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* gallium/radeon: use VM for UVDChristian König2015-08-141-2/+14
| | | | | | | | | | v2: (leo) add checking for driver backend v3: (leo) change variable name from use_amdgpu to use_vm v4: rebase by Marek Signed-off-by: Christian König <[email protected]> Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: add support for FIJI (v4)Alex Deucher2015-08-144-0/+12
| | | | | | | | | | | | v2: incorporate comments from Marek v3: add missing fiji case in winsys init use tonga raster config (double check this) v4: rebase on harvest patch Reviewed-by: Marek Olšák <[email protected]> (v3) Reviewed-by: Christian König <[email protected]> (v3) Reviewed-by: David Zhang <[email protected]> (v3) Signed-off-by: Alex Deucher <[email protected]>
* winsys/amdgpu: add addrlib support for Fiji (v2)Alex Deucher2015-08-143-1/+11
| | | | | | | | | v2: fix tonga chip check Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: David Zhang <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* radeonsi: add harvest support for CI/VI parts (v3)Alex Deucher2015-08-141-92/+116
| | | | | | | | | | | | | Properly calculate the PA_SC_RASTER_CONFIG[_1] settings for harvest chips. v2: - fix default raster config settings for CZ and KV - Suggestions from Michel v3: - handle multiple packers properly for CI+ - GRBM_GFX_INDEX is privileged on VI+ Reviewed-by: Michel Dänzer <[email protected]> (v2) Signed-off-by: Alex Deucher <[email protected]>
* gallium/radeon: enable the GPU load query for amdgpuMarek Olšák2015-08-141-2/+4
| | | | Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: properly handler raster_config setup on CZAlex Deucher2015-08-141-1/+1
| | | | | | | Need to take into account the number of RBs. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* radeonsi: properly set the raster_config for KVAlex Deucher2015-08-141-5/+9
| | | | | | | | | This enables the second RB on asics that support it which should boost performance. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Alex Deucher <[email protected]> Cc: [email protected]
* radeonsi: add amdgpu support for querying the GPU reset stateMarek Olšák2015-08-141-1/+14
| | | | Reviewed-by: Christian König <[email protected]>
* radeonsi: add VI hardware supportMarek Olšák2015-08-148-25/+121
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* radeonsi: add definitions for VI status registersMarek Olšák2015-08-141-1/+1079
| | | | | | | | Useful for debugging hangs with the read-register interface. I checked that this adds the same register fields as the kernel driver. Acked-by: Michel Dänzer <[email protected]> Acked-by: Christian König <[email protected]>
* radeonsi: add VI register definitionsMarek Olšák2015-08-143-62/+1042
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* radeonsi: fix DRM version checks for amdgpu DRM 3.0.0Marek Olšák2015-08-145-11/+19
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* winsys/amdgpu: add addrlib - texture addressing and alignment calculatorMarek Olšák2015-08-1431-7/+22378
| | | | | | | | | This is an internal project that Catalyst uses and now open source will do too. v2: squashed these commits in: - winsys/amdgpu: fix warnings in addrlib - winsys/amdgpu: set PIPE_CONFIG and NUM_BANKS in tiling_flags
* winsys/amdgpu: add a new winsys for the new kernel driverMarek Olšák2015-08-1422-8/+2382
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: - lots of changes according to Emil Velikov's comments - implemented radeon_winsys::read_registers v3: - a lot of new work, many of them adapt to libdrm interface changes Squashed patches: winsys/amdgpu: implement radeon_winsys context support winsys/amdgpu: add reference counting for contexts winsys/amdgpu: add userptr support winsys/amdgpu: allocate IBs like normal buffers winsys/amdgpu: add IBs to the buffer list, adapt to interface changes winsys/amdgpu: don't use KMS handles as reloc hash keys winsys/amdgpu: sync buffer accesses to different rings winsys/amdgpu: use dependencies instead of waiting for last fence v2 gallium/radeon: unify buffer_wait and buffer_is_busy in the winsys interface (amdgpu part) winsys/amdgpu: track fences per ring and be thread-safe winsys/amdgpu: simplify waiting on a variable in amdgpu_fence_wait gallium/radeon: allow the winsys to choose the IB size (amdgpu part) winsys/amdgpu: switch to new amdgpu_cs_query_fence_status interface winsys/amdgpu: handle fence and dependencies merge winsys/amdgpu follow libdrm change to move user fence into UMD winsys/amdgpu: use amdgpu_bo_va_op for va map/unmap v2 winsys/amdgpu: use the new tiling flags winsys/amdgpu: switch to new GTT_USWC definition winsys/amdgpu: expose amdgpu_cs_query_reset_state to drivers winsys/amdgpu: fix valgrind warnings winsys/amdgpu: don't use VRAM with APUs that don't have much of it winsys/amdgpu: require LLVM 3.6.1 for VI because of bug fixes there winsys/amdgpu: remove amdgpu_winsys::num_cpus winsys/amdgpu: align BO size to page size winsys/amdgpu: reduce BO cache timeout winsys/amdgpu: remove useless flushing and waiting in amdgpu_bo_set_tiling winsys/amdgpu: use amdgpu_device_handle as a unique device ID instead of fd winsys/amdgpu: use safer access to amdgpu_fence_wait::signalled winsys/amdgpu: allow maximum IB size of 4 MB winsys/amdgpu: add ip_instance into amdgpu_fence gallium/radeon: add RING_COMPUTE instead of RADEON_FLUSH_COMPUTE winsys/amdgpu: set the ring type at CS initilization winsys/amdgpu: query the GART page size from the kernel winsys/amdgpu: correctly wait for shared buffers to become idle winsys/amdgpu: set the amdgpu_cs_fence structure only once at fence creation winsys/amdgpu: add a specific error message for cs_submit -> -ENOMEM winsys/amdgpu: check num_active_ioctls before calling amdgpu_bo_wait_for_idle winsys/amdgpu: clear user fence BO after allocating it winsys/amdgpu: fix user fences winsys/amdgpu: make amdgpu_winsys_create public winsys/amdgpu: remove thread offloading winsys/amdgpu: flatten the amdgpu_cs_context structure and simplify more v4: require libdrm 2.4.63
* st/vdpau: add HEVC support v2Christian König2015-08-143-4/+140
| | | | | | | v2: fix return code Signed-off-by: Christian König <[email protected]> Reviewed-by: Leo Liu <[email protected]>
* st/omx/enc: stack frame tasks for the gatheringLeo Liu2015-08-142-2/+22
| | | | | | | | Put tasks to the FIFO queue for results Signed-off-by: Leo Liu <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/omx/enc: flush after eos handling v2Leo Liu2015-08-141-0/+1
| | | | | | | | v2 (chk): reorder the flush Signed-off-by: Leo Liu <[email protected]> Signed-off-by: Christian König <[email protected]> Acked-by: Alex Deucher <[email protected]>
* vl: add HEVC profiles and definesChristian König2015-08-143-2/+120
| | | | | Signed-off-by: Christian König <[email protected]> Reviewed-by: Leo Liu <[email protected]>
* vl: add cap for stacking framesLeo Liu2015-08-141-1/+2
| | | | | | Signed-off-by: Leo Liu <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* swrast: fix EXT_depth_bounds_testMarek Olšák2015-08-141-2/+12
| | | | | | | | | | | zMin and zMax can't use _DepthMaxF, because the test is done in Z32_UNORM. Probably a useless patch given how popular swrast is nowadays, but it helped create and validate the piglit test. v2: add an explicit cast to GLuint Reviewed-by: Brian Paul <[email protected]>
* radeonsi: add support for EXT_depth_bounds_testMarek Olšák2015-08-143-5/+8
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* st/mesa: add EXT_depth_bounds_testMarek Olšák2015-08-142-4/+12
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-1416-0/+20
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/mesa: small cleanup in st_extensions.cMarek Olšák2015-08-141-31/+9
| | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-1417-0/+46
| | | | | | | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329 v2: add a CAP for half floats drivers should not expose the CAPs if they don't support the formats v3: update relnotes Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* r600,compute: setup compute sampler states and viewsZoltan Gilian2015-08-145-40/+54
| | | | | | | | v2: Add compute mode flag to sampler state setup (Marek). Drop branches which avoid reference counting (Marek). Simplify unset branch condition (Marek). Reviewed-by: Marek Olšák <[email protected]>
* st/clover: Fix build against LLVM 3.8 SVN r244928Michel Dänzer2015-08-141-0/+2
| | | | | | | | | | | | | | | | | | | | | raw_svector_ostream::flush() is now unnecessary and forbidden: CXX llvm/libclllvm_la-invocation.lo ../../../../../src/gallium/state_trackers/clover/llvm/invocation.cpp: In function 'clover::module {anonymous}::build_module_llvm(llvm::Module*, unsigned int (&)[7])': ../../../../../src/gallium/state_trackers/clover/llvm/invocation.cpp:574:29: error: use of deleted function 'void llvm::raw_svector_ostream::flush()' bitcode_ostream.flush(); ^ In file included from /home/daenzer/src/llvm-git/llvm/include/clang/Basic/VirtualFileSystem.h:22:0, from /home/daenzer/src/llvm-git/llvm/include/clang/Basic/FileManager.h:20, from /home/daenzer/src/llvm-git/llvm/include/clang/Basic/SourceManager.h:38, from /home/daenzer/src/llvm-git/llvm/include/clang/Frontend/CompilerInstance.h:16, from ../../../../../src/gallium/state_trackers/clover/llvm/invocation.cpp:25: /home/daenzer/src/llvm-git/llvm/include/llvm/Support/raw_ostream.h:512:8: note: declared here void flush() = delete; ^ Makefile:862: recipe for target 'llvm/libclllvm_la-invocation.lo' failed Reviewed-by: Francisco Jerez <[email protected]>
* mesa: set correct error for non-renderable multisample texturesTapani Pälli2015-08-141-3/+10
| | | | | | | | | v2: same common error on gles31 and desktop OpenGL (spotted by Erik Faye-Lund) Signed-off-by: Marta Lofstedt <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965/skl: Remove early platform supportBen Widawsky2015-08-131-10/+0
| | | | | | | | | | | | | | | | We do not want bug reports from this early stepping of SKL. Few if any were ever shipped outside of Intel to early enabling partners, and none will be sold. There is a functional change here. If you're using new mesa on an old kernel/libdrm, the revid will be -1, and we'll use new SKL values instead of early ones (a hopefully irrelevant improvement IMO). v2: Remove hunk which warned before dying. Instead, default to normal SKL support (Ken) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Neil Roberts <[email protected]>
* egl: improve attribute checking for eglCreateContextFrank Binns2015-08-131-1/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | The EGL 1.4 spec states for eglCreateContext: "attribute EGL_CONTEXT_CLIENT_VERSION is only valid when the current rendering API is EGL_OPENGL_ES_API" Additionally, if the EGL_KHR_create_context EGL extension is supported (this is mandatory in EGL 1.5) then the EGL_CONTEXT_MAJOR_VERSION_KHR, which is an alias for EGL_CONTEXT_CLIENT_VERSION, and EGL_CONTEXT_MINOR_VERSION_KHR attributes are also accepted by eglCreateContext with the extension spec stating: "The values for attributes EGL_CONTEXT_MAJOR_VERSION_KHR and EGL_CONTEXT_MINOR_VERSION_KHR specify the requested client API version. They are only meaningful for OpenGL and OpenGL ES contexts, and specifying them for other types of contexts will generate an error." Add the necessary checks against the extension and rendering APIs when validating these attributes as part of eglCreateContext. Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Matt Turner <[email protected]> [Emil Velikov: Add newline before the spec quote (Matt)] Reviewed-by: Emil Velikov <[email protected]>
* egl: don't allow eglGetConfigs to set num_configs param to a negative valueFrank Binns2015-08-131-0/+3
| | | | | | | | | | | | | | | | | | When a buffer is provided to eglGetConfigs it's supposed to set the value of the num_config parameter to the total number of configs that have been copied into this buffer. For some reason the EGL spec doesn't consider it to be an error to pass this function a buffer while specifying its size to be less than 0. Given this, one would expect this combination to result in the num_config parameter being set to 0 but this wasn't the case. This was due to the buffer size being copied straight into num_configs without being clamped to 0. This was causing the following dEQP EGL test to fail: dEQP-EGL.functional.query_config.get_configs.get_configs_bounds Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/x11: don't abort when creating a DRI2 drawable failsFrank Binns2015-08-131-1/+19
| | | | | | | | | | | | | When calling either eglCreateWindowSurface or eglCreatePixmapSurface it was possible for an application to be aborted as a result of it failing to create a DRI2 drawable on the server. This could happen due to an application passing in an invalid native drawable handle, for example. v2: Handle the case where an error has been set on the connection Cc: <[email protected]> Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/x11: set EGL_BAD_NATIVE_(PIXMAP|WINDOW) for invalid pixmaps/windowsFrank Binns2015-08-131-4/+12
| | | | | | | | | | | | | | | | | | | | Both eglCreatePixmapSurface and eglCreateWindowSurface were incorrectly setting the EGL error to be EGL_BAD_ALLOC when an invalid native drawable handle was being passed in. The EGL spec states the following for eglCreatePixmapSurface: "If pixmap is not a valid native pixmap handle, then an EGL_BAD_- NATIVE_PIXMAP error should be generated." (eglCreateWindowSurface has similar text) Correctly set the EGL error value based on xcb_get_geometry_reply returning an error structure containing something other than BadAlloc. v2: Check for BadAlloc error and update commit message to reflect this Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/x11: fix use of EGL_BAD_NATIVE_WINDOWFrank Binns2015-08-131-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Commit 4ed23fd590 introduced some calls to _eglError inappropriately passing it EGL_BAD_NATIVE_WINDOW. This was actually harmless in two of the cases as _eglError gets called later on with a more appropriate error code but (just to be safe) switch these to _eglLog calls instead. The final case is a little trickier as it actually needs to set an error of which the following are available (according to the EGL spec): EGL_BAD_MATCH, EGL_BAD_CONFIG, EGL_BAD_NATIVE_(PIXMAP|WINDOW) and EGL_BAD_ALLOC. Of these, EGL_BAD_ALLOC seems to be the most appropriate given that failure can occur either as a result of xcb_get_setup failing due to an earlier error on the connection (where the most commonly occurring error code is XCB_CONN_CLOSED_MEM_INSUFFICIENT) or as a result of the xcb_screen_iterator_t 'rem' field being 0. In addition to this, commit af2aea40d2 unconditionally set the error to EGL_BAD_NATIVE_WINDOW when creating a window or pixmap surface with a NULL native handle. Change this to correctly set the error based on surface type. v2: Updated patch description (Emil Velikov) Return EGL_BAD_NATIVE_PIXMAP when eglCreatePixmapSurface is called with a NULL native pixmap handle Signed-off-by: Frank Binns <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* mesa: remove extern from texture functionTimothy Arceri2015-08-132-10/+1
| | | | Reviewed-by: Tapani Pälli <[email protected]>
* glsl: make linker error message more informativeTimothy Arceri2015-08-131-2/+3
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* i965: Stop aux data compare preventing program binary re-useTopi Pohjolainen2015-08-131-32/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Items in the program cache consist of three things: key, the data representing the instructions and auxiliary data representing uniform storage. The data consisting of instructions is stored into a drm buffer object while the key and the auxiliary data reside in malloced section. Now the cache uploading is equipped with a check that iterates over existing items and seeks to find a another item using identical instruction data than the one being just uploaded. If such is found there is no need to add another section into the drm buffer object holding identical copy of the existing one. The item just being uploaded should instead simply point to the same offset in the underlying drm buffer object. Unfortunately the check for the matching instruction data is coupled with a check for matching auxiliary data also. This effectively prevents the cache from ever containing two items that could share a section in the drm buffer object. The constraint for the instruction data and auxiliary data to match is, fortunately, unnecessary strong. When items are stored into the cache they will anyway contain their own copy of the auxiliary data (even if they matched - which they in real world never will). The only thing the items would be sharing is the instruction data and hence we should only check for that to match and nothing else. No piglit regression in jenkins. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965: Only write program to cache when it doesn't exist yetTopi Pohjolainen2015-08-131-7/+7
| | | | | | | | | | | Current logic re-writes the same data when existing data is found. Not that this actually matters at the moment in practice, the contraint for finding matching data is too severe to ever allow data to be shared between two items in the cache. Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965: Rename brw_upload_item_data to brw_alloc_item_dataTopi Pohjolainen2015-08-131-9/+10
| | | | | | | | | | and simplify the interface to take directly the size and to return the offset. The routine does nothing more than allocate, it doesn't upload anything. Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* mesa: update MaxShaderStorageBlockSize to 2^27Tapani Pälli2015-08-131-1/+1
| | | | | | | | | | | | Extension spec originally required 2^24 but 2^27 is the minimum value required by OpenGL 4.5 and OpenGL ES 3.1 specifications. Fixes: ES31-CTS.shader_storage_buffer_object.basic-max Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa: fix name returned for XFB varyingsTapani Pälli2015-08-131-4/+16
| | | | | | | | | | | | | | | _mesa_get_program_resource_name has logic to append '[0]' in name if variable is an array, this should be skipped for XFB varyings that have array index already appended. v2: fix comment, change also GL_NAME_LENGTH query to match the behaviour Fixes: ES31-CTS.program_interface_query.transform-feedback-types Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* mesa: Fix printf format specifier warn of the ptrdiff_tEdward O'Callaghan2015-08-131-1/+1
| | | | | | | See §7.19.6.1, paragraph 7 of the ISO C specification. Signed-off-by: Edward O'Callaghan <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* r600g: allow setting geometry shader sampler statesMarek Olšák2015-08-131-5/+0
| | | | | | | | We were ignoring them. This is both hilarious and sad. Cc: [email protected] Reviewed-by: Edward O'Callaghan <eocallaghan at alterapraxis.com> Reviewed-by: Alex Deucher <[email protected]>
* r600g: fix polygon offset scaleMarek Olšák2015-08-132-2/+2
| | | | | | | | | | | | The value was copied from r300g, which uses 1/12 subpixels, but this hw uses 1/16 subpixels. Should fix piglit: gl-1.4-polygon-offset (formerly a glean test) (untested, ported from radeonsi) Reviewed-by: Edward O'Callaghan <eocallaghan at alterapraxis.com> Reviewed-by: Alex Deucher <[email protected]> Cc: [email protected]
* radeonsi: fix polygon offset scaleMarek Olšák2015-08-131-1/+1
| | | | | | | | | | The value was copied from r300g, which uses 1/12 subpixels, but this hw uses 1/16 subpixels. Fixes piglit: gl-1.4-polygon-offset (formerly a glean test) Reviewed-by: Michel Dänzer <[email protected]> Cc: [email protected]
* radeonsi: enable VS_OUT_MISC_SIDE_BUS_ENAMarek Olšák2015-08-131-0/+1
| | | | | | | This is recommended for better performance. Diag tests always enable this. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: add support for gl_PrimitiveID in the fragment shaderMarek Olšák2015-08-134-9/+49
| | | | | | | | | | It must be obtained from the VS. The GS scenario A must be enabled for PrimID to be generated for the VS. + 4 piglits Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: move VGT_GS_MODE to the VS stateMarek Olšák2015-08-131-2/+6
| | | | | | The VS will want to select GS scenario A here (VS with PrimitiveID). Reviewed-by: Michel Dänzer <[email protected]>
* freedreno/a4xx: format updatesRob Clark2015-08-121-4/+4
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx+a4xx: add texture buffer object supportRob Clark2015-08-127-11/+41
| | | | | | | | | Basic texture buffer support. Should be straightforward to add first/ last_element support. And with a bit of work in ir3 emulate larger texture buffer sizes. But this seems to be enough for stk gl31 render paths. Signed-off-by: Rob Clark <[email protected]>