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*
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
2016-08-29
11
-22
/
+24
*
i965/hsw: Enable ARB_ES3_1_compatibility extension
Jordan Justen
2016-08-29
2
-2
/
+3
*
r600g: Clean up defined magic numbers for TGSI opcodes
Rhys Kidd
2016-08-29
2
-7
/
+8
*
r600g: Avoid duplicated initialization of TGSI_OPCODE_DFMA
Rhys Kidd
2016-08-29
1
-2
/
+2
*
i915g: Fix typo in i915_translate_instruction()
Rhys Kidd
2016-08-29
1
-1
/
+1
*
vc4: Handle discards while in control flow.
Eric Anholt
2016-08-29
2
-6
/
+28
*
vc4: Mark when we add discards while lowering blend state.
Eric Anholt
2016-08-29
1
-0
/
+1
*
nir: Update shader info when adding discards
Eric Anholt
2016-08-29
2
-0
/
+4
*
swr: [rasterier core] fix GetRasterizerFunc selection
Tim Rowley
2016-08-29
2
-4
/
+4
*
swr: [rasterizer core] whitespace cleanup
Tim Rowley
2016-08-29
1
-3
/
+1
*
swr: [rasterizer jitter] reimplement SCATTERPS
Tim Rowley
2016-08-29
2
-16
/
+100
*
swr: [rasterizer core] upper left rule for scissors
Tim Rowley
2016-08-29
2
-4
/
+12
*
swr: [rasterizer scripts] undef DEFINE_KNOB after usage
Tim Rowley
2016-08-29
1
-0
/
+2
*
swr: [rasterizer core] minor cleanup to thread initialization
Tim Rowley
2016-08-29
3
-13
/
+12
*
swr: [rasterizer core] remove KNOB_MAX_THREADS
Tim Rowley
2016-08-29
6
-51
/
+77
*
swr: [rasterizer core] track guardbands per viewport rect
Tim Rowley
2016-08-29
3
-18
/
+26
*
swr: [rasterizer core] per-primitive viewports/scissors
Tim Rowley
2016-08-29
7
-71
/
+214
*
radeonsi: Don't use global variables for tess lds
Tom Stellard
2016-08-29
1
-9
/
+6
*
softpipe: (trivial) honor render_condition_enabled for clear_rt/clear_ds
Roland Scheidegger
2016-08-29
1
-2
/
+2
*
llvmpipe: (trivial) honor render_condition_enabled for clear_rt/clear_ds
Roland Scheidegger
2016-08-29
1
-2
/
+2
*
gallium: Use enum pipe_shader_type in set_shader_images()
Kai Wasserbäch
2016-08-29
10
-10
/
+16
*
gallium: Use enum pipe_shader_type in set_shader_buffers()
Kai Wasserbäch
2016-08-29
7
-9
/
+12
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
34
-42
/
+54
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
28
-38
/
+63
*
gallium/radeon: clear dirty_level_mask when discarding CMASK
Marek Olšák
2016-08-29
1
-0
/
+1
*
tgsi/scan: remember sampler view types
Marek Olšák
2016-08-29
2
-0
/
+5
*
st/vdpau: use temporary buffers while applying filters
Nayan Deshmukh
2016-08-29
1
-18
/
+57
*
st/vdpau: Revert "change the order in which filters are applied(v3)"
Christian König
2016-08-29
1
-18
/
+10
*
i965/vec4: remove the generator hack for dual instanced GS
Iago Toral Quiroga
2016-08-29
1
-31
/
+0
*
glsl: initialise pointer to NULL
Timothy Arceri
2016-08-29
1
-1
/
+1
*
Update Khronos-supplied headers to r33100
Ilia Mirkin
2016-08-28
10
-209
/
+4677
*
mesa: add EXT_texture_cube_map_array support
Ilia Mirkin
2016-08-28
6
-7
/
+16
*
mesa: remove OES_shader_io_blocks enable
Ilia Mirkin
2016-08-28
4
-10
/
+2
*
main: use KHR_blend_equation_advanced enable for ES 3.2 availability
Ilia Mirkin
2016-08-28
1
-1
/
+1
*
main: add missing EXTRA_END in OES_sample_variables get check
Ilia Mirkin
2016-08-28
1
-0
/
+1
*
scons: Take indirect gl_and_es_API.xml dependencies in consideration.
Jose Fonseca
2016-08-27
2
-2
/
+3
*
docs: sort extensions in relnotes
Ilia Mirkin
2016-08-27
1
-7
/
+7
*
isl: Allow multisampled array textures
Jason Ekstrand
2016-08-26
1
-4
/
+4
*
mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_array
Ian Romanick
2016-08-26
1
-1
/
+1
*
i965: Enable OES_texture_cube_map_array on Gen8+
Ian Romanick
2016-08-26
3
-1
/
+3
*
mesa: Add support for OES_texture_cube_map_array
Ian Romanick
2016-08-26
14
-40
/
+63
*
mesa: Add and use _mesa_has_texture_cube_map_array helper
Ian Romanick
2016-08-26
3
-8
/
+13
*
mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding it
Ian Romanick
2016-08-26
3
-4
/
+3
*
mesa: Cosmetic changes in legal_texobj_target
Ian Romanick
2016-08-26
1
-12
/
+12
*
mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...
Ian Romanick
2016-08-26
1
-11
/
+26
*
glsl: Add and use has_texture_cube_map_array helper
Ian Romanick
2016-08-26
2
-4
/
+8
*
glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10
Ian Romanick
2016-08-26
1
-4
/
+4
*
glsl: Silence unused parameter warning
Ian Romanick
2016-08-26
4
-6
/
+5
*
i965: Enable GL_OES_geometry_shader on Gen8+
Ian Romanick
2016-08-26
3
-1
/
+3
*
glsl/linker: Fail linking on ES if uniform precision qualifiers don't match
Ian Romanick
2016-08-26
1
-0
/
+7
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