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* scons: Fix old script compatability logic.José Fonseca2010-08-261-10/+5
* util: Include missing headers in u_tile.h.Vinson Lee2010-08-251-0/+3
* util: Clean up header file inclusion in u_upload_mgr.h.Vinson Lee2010-08-251-4/+1
* r300g: fix constant buffer upload once again for r3xx->r4xxMarek Olšák2010-08-261-1/+1
* r600: Remove unnecessary headers.Vinson Lee2010-08-255-8/+0
* r300: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt2010-08-251-0/+2
* glsl: fix crash with variable indexing into array in a structAras Pranckevicius2010-08-251-1/+7
* i965: Fix detection of implicit MOVs to message regs in brw_optimize.c.Eric Anholt2010-08-251-24/+38
* nouveau: handle early initialization errorsMarcin Slusarz2010-08-262-2/+4
* r600g: simplify statesJerome Glisse2010-08-2515-1720/+8277
* mesa: Remove now-unused _mesa_add_sampler().Eric Anholt2010-08-252-41/+0
* ir_to_mesa: Add support for samplers in structures.Eric Anholt2010-08-251-109/+122
* mesa: Remove now-unused _mesa_add_uniform.Eric Anholt2010-08-252-35/+0
* ir_to_mesa: Convert this code to using linker.cpp's uniform locations.Eric Anholt2010-08-253-127/+78
* glsl: Make uniform linking generate separate uniforms for struct members.Eric Anholt2010-08-251-42/+89
* mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt2010-08-253-33/+1
* r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák2010-08-251-0/+74
* nvfx: Set pointer to NULL after free.Vinson Lee2010-08-251-1/+3
* r300g: fix potentially uninitialized variables in create_rs_stateMarek Olšák2010-08-251-5/+2
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* llvmpipe: fix bad patch applicationKeith Whitwell2010-08-251-5/+4
* llvmpipe: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-252-0/+2
* intel: Support EGL_MESA_image_drmKristian Høgsberg2010-08-253-0/+87
* intel: Take an intel_screen pointer in intel_alloc_region_* functionsKristian Høgsberg2010-08-256-37/+32
* egl_dri2: Add support for MESA_image_drmKristian Høgsberg2010-08-252-0/+242
* egl: Add EGL_MESA_drm_image extensionKristian Høgsberg2010-08-256-0/+227
* llvmpipe: track drawing region as a single u_rectKeith Whitwell2010-08-253-63/+86
* llvmpipe: better triangle debuggingKeith Whitwell2010-08-252-19/+67
* llvmpipe: cull zero-area triangles earlyKeith Whitwell2010-08-251-2/+3
* llvmpipe: more rasterization countersKeith Whitwell2010-08-253-6/+29
* llvmpipe: move some fence functions into lp_screen.cKeith Whitwell2010-08-254-57/+79
* llvmpipe: wake all threads waiting on a fenceKeith Whitwell2010-08-251-1/+3
* llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell2010-08-2513-65/+74
* tgsi: helper for dumping tokens as hexKeith Whitwell2010-08-252-13/+25
* draw: specialized cliptesting routinesKeith Whitwell2010-08-2513-208/+269
* util: add rectangle helpers to u_rect.hKeith Whitwell2010-08-251-4/+53
* gallium/docs: notes on scissor stateKeith Whitwell2010-08-251-1/+3
* llvmpipe: remove dead codeKeith Whitwell2010-08-251-37/+0
* draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.Chia-I Wu2010-08-253-28/+0
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-2517-172/+80
* svga: Remove redundant svga_draw_range_elements.Chia-I Wu2010-08-253-87/+45
* draw: Add draw_set_index_buffer and others.Chia-I Wu2010-08-255-31/+104
* nvfx: Clean up header file inclusion in nvfx_screen.h.Vinson Lee2010-08-251-2/+2
* nvfx: Include missing headers in nvfx_shader.h.Vinson Lee2010-08-251-0/+4
* i965: Remove unnecessary header.Vinson Lee2010-08-251-1/+0
* r600: Include missing header in evergreen_fragprog.c.Vinson Lee2010-08-251-0/+1
* r600: Include missing header in evergreen_vertprog.c.Vinson Lee2010-08-251-0/+1
* gallivm: Include missing header in lp_bld_sample.h.Vinson Lee2010-08-241-0/+2