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* nvfx: reset nvfx->hw_zetaXavier Chantry2010-11-251-1/+3
| | | | | | | | | | | | If nvfx_framebuffer prepare and validate were called successively with fb->zsbuf not NULL and then NULL, nvfx->hw_zeta would contain garbage and this would cause failures in nvfx_framebuffer_relocate/OUT_RELOC(hw_zeta). This was triggered by piglit/texwrap 2D GL_DEPTH_COMPONENT24 and caused first a 'write to user buffer!!' error in libdrm and then worse things. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Francisco Jerez <[email protected]>
* nvfx: fb->nr_cbufs <= 1 on nv30Xavier Chantry2010-11-251-1/+1
| | | | | | | | 7e1bf946316ff99feaa3f2e85f70b45bd9a77ade changed PIPE_CAP_MAX_RENDER_TARGETS to 1 on nv30. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Francisco Jerez <[email protected]>
* glsl: Add a virtual as_discard() method.Kenneth Graunke2010-11-251-0/+6
| | | | NOTE: This is candidate for the 7.9 branch.
* glsl: Use do_common_optimization in the standalone compiler.Kenneth Graunke2010-11-251-20/+1
| | | | NOTE: This is a candidate for the 7.9 branch.
* glsl: Don't inline function prototypes.Kenneth Graunke2010-11-251-0/+2
| | | | | | | | | | | | Currently, the standalone compiler tries to do function inlining before linking shaders (including linking against the built-in functions). This resulted in the built-in function _prototypes_ being inlined rather than the actual function definition. This is only known to fix a bug in the standalone compiler; most programs should be unaffected. Still, it seems like a good idea. NOTE: This is a candidate for the 7.9 branch.
* r300/compiler: Move declaration before code.Vinson Lee2010-11-241-1/+1
| | | | | | Fixes this GCC warning with linux-x86 build. radeon_pair_regalloc.c: In function ‘compute_live_intervals’: radeon_pair_regalloc.c:222: warning: ISO C90 forbids mixed declarations and code
* r300/compiler: Move declaration before code.Vinson Lee2010-11-241-1/+1
| | | | | | Fixes this GCC warning with linux-x86 build. radeon_pair_regalloc.c: In function ‘compute_live_intervals’: radeon_pair_regalloc.c:221: warning: ISO C90 forbids mixed declarations and code
* st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.Chia-I Wu2010-11-251-1/+1
| | | | | The typo was introduced by commit 231d5457b275c1d9bbeff14165cf3da33dda176b.
* st/vega: No flipping in vg_prepare_blend_surface.Chia-I Wu2010-11-251-3/+2
| | | | | | The blend sampler view is addressed with unnormalized coordinates in the fragment shader. It should have the same orientation as the surface does.
* st/vega: Masks and surfaces should share orientation.Chia-I Wu2010-11-251-15/+0
| | | | | | | | The alpha mask is addressed with unnormalized coordinates in the fragment shader. It should have the same orientation as the surface does. This fixes "mask" OpenVG demo.
* st/vega: Fix a crash with empty paths.Chia-I Wu2010-11-251-2/+11
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* auxiliary: util_blit_pixels_tex should restore the viewport.Chia-I Wu2010-11-251-0/+2
| | | | Viewport state should be saved/restored.
* r300g/r600g: bump cache manager timeouts to 1sDave Airlie2010-11-252-2/+2
| | | | On lightsmark on my r500 this drop the bufmgr allocations of the sysprof.
* mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.Kenneth Graunke2010-11-241-6/+11
| | | | | | | | | | | | Previously, the get table listed all three as having custom locations, yet find_custom_value did not have cases to handle them. MAX_VARYING_VECTORS does not need a custom location since MaxVaryings is already stored as float[4] (or vec4). MaxUniformComponents is stored as the number of floats, however, so a custom implementation that divides by 4 is necessary. Fixes bugs.freedesktop.org #31495.
* meta: Mask Stencil.Clear against stencilMax in _mesa_meta_ClearPeter Clifton2010-11-241-1/+2
| | | | | | | | | | | | | | | | | | This fixes incorrect behaviour when the stencil clear value exceeds the size of the stencil buffer, for example, when set with: glClearStencil (~1); /* Set a bit pattern of 111...11111110 */ glClear (GL_STENCIL_BUFFER_BIT); The clear value needs to be masked by the value 2^m - 1, where m is the number of bits in the stencil buffer. Previously, we passed the value masked with 0x7fffffff to _mesa_StencilFuncSeparate which then clamps, NOT masks the value to the range 0 to 2^m - 1. The result would be clearing the stencil buffer to 0xff, rather than 0xfe. Signed-off-by: Peter Clifton <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* x11: remove test_proxy_teximage() functionBrian Paul2010-11-241-38/+1
| | | | This was really just for testing purposes.
* mesa: added _mesa_format_image_size64()Brian Paul2010-11-242-0/+34
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* mesa: add assertion and update comment in _mesa_format_image_size()Brian Paul2010-11-241-1/+2
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* i965: Don't write mrf assignment for pointsize outputKristian Høgsberg2010-11-241-1/+2
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=31894
* gallium/targets/xorg-vmwgfx: Xv fixesThomas Hellstrom2010-11-241-2/+10
| | | | | | | Make sure regions are properly updated and that the colorkey painting is flushed before we update the HW overlay. Signed-off-by: Thomas Hellstrom <[email protected]>
* st/xorg: Add a function to flush pending rendering and damageThomas Hellstrom2010-11-242-30/+37
| | | | | | | This is needed to properly sync with host side rendering. For example, make sure we flush colorkey painting before updating the overlay. Signed-off-by: Thomas Hellstrom <[email protected]>
* egl_dri2: Fix one context, multiple surfaces.Chia-I Wu2010-11-241-1/+5
| | | | | | | | | | | | | | When a context was made current to another surface, the old code did this dri2_dpy->core->bindContext(cctx, ddraw, rdraw); dri2_dpy->core->unbindContext(old_cctx); and there will be no current context due to the second line. unbindContext should be called only when bindContext is not. This fixes a regression since d19afc57. Thanks to Neil Roberts for noticing the issue and creating a test case.
* i915: Disallow alpha, red, RG, and sRGB as render targetsIan Romanick2010-11-231-1/+7
| | | | | | Fixes bugzilla #31832 NOTE: This is a candidate for the 7.9 branch.
* glsl: start restoring some geometry shader codeBrian Paul2010-11-231-0/+11
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* glsl: better handling of linker failuresBrian Paul2010-11-231-19/+33
| | | | | Upon link error, exit translation loop, free program instructions. Check for null pointers in calling code.
* mesa: use gl_shader_type enumBrian Paul2010-11-231-3/+3
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* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-238-40/+53
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* mesa: _mesa_valid_register_index() to validate register indexesBrian Paul2010-11-232-0/+103
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* mesa: rename, make _mesa_register_file_name() non-staticBrian Paul2010-11-232-11/+12
| | | | Plus remove unused parameter.
* glsl: use gl_register_file in a few placesBrian Paul2010-11-231-4/+4
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* glsl: fix off by one in register index assertionBrian Paul2010-11-231-1/+1
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* gallium/egl: fix r300 vs r600 loadingAlex Deucher2010-11-231-1/+208
| | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=31841
* i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX opcodes.Eric Anholt2010-11-231-6/+24
| | | | Cuts the extra CMP instruction that used to precede SEL.
* i965: Don't upload line smooth params unless we're line smoothing.Eric Anholt2010-11-231-2/+3
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* i965: Don't upload line stipple pattern unless we're stippling.Eric Anholt2010-11-231-0/+3
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* i965: Don't upload polygon stipple unless required.Eric Anholt2010-11-231-1/+7
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* i965: Move gen4 blend constant color to the gen4 blending file.Eric Anholt2010-11-232-34/+25
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* r600g: Removed duplicated call to tgsi_split_literal_constant().Tilman Sauerbeck2010-11-231-4/+0
| | | | Signed-off-by: Tilman Sauerbeck <[email protected]>
* r300/compiler: Don't allow presubtract sources to be remapped twiceTom Stellard2010-11-231-1/+8
| | | | | | https://bugs.freedesktop.org/show_bug.cgi?id=31193 NOTE: This is a candidate for the 7.9 branch.
* r600g: Only compare active vertex elementsMathias Fröhlich2010-11-231-1/+2
| | | | Signed-off-by: Tilman Sauerbeck <[email protected]>
* mesa: Clean up header file inclusion in syncobj.h.Vinson Lee2010-11-221-1/+5
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* llvmpipe: Remove unnecessary headers.Vinson Lee2010-11-221-2/+0
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* mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7Xiang, Haihao2010-11-231-0/+7
| | | | | | | Pending commands to the previous context aren't flushed since commit b4bb668 Reported-by: Oleksiy Krivoshey <[email protected]> Signed-off-by: Xiang, Haihao <[email protected]>
* r600c: fix VC flush on cedar and palmAlex Deucher2010-11-221-1/+5
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* r600g: add support for ontario APUsAlex Deucher2010-11-227-0/+36
| | | | Signed-off-by: Alex Deucher <[email protected]>
* r600c: add Ontario Fusion APU supportAlex Deucher2010-11-225-1/+24
| | | | Signed-off-by: Alex Deucher <[email protected]>
* r300g: Avoid returning values in a static array, fixing a potential raceMathias Fröhlich2010-11-221-11/+21
| | | | | | | | (Marek: added the initializion of "vec" in the default statement) NOTE: This is a candidate for the 7.9 branch. Signed-off-by: Marek Olšák <[email protected]>
* r600g: fix some winsys functions to deal properly with evergreenAlex Deucher2010-11-222-10/+15
| | | | Are these functions actually used anywhere?
* r600g: fix additional EVENT_WRITE packetAlex Deucher2010-11-222-1/+10
| | | | Add explicit EVENT_TYPE field
* st/mesa: set MaxUniformComponentsMarek Olšák2010-11-221-0/+1
| | | | Signed-off-by: Brian Paul <[email protected]>