian Paul2000-06-291-1/+4
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* several colortable fixesBrian Paul2000-06-291-37/+124
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* minor updateBrian Paul2000-06-291-3/+3
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* don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul2000-06-291-14/+11
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* add separate specular color support in multitextured_rgba_points()Brian Paul2000-06-281-10/+15
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* added flat_multitextured_line()Brian Paul2000-06-281-2/+103
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* fixed two proxy texture typosBrian Paul2000-06-281-2/+2
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* added GL_EXT_texture_env_combineBrian Paul2000-06-281-1/+2
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* minor updatesBrian Paul2000-06-281-3/+3
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* added code to initialize shininess tablesBrian Paul2000-06-281-1/+6
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* initialize TextureStack matricesBrian Paul2000-06-271-2/+3
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* added aligned memory allocations (Gareth Hughes)Brian Paul2000-06-275-32/+38
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* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-276-56/+469
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* added LoadRGBMipmaps2()Brian Paul2000-06-272-4/+24
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* updated demos/ infoBrian Paul2000-06-271-3/+3
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* removed 3Dfx directoryBrian Paul2000-06-271-2/+3
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* minor tweaksBrian Paul2000-06-272-4/+9
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* initial check-inBrian Paul2000-06-275-0/+230
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* fixed compiler warningsBrian Paul2000-06-2719-113/+89
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* initial check-inBrian Paul2000-06-271-0/+18
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* added 3dfx demosBrian Paul2000-06-273-3/+27
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* initial check-inBrian Paul2000-06-2713-0/+6172
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* added texenv demoBrian Paul2000-06-273-15/+96
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* initial check-inBrian Paul2000-06-271-0/+759
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* fixed GL_INTENSITY error checking bugBrian Paul2000-06-272-4/+7
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* print GL_RENDERER upon startupBrian Paul2000-06-271-1/+2
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* draw a solid cube tooBrian Paul2000-06-271-2/+80
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* another patch for win32 joysticksBrian Paul2000-06-271-0/+4
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* removed bad DrawDestMask assignmentsBrian Paul2000-06-271-3/+1
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* fixed type checking errorBrian Paul2000-06-271-4/+4
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* fixed an assertion and minor bugBrian Paul2000-06-271-5/+4
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* init Point.UserSizeBrian Paul2000-06-271-1/+2
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* disabled some ctx->NeedEyeCoords shortcutsBrian Paul2000-06-261-9/+4
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* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-262-69/+102
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* Performance fix for unfilled triangles on mga and i810 hardware.Keith Whitwell2000-06-241-6/+1
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* fixed ColorMask test in update_rasterflags()Brian Paul2000-06-231-2/+2
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* added extension numbers for Mesa extensionsBrian Paul2000-06-231-19/+22
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* updated with version numbers, edits from Jon LeechBrian Paul2000-06-234-16/+16
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* applied joystick patch from Michael ChampignyBrian Paul2000-06-231-13/+12
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* Added FREE(depth) in error clause before returnBrian Paul2000-06-221-1/+2
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* fix GL_BACK color material bugKeith Whitwell2000-06-191-2/+2
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* check for special cases of value = 0 or 1 in glAccumBrian Paul2000-06-191-3/+6
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* replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to ↵Brian Paul2000-06-161-1/+1
| | | | work-around subtex bug