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*
mesa: Make glDebugMessageInsert deal with negative length for all types.
Kenneth Graunke
2016-03-24
1
-3
/
+4
*
mesa: Include null terminator in GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH.
Kenneth Graunke
2016-03-24
1
-1
/
+1
*
st/mesa: use RGBA instead of BGRA for SRGB_ALPHA
Nicolai Hähnle
2016-03-24
1
-1
/
+1
*
radeonsi: silence a coverity warning
Nicolai Hähnle
2016-03-24
1
-1
/
+1
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
14
-36
/
+43
*
nir: fix dangling ssadef->name ptrs
Rob Clark
2016-03-24
3
-4
/
+8
*
glsl: Add propagate_invariance to the other makefile
Jason Ekstrand
2016-03-23
1
-0
/
+1
*
nir/glsl: Propagate invariant into NIR alu ops
Jason Ekstrand
2016-03-23
1
-0
/
+3
*
glsl/rebalance_tree: Don't handle invariant or precise trees
Jason Ekstrand
2016-03-23
1
-0
/
+16
*
glsl/opt_algebraic: Don't handle invariant or precise trees
Jason Ekstrand
2016-03-23
1
-0
/
+19
*
glsl: Add a pass to propagate the "invariant" and "precise" qualifiers
Jason Ekstrand
2016-03-23
4
-0
/
+128
*
nir/alu_to_scalar: Propagate the "exact" bit
Jason Ekstrand
2016-03-23
1
-0
/
+1
*
i965/peephole_ffma: Don't fuse exact adds
Jason Ekstrand
2016-03-23
1
-1
/
+3
*
nir/cse: Properly handle nir_ssa_def.exact
Jason Ekstrand
2016-03-23
1
-2
/
+14
*
nir/algebraic: Flag inexact optimizations
Jason Ekstrand
2016-03-23
1
-59
/
+62
*
nir/algebraic: Fix fmin detection to match the spec
Jason Ekstrand
2016-03-23
1
-1
/
+1
*
nir/algebraic: Get rid of an invlid fxor optimization
Jason Ekstrand
2016-03-23
1
-1
/
+0
*
nir/algebraic: Allow for flagging operations as being inexact
Jason Ekstrand
2016-03-23
4
-2
/
+26
*
nir/search: Propagate exactness into newly created expressions
Jason Ekstrand
2016-03-23
1
-4
/
+5
*
nir/builder: Add a flag for setting exact
Jason Ekstrand
2016-03-23
1
-0
/
+9
*
nir: Add an "exact" bit to nir_alu_instr
Jason Ekstrand
2016-03-23
3
-0
/
+14
*
nir/clone: Export nir_variable_clone
Jason Ekstrand
2016-03-23
2
-4
/
+13
*
nir/clone: Expose nir_constant_clone
Jason Ekstrand
2016-03-23
2
-4
/
+5
*
nir: Fix whitespace
Jason Ekstrand
2016-03-23
1
-1
/
+1
*
docs: use latest libDRM version
Brian Paul
2016-03-23
1
-2
/
+1
*
compiler/glsl: allow sequence op as a const expr in gles 1.0
Lars Hamre
2016-03-23
1
-1
/
+3
*
radeonsi: fix out-of-bounds indexing of shader images
Nicolai Hähnle
2016-03-23
1
-1
/
+43
*
radeonsi: cache flush/invalidation for missing PIPE_BARRIER_*_BUFFER bits (v2)
Nicolai Hähnle
2016-03-23
1
-2
/
+12
*
st/mesa: add missing MemoryBarrier bits and some explanations
Nicolai Hähnle
2016-03-23
1
-1
/
+24
*
gallium: add PIPE_BARRIER_STREAMOUT_BUFFER
Nicolai Hähnle
2016-03-23
1
-0
/
+1
*
radeonsi: fix 2D array MSAA failures since image support landed
Marek Olšák
2016-03-23
1
-1
/
+2
*
i965/fs: Don't constant-fold RCP
Jason Ekstrand
2016-03-22
1
-15
/
+0
*
i965: Remove the RCP+RSQ algebraic optimizations
Jason Ekstrand
2016-03-22
2
-22
/
+0
*
nir: Don't abs slt and friends
Ian Romanick
2016-03-22
1
-0
/
+4
*
nir: Don't abs the result of b2f or b2i
Ian Romanick
2016-03-22
1
-0
/
+2
*
nir: Simplify 0 < fabs(a)
Ian Romanick
2016-03-22
1
-0
/
+6
*
nir: Simplify 0 >= b2f(a)
Ian Romanick
2016-03-22
1
-0
/
+7
*
nir: Simplify i2b with negated or abs operand
Ian Romanick
2016-03-22
1
-0
/
+2
*
nir: Lower flrp with Boolean interpolator to bcsel
Ian Romanick
2016-03-22
1
-2
/
+5
*
i965: Have NIR lower flrp on pre-GEN6 vec4 backend
Ian Romanick
2016-03-22
1
-2
/
+26
*
swrast: fix discarded const warning in s_texture.c
Brian Paul
2016-03-22
1
-1
/
+1
*
i965: fix invalid memory write
Marc-André Lureau
2016-03-21
1
-1
/
+1
*
tgsi: drop unused set_exec/kill_mask interfaces.
Dave Airlie
2016-03-22
3
-37
/
+0
*
docs/relnotes: update ARB_internalformat_query2 status.
Dave Airlie
2016-03-22
1
-1
/
+1
*
st/mesa: add support for internalformat query2.
Dave Airlie
2016-03-22
3
-11
/
+46
*
i965: Fix assert conditions for src/dst x/y offsets
Anuj Phogat
2016-03-21
1
-3
/
+3
*
swrast: Move assert for 'slice' in to check_map_teximage
Anuj Phogat
2016-03-21
1
-1
/
+1
*
r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul...
xavier
2016-03-22
1
-2
/
+6
*
nvc0: make sure to delete samplers used by compute shaders
Samuel Pitoiset
2016-03-21
1
-1
/
+1
*
i965/blorp: Make BlitFramebuffer() do sRGB encoding in ES 3.x.
Kenneth Graunke
2016-03-21
1
-1
/
+4
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