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*
util: Lookup symbol names from addresses.
José Fonseca
2009-04-01
5
-1
/
+308
*
tgsi: Fix structure members initialisation.
Michal Krol
2009-04-01
1
-116
/
+116
*
python/regress: Add vertex shader LRP test.
Michal Krol
2009-04-01
2
-0
/
+15
*
python/regress: Add vertex shader FRC test.
Michal Krol
2009-04-01
2
-0
/
+17
*
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-04-01
1
-8
/
+16
*
mesa: minor tweaks in append_token() for printing state var strings
Brian Paul
2009-04-01
1
-8
/
+8
*
tgsi: Lookup alternate instruction mnemonics when parsing tgsi text.
Michal Krol
2009-04-01
1
-1
/
+21
*
tgsi: Provide alternate instruction mnemonics in tgsi info.
Michal Krol
2009-04-01
2
-29
/
+31
*
tgsi/doc: Fix typo.
Michal Krol
2009-04-01
1
-1
/
+1
*
python/regress: Add vertex shader EX2 test.
Michal Krol
2009-04-01
2
-0
/
+19
*
python/regress: Add vertex shader DST test.
Michal Krol
2009-04-01
2
-0
/
+12
*
python/regress: Fix vertex shader XPD test.
Michal Krol
2009-04-01
1
-2
/
+2
*
python/regress: Indent.
Michal Krol
2009-04-01
8
-0
/
+30
*
python/regress: Add vertex shader test for XPD.
Michal Krol
2009-04-01
2
-0
/
+9
*
python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.
Michal Krol
2009-04-01
8
-1
/
+1
*
python/regress: Add more vertex shader tests.
Michal Krol
2009-04-01
4
-0
/
+33
*
r300-gallium: Backwards test.
Corbin Simpson
2009-03-31
1
-1
/
+1
*
r300-gallium: Moar vert shader emit.
Corbin Simpson
2009-03-31
5
-16
/
+34
*
r300-gallium: Add vertex shader emit.
Corbin Simpson
2009-03-31
6
-28
/
+57
*
r300-gallium: Stubs for vertex shaders.
Corbin Simpson
2009-03-31
5
-3
/
+293
*
tgsi: added some helpful debug functions in the tgsi interpreter
Brian Paul
2009-03-31
1
-0
/
+53
*
mesa: fix bug in GPU codegen for fixed-function two-sided lighting
Brian Paul
2009-03-31
1
-2
/
+12
*
draw: added Nan/Inf assertion in debug code
Brian Paul
2009-03-31
1
-0
/
+1
*
softpipe: use util_is_inf_or_nan()
Brian Paul
2009-03-31
1
-12
/
+5
*
gallium: added util_is_inf_or_nan() function to u_math.h
Brian Paul
2009-03-31
1
-0
/
+12
*
mesa: minor reformatting, whitespace changes
Brian Paul
2009-03-31
1
-25
/
+26
*
python/regress: Initial commit for vertex shader regression tests.
Michal Krol
2009-04-01
5
-0
/
+280
*
Updated CPU_TO_LE32 to work on darwin
Jeremy Huddleston
2009-03-31
1
-1
/
+4
*
Fix compiling indirect.c when GLX_DIRECT_RENDERING is not defined
Jeremy Huddleston
2009-03-31
1
-0
/
+60
*
python/test: New test for surface copies.
José Fonseca
2009-03-31
1
-0
/
+199
*
python/test: Ignore test output files.
José Fonseca
2009-03-31
1
-0
/
+3
*
python/test: Cleanup.
José Fonseca
2009-03-31
1
-25
/
+38
*
python/test: Dump classification tree to text file too.
José Fonseca
2009-03-31
2
-0
/
+4
*
python/test: Set executable permission bit.
José Fonseca
2009-03-31
4
-0
/
+0
*
python/test: New test for rendering into textures.
José Fonseca
2009-03-31
1
-0
/
+315
*
util: Enable assembly breakpointt on x86_64.
José Fonseca
2009-03-31
1
-1
/
+1
*
python/test: Limit tree depth.
José Fonseca
2009-03-31
1
-1
/
+1
*
python/test: Infer type (continuous/discrete) from object type.
José Fonseca
2009-03-31
1
-15
/
+27
*
python/test: Flush stdout to keep in sync with debug info on stderr.
José Fonseca
2009-03-31
1
-5
/
+10
*
python/test: Dump a classification tree of the results when finished testing.
José Fonseca
2009-03-31
2
-16
/
+102
*
python/test: New test for texture transfers.
José Fonseca
2009-03-31
1
-0
/
+179
*
python/test: More descriptive test name.
José Fonseca
2009-03-31
1
-0
/
+0
*
python: Make get/put_tile_raw more user friendlier.
José Fonseca
2009-03-31
1
-11
/
+32
*
python: Add nblocksx/y members to surfaces.
José Fonseca
2009-03-31
1
-0
/
+14
*
gallium: Move pf_is_depth_stencil to p_format.h.
José Fonseca
2009-03-31
2
-6
/
+7
*
fix ugly copy/paste error in mipmap generation code
Roland Scheidegger
2009-03-31
1
-1
/
+1
*
r300-gallium: RGBA, not ARGB, after all.
Corbin Simpson
2009-03-30
1
-1
/
+1
*
r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.
Corbin Simpson
2009-03-30
1
-0
/
+5
*
r300-gallium: Properly redo shaders when constant buffer changes size.
Corbin Simpson
2009-03-30
1
-0
/
+7
*
r300-gallium: Allow surface_fill to clear depth/stencil buffers too.
Corbin Simpson
2009-03-30
2
-1
/
+3
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