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*
mesa: improve reported function name in Tex*Multisample
Chris Forbes
2013-03-31
1
-16
/
+14
*
mesa: add enable bit for ARB_texture_storage_multisample
Chris Forbes
2013-03-31
2
-0
/
+2
*
glapi: add definition of ARB_texture_storage_multisample
Chris Forbes
2013-03-31
5
-2
/
+68
*
mesa: add support for immutable textures to teximagemultisample()
Chris Forbes
2013-03-31
1
-3
/
+28
*
mesa: extract _mesa_is_legal_tex_storage_format helper
Chris Forbes
2013-03-31
2
-17
/
+23
*
mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.
Kenneth Graunke
2013-03-30
1
-10
/
+0
*
i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.
Eric Anholt
2013-03-30
1
-7
/
+11
*
intel: Remove a never-taken debug print path.
Eric Anholt
2013-03-30
1
-5
/
+0
*
st/mesa: add ir_lod case in GLSL->TGSI code to silence warning
Brian Paul
2013-03-29
1
-0
/
+3
*
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
2013-03-29
1
-7
/
+3
*
glsl: Replace open-coded dot-product with dot
Ian Romanick
2013-03-29
1
-4
/
+5
*
glsl: Replace constant-index vector array accesses with swizzles
Ian Romanick
2013-03-29
2
-87
/
+87
*
glsl: Add missing bool case in glsl_type::get_scalar_type
Ian Romanick
2013-03-29
1
-0
/
+2
*
i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.
Kenneth Graunke
2013-03-29
5
-6
/
+16
*
i965: Add names for all instructions to dump_instruction() in FS and VS.
Eric Anholt
2013-03-29
4
-25
/
+113
*
i965: Enable ARB_texture_query_lod.
Matt Turner
2013-03-29
2
-2
/
+4
*
i965/fs: Generate LOD sampler message from ir_lod.
Matt Turner
2013-03-29
5
-1
/
+20
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
18
-18
/
+101
*
i965/fs: Use measured Gen7 instruction timings on Gen6.
Matt Turner
2013-03-29
1
-1
/
+4
*
i965/fs: Increase and document MAD latency on Gen7.
Matt Turner
2013-03-29
1
-4
/
+18
*
i965/fs: Add LRP instruction latency.
Matt Turner
2013-03-29
1
-0
/
+26
*
i965/fs: Add Haswell cycle timings
Matt Turner
2013-03-29
1
-9
/
+9
*
i965: Note that write-after-write dependencies are blocking.
Matt Turner
2013-03-29
1
-1
/
+1
*
i965: Reword comment about the shared mathbox.
Matt Turner
2013-03-29
1
-4
/
+4
*
gallivm: consolidate some half-to-float and r11g11b10-to-float code
Roland Scheidegger
2013-03-29
3
-63
/
+52
*
mesa: provide default implementation of QuerySamplesForFormat
Chris Forbes
2013-03-29
3
-1
/
+21
*
nvc0: implement MP performance counters
Christoph Bumiller
2013-03-29
8
-6
/
+556
*
nvc0: enable compression when supported
Christoph Bumiller
2013-03-29
3
-3
/
+13
*
nvc0: use NOUVEAU_GETPARAM_GRAPH_UNITS to get MP count
Christoph Bumiller
2013-03-29
4
-29
/
+73
*
nv50,nvc0: fix 3d blits, restore viewport after blit
Christoph Bumiller
2013-03-29
2
-18
/
+32
*
nv50: fix 3D render target setup
Christoph Bumiller
2013-03-29
1
-2
/
+10
*
llvmpipe: put .bmp extension on dumped image files
Brian Paul
2013-03-28
1
-2
/
+2
*
llvmpipe: add 'f' suffix to 1.0 in fixed_to_float()
Brian Paul
2013-03-28
1
-1
/
+1
*
draw: fix some build breakage when LLVM is not used
Brian Paul
2013-03-28
2
-1
/
+8
*
mesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED for parameter printing
Marek Olšák
2013-03-28
1
-0
/
+3
*
i965: Tidy shader time printing code by using printf's field widths.
Kenneth Graunke
2013-03-28
1
-12
/
+4
*
i965/vs: Include URB payload setup in shader_time.
Eric Anholt
2013-03-28
2
-4
/
+11
*
i965/vs: Use a send from a 2-register VGRF for shader time writes.
Eric Anholt
2013-03-28
2
-14
/
+13
*
i965/vs: Teach copy propagation about sends from GRFs.
Eric Anholt
2013-03-28
3
-7
/
+29
*
i965/vs: Prepare split_virtual_grfs() for the presence of SENDs from GRFs.
Eric Anholt
2013-03-28
2
-20
/
+45
*
i965/fs: Include everything but the final FB write in shader_time.
Eric Anholt
2013-03-28
2
-5
/
+15
*
i965/fs: Switch shader_time writes to using GRFs.
Eric Anholt
2013-03-28
6
-19
/
+63
*
i965: Provide more detailed information to match shader_time to programs.
Eric Anholt
2013-03-28
1
-13
/
+50
*
i965: Track ARB program state along with GLSL state for shader_time.
Eric Anholt
2013-03-28
6
-29
/
+47
*
st/dri: fix crash with HUD and single buffering
Marek Olšák
2013-03-28
1
-1
/
+2
*
st/mesa: remove leftover printfs from ReadPixels
Marek Olšák
2013-03-28
1
-3
/
+0
*
i965/fs: Improve performance of copy propagation dataflow using bitsets.
Eric Anholt
2013-03-28
1
-33
/
+34
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
8
-71
/
+146
*
draw/llvm: Cleanup the store debugging code
Zack Rusin
2013-03-27
1
-8
/
+5
*
draw: Allocate the output buffer for output primitives
Zack Rusin
2013-03-27
1
-2
/
+1
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