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* svga: Avoid synchronizing when doing piecewise upload of textures.José Fonseca2011-03-211-7/+8
* svga: Undo the DMA buffer size limiting.José Fonseca2011-03-211-13/+2
* glapi: drop glapi.[ch] and glapitemp.h from being copied to the X server.Dave Airlie2011-03-211-3/+0
* mesa: 80-column wrapping and comment updatesBrian Paul2011-03-191-19/+20
* mesa: 80-column wrapping, update commentBrian Paul2011-03-191-7/+12
* gl.h: reorder some #definesBrian Paul2011-03-191-2/+2
* mesa: consolidate enable/disable code for GL_TEXTURE_GEN_S/T/R/QBrian Paul2011-03-191-67/+9
* mesa: consolidate clip plane update codeBrian Paul2011-03-193-25/+21
* mesa: 80-column wrappingBrian Paul2011-03-191-2/+2
* mesa: replace macro with functionBrian Paul2011-03-191-8/+13
* mesa: 80-column wrappingBrian Paul2011-03-191-1/+2
* mesa: rename functions to follow Mesa conventionsBrian Paul2011-03-191-35/+29
* mesa: 80-column wrappingBrian Paul2011-03-191-2/+4
* nv50,nvc0: implement texture barrierChristoph Bumiller2011-03-192-0/+22
* r300/compiler: Use a 4-bit writemask in pair instructionsTom Stellard2011-03-183-3/+4
* nouveau: Fix serious compiler warningsJohannes Obermayr2011-03-182-0/+2
* mesa: minor improvements in glTexEnvfv()Brian Paul2011-03-171-16/+17
* mesa: only report up to 50 _mesa_problem() callsBrian Paul2011-03-171-5/+11
* swrast: report data type in error messageBrian Paul2011-03-171-1/+2
* mesa: Remove the CompileShader driver hook; it's just a no-op.Kenneth Graunke2011-03-176-42/+0
* mesa: use _mesa_get_current_tex_unit() helper in BindTexture()Brian Paul2011-03-161-2/+2
* mesa: remove unneeded local var in BindTexture()Brian Paul2011-03-161-3/+3
* mesa: clean up the glBindTexture early out code a bitBrian Paul2011-03-161-10/+12
* i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT).Kenneth Graunke2011-03-164-11/+11
* autoconf: don't use CFLAGS for cpp filesTobias Droste2011-03-162-2/+2
* i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency.Kenneth Graunke2011-03-162-9/+9
* i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPLER_MESSAGE.Kenneth Graunke2011-03-163-17/+17
* svga: Leave any_user_vertex_buffers flag alone.José Fonseca2011-03-162-3/+0
* svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.José Fonseca2011-03-165-38/+12
* mesa: Sort extensions in extension string by year.José Fonseca2011-03-161-216/+278
* svga: Use transfer information on buffer transfers.José Fonseca2011-03-162-107/+81
* glsl2: Silence unused added variable gcc warning.José Fonseca2011-03-161-0/+1
* mesa: Use typecast in BITFIELD64_BIT macro.José Fonseca2011-03-161-5/+1
* mesa: use BITFIELD64_BIT() macroBrian Paul2011-03-151-2/+2
* st/mesa: use BITFIELD64_BIT() macro in a few more placesBrian Paul2011-03-153-4/+4
* glsl: add cast to silence signed/unsigned comparison warningBrian Paul2011-03-151-1/+1
* mesa: use 1UL for 64-bit unsigned constant for C++Brian Paul2011-03-151-0/+4
* glsl: Only allow unsized array assignment in an initializerIan Romanick2011-03-151-14/+17
* i915g: fix braino in the static state reworkDaniel Vetter2011-03-151-1/+2
* i915g: implement early zDaniel Vetter2011-03-154-20/+55
* i915g: split up static stateDaniel Vetter2011-03-155-28/+54
* i965: Fix alpha testing when there is no color buffer in the FBO.Eric Anholt2011-03-153-0/+13
* i965: Do our lowering passes before the loop of optimization.Eric Anholt2011-03-151-10/+8
* glsl: Skip processing the first function's body in do_dead_functions().Eric Anholt2011-03-151-1/+10
* glsl: Whitespace fixup in opt_dead_functions.cpp.Eric Anholt2011-03-151-106/+108
* glsl: Skip processing of expression trees in discard simplification.Eric Anholt2011-03-151-0/+10
* glsl: Reduce processing of expression trees in do_structure_splitting.Eric Anholt2011-03-151-0/+6
* glsl: Skip processing expression trees in do_if_simplification().Eric Anholt2011-03-151-0/+10
* glsl: Skip processing expression trees in optimize_redundant_jumps()Eric Anholt2011-03-151-0/+9
* svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.José Fonseca2011-03-151-3/+10