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* display list clean-upsBrian Paul2006-02-263-82/+84
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* Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵Roland Scheidegger2006-02-254-42/+145
| | | | known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
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* need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul2006-02-241-8/+4
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* Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul2006-02-241-12/+41
| | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly.
* EXT_framebuffer_object (Dave Reveman)Brian Paul2006-02-242-0/+2
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* include inttypes.h if __osf__ defined (Randall Hand)Brian Paul2006-02-231-1/+1
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* update Blender linkBrian Paul2006-02-231-1/+1
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* add some #includes, fix some prototypes (bug 5992)Brian Paul2006-02-221-9/+20
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* include proper header file, remove local extern declarationsBrian Paul2006-02-222-17/+7
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* add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul2006-02-222-4/+28
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* silence a variety of compiler warningsBrian Paul2006-02-224-5/+10
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* updated GLUT linkBrian Paul2006-02-221-1/+1
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* More GLSL code:Michal Krol2006-02-2133-2989/+3046
| | | | | | | - uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
* Committing in .Jouk Jansen2006-02-213-13/+18
| | | | | | | | | Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Added xcb dri config file.Jeremy Kolb2006-02-191-0/+67
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* Remove old linux-x86-xcb (didn't do anything).Jeremy Kolb2006-02-192-26/+1
| | | | Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
* More GLSL code.Michal Krol2006-02-1827-2303/+3056
| | | | | | - general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
* Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell2006-02-172-2/+2
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* Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵Aapo Tahkola2006-02-161-9/+17
| | | | software for now.
* Reinstate vertex format after a rasterization fallback for both r200 and ↵Roland Scheidegger2006-02-162-0/+6
| | | | radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601)
* Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt2006-02-151-0/+3
| | | | | X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally.
* Set NumInstructions (bug 5864)Brian Paul2006-02-152-0/+2
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* Fix a few warnings:Brian Paul2006-02-156-16/+39
| | | | | | - nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables
* Add support for forward function declarations.Michal Krol2006-02-157-300/+382
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* Add fragment shader execute entry.Michal Krol2006-02-151-8/+109
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* Add s_arbshader.c, s_arbshader.h.Michal Krol2006-02-151-0/+8
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* Add swrast/s_arbshader.c.Michal Krol2006-02-151-0/+1
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* Add arbshader stage.Michal Krol2006-02-153-5/+167
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* Enable texcoords when program object in use.Michal Krol2006-02-151-2/+5
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* Get arbfslight demo running.Michal Krol2006-02-151-1/+21
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* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
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* Demonstrate GLSL fragment and vertex shaders.Michal Krol2006-02-152-0/+286
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* remove stray 'foo' lineBrian Paul2006-02-151-1/+0
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* replace size_t * w/ unsigned int * (Jurg Billeter)Brian Paul2006-02-141-2/+2
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* fix AIX issues (bug 5874)Brian Paul2006-02-142-1/+3
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* Update OpenVMS compile supportJouk Jansen2006-02-131-3/+9
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* More glsl code.Michal Krol2006-02-132-1763/+1952
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* REVISION 3.Michal Krol2006-02-132-62/+50
| | | | Remove illegal operators for overloading.
* Cosmetic changes.Michal Krol2006-02-134-633/+301
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* Delete most of the comments.Michal Krol2006-02-132-1150/+1923
| | | | | Minor tweaks with the functions. Add experimental print functions.
* Get it running for ARB_vertex_shader.Michal Krol2006-02-1327-1346/+2060
| | | | | | | | | | | Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
* Rename current_program to CurrentProgram.Michal Krol2006-02-132-32/+140
| | | | Temporary vertex_shader execution code.
* Add tnl\t_vb_arbshader.c.Michal Krol2006-02-131-0/+4
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* Add tnl/t_vb_arbshader.c.Michal Krol2006-02-131-4/+5
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* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-1313-25/+397
| | | | If enabled, all other stages, except render, are disabled.
* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
| | | | GL_ARB_vertex_shader extensions.
* Rename current glsl program variable.Michal Krol2006-02-131-1/+1
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* Add _mesa_atanf and _mesa_asinf functions.Michal Krol2006-02-132-2/+30
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* Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt2006-02-113-4/+12
| | | | | If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.