| Commit message (Collapse) | Author | Age | Files | Lines |
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This is a follow-up to commit d737857ed2ff4313fd6046dcd80018c6308a53c5.
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Seems to be a copy-paste bug.
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Passes fbo-generatemipmap-formats.
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move the one function into state common
Signed-off-by: Dave Airlie <[email protected]>
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Doesn't cause any piglit regression and passes the fbo-draw-buffers-blend
test.
Signed-off-by: Dave Airlie <[email protected]>
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"st/mesa: check image size before copy_image_data_to_texture()" caused
a regression in piglit fbo-generatemipmap-formats test on all gallium drivers.
Level 0 for NPOT textures will not match minified values, so don't do this
check for level 0.
Signed-off-by: Dave Airlie <[email protected]>
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the provoking vertex doesn't apply to quad/strip/polygon.
This fixes clipFlat on r600g.
Signed-off-by: Dave Airlie <[email protected]>
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Broken with 72239d16cd08113e994ea3508f91193c682b0930.
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the hw does neg after abs, so don't neg the source in the ABS instruction case.
Signed-off-by: Dave Airlie <[email protected]>
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In the initial code if we had nothing in the vector slots r would
never get reset to 0, so we'd fail to compile shaders, after the previous
commit this would happen for the LIT tests. When I fixed that we did a lot
of unnecessary loops through all the vector states when we had no vector
slots filled. So this patch optimises thing for the scalar only state.
This fixes the 3 LIT piglit tests on r600g.
Signed-off-by: Dave Airlie <[email protected]>
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In the R600 ISA document:
Section 4.7.5 Cycle restrictions for the ALU.trans states that
PV/PS have cycle restrictions wrt constants.
This is part of a fix for the LIT tests
Signed-off-by: Dave Airlie <[email protected]>
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This came from reading what swrast does, and 965 now behaves the same
and gallium appears to as well.
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Fixes a bug in Trine where fragment.color would write
FRAG_RESULT_COLOR (which is interpreted by drivers as being the "write
this to all color buffers" option) instead of FRAG_RESULT_DATA0 (just
the first target).
Fixes piglit ATI_draw_buffers/arbfp-no-index.
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Still doesn't fix texwrap.
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This extension support consists of replacing
"gl_texture_obj->Sampler." with "_mesa_get_samplerobj(ctx, unit)->".
One instance of referencing the texture's base sampler remains in the
initial miptree allocation, where I'm not sure we have a clear
association with any texture unit.
Tested with piglit ARB_sampler_objects/sampler-objects.
Reviewed-by: Brian Paul <[email protected]>
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Since we lack hardware support for it, this is a simple matter of
checking _mesa_check_conditional_render at the entrypoints, and
suppressing it for the metaops where it doesn't apply.
Reviewed-by: Brian Paul <[email protected]>
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The NV_conditional_render spec calls out specific operations that
conditional rendering applies to, which doesn't include these.
Fixes NV_conditional_render/generatemipmap on swrast.
Reviewed-by: Brian Paul <[email protected]>
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Tested with rgtc-teximage-0[12].
EXT_texture_compression_rgtc/fbo-generatemipmap-formats fails in NPOT
just like S3TC does.
Reviewed-by: Brian Paul <[email protected]>
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This assertion doesn't make any sense to me -- the convertFormat is
already something valid (tested above), and the BaseFormat dictated by
convertFormat doesn't matter to the function about to be called (it's
the datatype/comps that were pulled out of convertFormat).
Fixes assertion failure in
GL_EXT_texture_compression_rgtc/fbo-generatemipmap-formats
(still has a rendering failure in NPOT like S3TC does).
Reviewed-by: Brian Paul <[email protected]>
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We were falling through to the default R8 and RG88 formats instead of
compressing when possible. Noticed by swrast fbo-blending-formats
actually doing rendering.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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In particular the function prototypes.
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We are now able to declare global critical sections through other
mechanisms so this is useless code.
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Irrelevant now that glide driver was removed.
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They were totally broken for several releases.
scons now builds everything the project files built and more, and can be
kept up-to-date with little effort.
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Build as
scons platform=windows mesagdi
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Build as
scons platform=windows osmesa
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Just type
scons osmesa
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Unused. Probably replaced by translate module.
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contents.
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Need to reset the point/line/tri functions to point to the "first"
versions whenever we flush vertices. Fixes unfilled polygon rendering
errors seen in demos/samples/logo.c. See comments for more info.
NOTE: This is a candidate for the 7.10 branch.
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It seems they can't do unclamped vertex colors. Tested on RV350.
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Needed since wayland-egl doesnt do this anymore.
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