index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-24
1
-1
/
+1
*
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
1
-2
/
+7
*
r600: Include missing header in evergreen_render.c.
Vinson Lee
2010-08-24
1
-0
/
+1
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
i965: Fix printf format warnings on 32-bit builds.
Vinson Lee
2010-08-24
1
-4
/
+4
*
r600: Remove unused variable.
Vinson Lee
2010-08-24
1
-1
/
+0
*
r600: Remove spaces between backslash and newline.
Vinson Lee
2010-08-24
1
-2
/
+2
*
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
3
-7
/
+32
*
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
5
-8
/
+31
*
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
2
-22
/
+1
*
r300g: fix indentation
Marek Olšák
2010-08-25
2
-8
/
+8
*
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
8
-1
/
+189
*
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
1
-36
/
+56
*
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
3
-0
/
+62
*
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
1
-1
/
+30
*
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
1
-5
/
+25
*
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
4
-5
/
+12
*
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-25
1
-0
/
+8
*
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
1
-0
/
+4
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
3
-122
/
+181
*
glsl: Don't dead-code eliminate a uniform initializer.
Eric Anholt
2010-08-24
1
-0
/
+8
*
r300g: rename radeong_dri.so to r300_dri.so
Dave Airlie
2010-08-25
4
-5
/
+5
*
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
3
-5
/
+8
*
configs: Remove -lstdc++ from default.
Vinson Lee
2010-08-24
1
-1
/
+1
*
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-24
1
-0
/
+3
*
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-24
1
-0
/
+16
*
glsl2: rename local variable_entry class
Brian Paul
2010-08-24
1
-17
/
+22
*
glsl2: move constructor into .cpp file to work around compiler bug
Brian Paul
2010-08-24
2
-8
/
+13
*
docs: updated info about GLSL compiler
Brian Paul
2010-08-24
1
-146
/
+44
*
docs: list the new GLSL compiler
Brian Paul
2010-08-24
1
-0
/
+3
*
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
1
-0
/
+1
*
mesa: remove non-existant files from tarball list
Brian Paul
2010-08-24
1
-5
/
+0
*
glsl: Add assert to check variable_entry referenced_count after construction.
Vinson Lee
2010-08-24
1
-0
/
+1
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
3
-4
/
+0
*
glsl: make 'make clean' work properly.
Dave Airlie
2010-08-24
1
-1
/
+1
*
glsl: Silence unused variable warning.
Vinson Lee
2010-08-23
1
-0
/
+1
*
r300g: Remove unused variable.
Vinson Lee
2010-08-23
1
-2
/
+0
*
st/egl: Fix r300/r600 support in KMS backend.
Chia-I Wu
2010-08-24
2
-3
/
+32
*
targets/egl: Check against drm_driver_descriptor::name.
Chia-I Wu
2010-08-24
3
-16
/
+15
*
targets/egl: add pipe_r600
Benjamin Franzke
2010-08-24
2
-0
/
+40
*
targets/egl: rename pipe_radeon to pipe_r300
Benjamin Franzke
2010-08-24
2
-8
/
+8
*
mesa: Remove extraneous semicolon.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
st/dri: Remove unnecessary main/mtype.h.
Chia-I Wu
2010-08-24
1
-1
/
+0
*
st/wgl: Include main/core.h.
Chia-I Wu
2010-08-24
4
-7
/
+3
*
st/glx: Include main/core.h.
Chia-I Wu
2010-08-24
5
-21
/
+38
*
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
18
-30
/
+16
*
mesa: Add core.h.
Chia-I Wu
2010-08-24
3
-47
/
+81
*
translate_sse: clear state for each function emission
Luca Barbieri
2010-08-24
1
-3
/
+3
*
glsl: Rely on talloc_autofree_context() instead of trying to free on our own.
Eric Anholt
2010-08-23
1
-6
/
+1
*
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
Eric Anholt
2010-08-23
3
-1
/
+6
[prev]
[next]