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* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-175-18/+56
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* minor updates for new glext.hBrian Paul2001-10-171-3/+16
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* updated extensionsBrian Paul2001-10-172-98/+1440
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* Updated for Mesa 4.0Karl Schultz2001-10-151-623/+91
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* Fix comments.Karl Schultz2001-10-151-2/+3
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* Fix the clear() functionKarl Schultz2001-10-051-80/+98
| | | | | | | | - add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears.
* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
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* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
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* Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz2001-10-041-0/+3
| | | | defined, which is bad for things like assert().
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
| | | | Needs optimization.
* remove extra CR charsKarl Schultz2001-10-042-194/+194
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* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
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* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-255-6/+6
| | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
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* replaced x86_xform_raw4.S with x86_xform4.SBrian Paul2001-09-241-2/+2
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* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3
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* removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul2001-09-241-2/+1
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* Committing in .Jouk Jansen2001-09-241-47/+47
| | | | | | | | | Modified Files: Mesa/si-glu/libutil/glue.c added some type casts to silence compiler warnings. ----------------------------------------------------------------------
* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
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* added missing tnl_dd filesBrian Paul2001-09-231-1/+4
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* 4.0 updatesBrian Paul2001-09-231-11/+10
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* updated version infoBrian Paul2001-09-231-4/+4
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* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
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* updates for Mesa 4.0Brian Paul2001-09-2310-22/+189
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* bump versions to 4.0Brian Paul2001-09-237-26/+26
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* More of the sameKeith Whitwell2001-09-231-14/+3
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* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-214-19/+37
| | | | | consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent.
* Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz2001-09-211-1/+1
| | | | | | This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
* added __glCoreCreateContext and __glCoreNopDispatchBrian Paul2001-09-211-1/+7
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* add the same conditional mangling stuff that gl.h has.Karl Schultz2001-09-201-0/+4
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* add mangling for new entry pointsKarl Schultz2001-09-201-1/+10
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* Don't use "errno" as a parameter name - it is also a function and thatKarl Schultz2001-09-202-12/+12
| | | | | confused the Windows compiler. Also make messages unsigned char for consistency.
* compiler warningsKarl Schultz2001-09-203-8/+9
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* Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz2001-09-201-1/+1
| | | | and far because Windows compiler can get confused over these old keywords.
* very brief overview of swrastKeith Whitwell2001-09-201-0/+55
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* (very) Brief overview of tnl moduleKeith Whitwell2001-09-201-0/+102
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* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
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* silence compiler warnings (last batch for src)Karl Schultz2001-09-1912-80/+106
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* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
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* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
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* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
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* more compiler warning fixesKarl Schultz2001-09-189-109/+113
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* remove some debugKeith Whitwell2001-09-181-5/+5
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* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
| | | | Textures are broken (eg. isosurf).
* clean up makefiles some more for WindowsKarl Schultz2001-09-185-33/+39
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* compiler warningsKarl Schultz2001-09-181-14/+14
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* remove carriage return charsKarl Schultz2001-09-1812-5459/+5459
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* compiler warningsKarl Schultz2001-09-186-142/+152
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* compiler warningsKarl Schultz2001-09-181-5/+5
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* more warning fixes (Karl Schultz)Brian Paul2001-09-153-21/+18
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