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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
draw: fix a silly error
Zack Rusin
2010-06-17
1
-1
/
+1
*
draw: implement line strip adjacency
Zack Rusin
2010-06-17
1
-0
/
+5
*
draw: implement lines with adjacency in geometry shaders
Zack Rusin
2010-06-17
2
-18
/
+48
*
draw: validate stream output buffers
Zack Rusin
2010-06-17
1
-1
/
+16
*
draw: fix some unsigned issue
Zack Rusin
2010-06-17
1
-4
/
+4
*
egl: s/EGL_DISPLAY/EGL_PLATFORM/.
Chia-I Wu
2010-06-17
8
-57
/
+64
*
egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/.
Chia-I Wu
2010-06-17
4
-15
/
+15
*
st/egl: Build sw/fbdev winsys for fbdev backend.
Chia-I Wu
2010-06-17
1
-0
/
+3
*
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
1
-2
/
+2
*
r300g: fix surface leaks
Marek Olšák
2010-06-17
1
-0
/
+3
*
gallium/docs: GLSL glossary entry.
Corbin Simpson
2010-06-16
1
-0
/
+4
*
gallium/docs: Explain DFRACEXP/DLDEXP.
Corbin Simpson
2010-06-16
1
-5
/
+15
*
gallium/docs: Remove unneeded "doubles", add double blurb.
Corbin Simpson
2010-06-16
1
-13
/
+18
*
gallium/docs: Label opcodes by capability bits.
Corbin Simpson
2010-06-16
1
-9
/
+20
*
gallium/docs: R and RG texture swizzles.
Corbin Simpson
2010-06-16
1
-2
/
+2
*
gallium/docs: Flesh out the distro information.
Corbin Simpson
2010-06-16
2
-10
/
+46
*
gallium/docs: Fix RST error.
Corbin Simpson
2010-06-16
1
-1
/
+1
*
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
1
-0
/
+2
*
intel: Remove unnecessary headers.
Vinson Lee
2010-06-16
2
-6
/
+0
*
draw: make sure we correctly iterate over output buffers on stream out
Zack Rusin
2010-06-16
1
-5
/
+11
*
graw: remove wrong test
Zack Rusin
2010-06-16
1
-23
/
+0
*
draw: add stream output decomposition file
Zack Rusin
2010-06-16
1
-0
/
+123
*
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-16
7
-128
/
+196
*
translate: don't crash on elts paths with instances
Zack Rusin
2010-06-16
1
-10
/
+13
*
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
1
-12
/
+8
*
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
1
-1
/
+1
*
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
1
-0
/
+6
*
r300g: Finish resolve function.
Corbin Simpson
2010-06-16
1
-6
/
+14
*
r300g: Add resource resolve function.
Corbin Simpson
2010-06-16
1
-0
/
+35
*
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
4
-11
/
+63
*
r300g: Fix indentation.
Corbin Simpson
2010-06-16
1
-4
/
+7
*
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-16
4
-9
/
+15
*
util: add alloc check
Alan Hourihane
2010-06-16
1
-0
/
+2
*
draw: add alloc check
Alan Hourihane
2010-06-16
1
-0
/
+2
*
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet
2010-06-16
1
-6
/
+11
*
r600: fix warnings
Marc
2010-06-16
1
-2
/
+2
*
osmesa: always build standalone for internal symbols
Dan Nicholson
2010-06-16
2
-21
/
+3
*
draw: handle some out of memory conditions
Alan Hourihane
2010-06-16
12
-35
/
+69
*
graw: add a gs test for non-sequential inputs
Zack Rusin
2010-06-16
2
-10
/
+52
*
draw: Remove unnecessary headers.
Vinson Lee
2010-06-15
2
-2
/
+0
*
gs: make sure we end primitives when finishing executing shaders
Zack Rusin
2010-06-15
3
-26
/
+23
*
draw/gs: make sure gs works with elts and doesn't overrun the buffer
Zack Rusin
2010-06-15
2
-11
/
+43
*
mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv
Kristian Høgsberg
2010-06-15
1
-6
/
+8
*
graw: test multiple cb's in geometry shaders
Zack Rusin
2010-06-15
2
-18
/
+82
*
graw: fix setup for multiple constant buffers
Zack Rusin
2010-06-15
2
-21
/
+64
*
draw: run the pipeline with the correct number of verts
Zack Rusin
2010-06-15
1
-1
/
+1
*
draw: fix primitive indexing in the pipeline
Zack Rusin
2010-06-15
1
-2
/
+4
*
draw: finish the new pipeline setup
Zack Rusin
2010-06-15
9
-245
/
+238
*
softpipe/gs: fix a crash when a gs isn't present
Zack Rusin
2010-06-15
1
-16
/
+20
*
draw wip
Keith Whitwell
2010-06-15
8
-319
/
+342
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