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* auxiliary: Add u_staging.c to SCons build.Vinson Lee2010-08-111-0/+1
* r300/compiler: Implement the CONT opcode.Tom Stellard2010-08-115-8/+21
* r300/compiler: Handle loops in the register allocator.Tom Stellard2010-08-111-4/+34
* r600g: accept empty frag prog shaderJerome Glisse2010-08-113-3/+17
* r600g: add src negation supportJerome Glisse2010-08-111-0/+1
* gallivm: Fix and enable the extra Newton/Raphson step in lp_build_rcp().José Fonseca2010-08-111-2/+2
* r600g: add point/sprite rendering supportJerome Glisse2010-08-113-14/+149
* Revert "translate_generic: return NULL instead of assert(0) if format not sup...Luca Barbieri2010-08-111-6/+9
* translate_generic: fix broken A8R8G8B8_UNORM outputLuca Barbieri2010-08-111-3/+9
* translate: add testsuiteLuca Barbieri2010-08-112-1/+172
* translate_generic: return NULL instead of assert(0) if format not supportedLuca Barbieri2010-08-111-9/+6
* auxiliary: fix util_framebuffer_copyLuca Barbieri2010-08-111-2/+4
* gallivm: Use lp_build_div instead of lp_build_mul + lp_build_rcp.José Fonseca2010-08-111-2/+1
* gallivm: Use unsigned shift in lp_build_minify.José Fonseca2010-08-111-1/+1
* llvmpipe: Debug code to dump interpolation coefficients.José Fonseca2010-08-111-1/+29
* llvmpipe: Use single precision divide for one over area computation.José Fonseca2010-08-111-1/+1
* util: copy the u_staging commit message to the codeMarek Olšák2010-08-111-1/+9
* auxiliary: support for transfers using staging resourcesLuca Barbieri2010-08-113-0/+123
* gallium: add ALWAYS_INLINELuca Barbieri2010-08-111-0/+10
* u_surfaces: add util_surfaces_peekLuca Barbieri2010-08-111-0/+13
* u_surfaces: use cso_hash instead of util_hash_tableLuca Barbieri2010-08-112-53/+31
* u_surfaces: fix surface leak due to off by oneLuca Barbieri2010-08-111-1/+1
* auxiliary: make primitive splitter assert on unimplemented adjacency primsLuca Barbieri2010-08-111-1/+4
* auxiliary: fix u_split_prim naming conventionLuca Barbieri2010-08-113-9/+9
* auxiliary: move Ben Skeggs' primitive splitter to common codeLuca Barbieri2010-08-114-102/+104
* mesa: Include missing header in prog_noise.h.Vinson Lee2010-08-111-0/+2
* mesa: Clean up header file inclusion in prog_instruction.h.Vinson Lee2010-08-111-1/+1
* mesa: Include missing header in prog_execute.h.Vinson Lee2010-08-111-0/+1
* mesa: Include missing header in prog_cache.h.Vinson Lee2010-08-111-0/+3
* mesa: Include missing header in nvvertparse.h.Vinson Lee2010-08-111-0/+1
* mesa: Include missing header in nvfragparse.h.Vinson Lee2010-08-111-0/+1
* mesa: Remove unnecessary header from hash_table.h.Vinson Lee2010-08-111-2/+0
* swrast: fix span color array pointer assignment for 32-bit/channel rendering[email protected]2010-08-101-0/+17
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-115-7/+97
* swrast: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* svga: Remove unnecessary headers.Vinson Lee2010-08-101-2/+0
* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* glut: also check for GLX_ARB_multisampleNigel Stewart2010-08-102-8/+11
* mesa: use switch stmt in init_program_limits()Brian Paul2010-08-101-5/+10
* mesa: remove obsolete commentsBrian Paul2010-08-101-9/+9
* r300/compiler: Use predicate bit for IF statements in r500 vertex shadersTom Stellard2010-08-103-3/+153
* r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard2010-08-1011-21/+210
* r300/compiler: Correctly transform nested loops.Tom Stellard2010-08-101-16/+9
* r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse2010-08-106-32/+40
* util: Add util_format_srgb().José Fonseca2010-08-101-0/+38
* gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul2010-08-101-5/+9
* mesa: additional program limit assertionsBrian Paul2010-08-101-1/+9
* mesa: fix comment typoBrian Paul2010-08-101-1/+1
* gallivm: Fix bitwise operations for floats, division for integersnobled2010-08-102-5/+27