Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added GL_ARB_texture_mirrored_repeat | Brian Paul | 2001-10-17 | 5 | -18/+56 |
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* | minor updates for new glext.h | Brian Paul | 2001-10-17 | 1 | -3/+16 |
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* | updated extensions | Brian Paul | 2001-10-17 | 2 | -98/+1440 |
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* | Updated for Mesa 4.0 | Karl Schultz | 2001-10-15 | 1 | -623/+91 |
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* | Fix comments. | Karl Schultz | 2001-10-15 | 1 | -2/+3 |
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* | Fix the clear() function | Karl Schultz | 2001-10-05 | 1 | -80/+98 |
| | | | | | | | | - add checks for the ColorMask and IndexMask (like osmesa) - correctly handle the DD_*_BIT flags so that we don't also ask the swrast to clear the color buffer after we cleared it ourselves. (doh!) This gives nearly a 2X improvement in the frame rate in a program like gears. | ||||
* | Allow to compile in Windows. | Karl Schultz | 2001-10-04 | 2 | -2/+9 |
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* | Build a few demos that now work with Windows. | Karl Schultz | 2001-10-04 | 1 | -5/+19 |
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* | Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets | Karl Schultz | 2001-10-04 | 1 | -0/+3 |
| | | | | defined, which is bad for things like assert(). | ||||
* | Updated Windows driver for Mesa 4.0. | Karl Schultz | 2001-10-04 | 1 | -1555/+1427 |
| | | | | Needs optimization. | ||||
* | remove extra CR chars | Karl Schultz | 2001-10-04 | 2 | -194/+194 |
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* | use correct vertex for flatshading | Keith Whitwell | 2001-09-25 | 1 | -14/+14 |
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* | Fix up Windows makefiles so that the debug build leaves debugger info | Karl Schultz | 2001-09-25 | 5 | -6/+6 |
| | | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win). | ||||
* | disable some more code so that it compiles quietly on Windows. | Karl Schultz | 2001-09-25 | 1 | -6/+6 |
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* | replaced x86_xform_raw4.S with x86_xform4.S | Brian Paul | 2001-09-24 | 1 | -2/+2 |
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* | use OSMESA_* enums for OSMesaCreateContext instead of GL_*. | Karl Schultz | 2001-09-24 | 1 | -3/+3 |
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* | removed duplicate GLX_AUX_BUFFERS_BIT definition | Brian Paul | 2001-09-24 | 1 | -2/+1 |
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* | Committing in . | Jouk Jansen | 2001-09-24 | 1 | -47/+47 |
| | | | | | | | | | Modified Files: Mesa/si-glu/libutil/glue.c added some type casts to silence compiler warnings. ---------------------------------------------------------------------- | ||||
* | [rgba]shift values weren't always correct, only effected blended lines | Brian Paul | 2001-09-23 | 1 | -12/+47 |
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* | added missing tnl_dd files | Brian Paul | 2001-09-23 | 1 | -1/+4 |
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* | 4.0 updates | Brian Paul | 2001-09-23 | 1 | -11/+10 |
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* | updated version info | Brian Paul | 2001-09-23 | 1 | -4/+4 |
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* | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul | 2001-09-23 | 13 | -223/+165 |
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* | updates for Mesa 4.0 | Brian Paul | 2001-09-23 | 10 | -22/+189 |
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* | bump versions to 4.0 | Brian Paul | 2001-09-23 | 7 | -26/+26 |
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* | More of the same | Keith Whitwell | 2001-09-23 | 1 | -14/+3 |
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* | Make osmesa a DLL instead of a static lib (Windows). This is more | Karl Schultz | 2001-09-21 | 4 | -19/+37 |
| | | | | | consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent. | ||||
* | Add GLAPIENTRY to typedef for callback functions (used by tessellator). | Karl Schultz | 2001-09-21 | 1 | -1/+1 |
| | | | | | | This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows. | ||||
* | added __glCoreCreateContext and __glCoreNopDispatch | Brian Paul | 2001-09-21 | 1 | -1/+7 |
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* | add the same conditional mangling stuff that gl.h has. | Karl Schultz | 2001-09-20 | 1 | -0/+4 |
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* | add mangling for new entry points | Karl Schultz | 2001-09-20 | 1 | -1/+10 |
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* | Don't use "errno" as a parameter name - it is also a function and that | Karl Schultz | 2001-09-20 | 2 | -12/+12 |
| | | | | | confused the Windows compiler. Also make messages unsigned char for consistency. | ||||
* | compiler warnings | Karl Schultz | 2001-09-20 | 3 | -8/+9 |
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* | Change UnProject4 prototype to use nearVal and farVal instead of near | Karl Schultz | 2001-09-20 | 1 | -1/+1 |
| | | | | and far because Windows compiler can get confused over these old keywords. | ||||
* | very brief overview of swrast | Keith Whitwell | 2001-09-20 | 1 | -0/+55 |
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* | (very) Brief overview of tnl module | Keith Whitwell | 2001-09-20 | 1 | -0/+102 |
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* | GL_ADD texture mode was incorrect, renamed some vars | Brian Paul | 2001-09-19 | 1 | -48/+49 |
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* | silence compiler warnings (last batch for src) | Karl Schultz | 2001-09-19 | 12 | -80/+106 |
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* | set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo) | Brian Paul | 2001-09-19 | 1 | -2/+7 |
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* | fix fallback for stippled polygons, removed a debug message | Brian Paul | 2001-09-19 | 1 | -6/+7 |
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* | compute dst->ooz, not dst->z in clip interpolation function | Brian Paul | 2001-09-19 | 1 | -1/+1 |
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* | more compiler warning fixes | Karl Schultz | 2001-09-18 | 9 | -109/+113 |
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* | remove some debug | Keith Whitwell | 2001-09-18 | 1 | -5/+5 |
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* | Fix FX driver to the point where gears & morph3d work. | Keith Whitwell | 2001-09-18 | 3 | -26/+15 |
| | | | | Textures are broken (eg. isosurf). | ||||
* | clean up makefiles some more for Windows | Karl Schultz | 2001-09-18 | 5 | -33/+39 |
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* | compiler warnings | Karl Schultz | 2001-09-18 | 1 | -14/+14 |
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* | remove carriage return chars | Karl Schultz | 2001-09-18 | 12 | -5459/+5459 |
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* | compiler warnings | Karl Schultz | 2001-09-18 | 6 | -142/+152 |
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* | compiler warnings | Karl Schultz | 2001-09-18 | 1 | -5/+5 |
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* | more warning fixes (Karl Schultz) | Brian Paul | 2001-09-15 | 3 | -21/+18 |
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