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* gles3: Update gl3.h to revision 24614.Matt Turner2014-01-231-1022/+900
* gles2: Update gl2ext.h to revision 24614.Matt Turner2014-01-231-1516/+1091
* gles2: Update gl2.h to revision 24614.Matt Turner2014-01-231-338/+243
* glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.Matt Turner2014-01-231-3/+5
* glcpp: Remove unused gl_api bits.Matt Turner2014-01-232-2/+0
* glcpp: Set extension defines after resolving the GLSL version.Matt Turner2014-01-233-143/+172
* glsl: Disable ARB_texture_rectangle in shader version 100.Anuj Phogat2014-01-231-0/+4
* glsl: Mark GLSL 4.40 as a known version.Matt Turner2014-01-231-1/+1
* st/mesa: fix glReadBuffer(GL_NONE) segfaultBrian Paul2014-01-231-1/+2
* svga: fix PS output register setup regressionBrian Paul2014-01-232-3/+5
* glx: link loader util lib only when building with dri3Emil Velikov2014-01-231-1/+1
* driconf: Add Catalan translationsAlex Henrie2014-01-232-1/+322
* driconf: Correct and update Spanish translationsAlex Henrie2014-01-231-31/+33
* driconf: Synchronize po filesAlex Henrie2014-01-235-357/+702
* mesa: Set gl_constants::MinMapBufferAlignmentIan Romanick2014-01-231-0/+1
* radeon / r200: Eliminate BEGIN_BATCH_NO_AUTOSTATEIan Romanick2014-01-2311-32/+27
* radeon / r200: Remove unused 'dostate' parameterIan Romanick2014-01-232-4/+2
* radeon / r200: Fix 'empty body' warningIan Romanick2014-01-231-2/+2
* radeon / r200: Fix incompatible pointer type warningIan Romanick2014-01-231-2/+1
* draw: Save original driver functions earlier.José Fonseca2014-01-232-14/+14
* mesa: whitespace fixes in glformats.cBrian Paul2014-01-231-75/+51
* svga: minor code movement in svga_tgsi_insn.cBrian Paul2014-01-231-47/+47
* svga: whitespace, formatting fixes in svga_state_framebuffer.cBrian Paul2014-01-231-31/+26
* svga: simplify common immediate value constructionBrian Paul2014-01-232-91/+115
* svga: add comments, etc to svga_tgsi_insn.c codeBrian Paul2014-01-231-31/+163
* svga: assorted cleanups in shader codeBrian Paul2014-01-231-1/+0
* svga: rename shader_result -> variantBrian Paul2014-01-238-142/+158
* mesa: rename unbind_texobj_from_imgunits()Brian Paul2014-01-231-4/+4
* glsl: silence a couple warnings in find_active_atomic_counters()Brian Paul2014-01-231-1/+2
* mesa: initialize "is_layered" variable to silence warningBrian Paul2014-01-231-1/+1
* mesa: fix/add some cases in _mesa_get_linear_internalformat()Brian Paul2014-01-231-1/+7
* mesa: add missing ETC2_SRGB cases in formats.cBrian Paul2014-01-231-0/+12
* radeon: More missing stdio.h includes.José Fonseca2014-01-232-0/+3
* os/os_thread: Revert pipe_barrier pre-processing logic.José Fonseca2014-01-231-1/+1
* c11: Fix missing pthread_mutex_timedlock declaration warnings on MacOSX.José Fonseca2014-01-231-1/+7
* radeon: Adding missing stdio.h include.José Fonseca2014-01-231-0/+1
* mapi: Prevent cast from pointer to integer of different size.José Fonseca2014-01-231-1/+1
* c11: Update docs/license.html and include verbatim copy of Boost license.José Fonseca2014-01-234-3/+69
* egl: Use C11 thread abstractions.José Fonseca2014-01-231-19/+7
* mapi: Use C11 thread abstractions.José Fonseca2014-01-231-152/+13
* gallium: Use C11 thread abstractions.José Fonseca2014-01-235-235/+37
* c11: Import threads.h emulation library.José Fonseca2014-01-233-0/+992
* os: Remove pipe_static_condvar.José Fonseca2014-01-231-12/+0
* docs: Mark ARB_arrays_of_arrays as startedTimothy Arceri2014-01-231-1/+1
* glsl: remove remaining is_array variablesTimothy Arceri2014-01-235-59/+35
* glsl: create type name for arrays of arraysTimothy Arceri2014-01-231-2/+14
* glsl: Allow arrays of arrays as input to vertex shaderTimothy Arceri2014-01-231-2/+3
* glsl: only call mark_max_array if we are assigning anTimothy Arceri2014-01-231-2/+4
* glsl: Add ARB_arrays_of_arrays support to yacc definition and astTimothy Arceri2014-01-237-173/+235
* mesa: Add ARB_arrays_of_arraysTimothy Arceri2014-01-233-0/+5