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* i965/clip: Add support for gl_ClipVertexChris Forbes2013-06-073-4/+55
* ilo: advertise PIPE_CAP_CUBE_MAP_ARRAYChia-I Wu2013-06-071-2/+1
* ilo: add support for TEX2/TXB2/TXL2 in fsChia-I Wu2013-06-071-3/+3
* glsl linker: Initialize member variable interface_namespace.Vinson Lee2013-06-061-1/+2
* ilo: use slab allocator for transfersChia-I Wu2013-06-074-28/+39
* ilo: clean up states upon context destroyChia-I Wu2013-06-071-0/+38
* ilo: unmap cp bo before destroying itChia-I Wu2013-06-071-1/+6
* ilo: enable bo reuseChia-I Wu2013-06-071-0/+2
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-077-164/+194
* ilo: construct 3DSTATE_CLIP in create_rasterizer_state()Chia-I Wu2013-06-075-50/+86
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-079-127/+52
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-079-70/+26
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-0710-99/+69
* ilo: add ilo_view_surface for SURFACE_STATEChia-I Wu2013-06-073-125/+268
* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-076-21/+51
* ilo: introduce vertex element CSOChia-I Wu2013-06-076-119/+227
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-076-63/+19
* ilo: introduce blend CSOChia-I Wu2013-06-076-97/+183
* ilo: introduce sampler CSOChia-I Wu2013-06-078-371/+447
* ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu2013-06-077-26/+92
* ilo: introduce viewport CSOChia-I Wu2013-06-078-197/+197
* ilo: switch to ilo states for shaders and resourcesChia-I Wu2013-06-077-114/+114
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-079-107/+119
* ilo: switch to ilo states for WM stageChia-I Wu2013-06-077-26/+33
* ilo: switch to ilo states for CLIP and SF stagesChia-I Wu2013-06-076-19/+49
* ilo: switch to ilo states for SOL stageChia-I Wu2013-06-077-30/+29
* ilo: switch to ilo states for VF stageChia-I Wu2013-06-077-53/+55
* ilo: move hardware limits to ilo_gpe.hChia-I Wu2013-06-072-22/+56
* draw: trivial fix comment typoRoland Scheidegger2013-06-061-1/+1
* gallium/tgsi: add missing string for layer semanticRoland Scheidegger2013-06-063-1/+8
* llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectivelyRoland Scheidegger2013-06-061-2/+2
* glsl: Fix uniform buffer object counting.Eric Anholt2013-06-063-4/+43
* glsl: Make a local variable to avoid restating this array lookup.Eric Anholt2013-06-061-8/+8
* intel: Use the CHIPSET macro in the PCI ID tables for the device name.Kenneth Graunke2013-06-064-294/+114
* intel: Remove 'misc' parameter from CHIPSET macro in PCI ID tables.Kenneth Graunke2013-06-063-110/+110
* build: Use PACKAGE_VERSION from autoconfAndreas Boll2013-06-062-2/+0
* build: Unify PACKAGE_VERSION on autotools, scons and AndroidAndreas Boll2013-06-064-4/+4
* radeon/winsys: correct RADEON_GEM_WAIT_IDLE useJonathan Gray2013-06-062-2/+2
* configure.ac: Build dricommon for gallium swrastMike Stroyan2013-06-061-0/+1
* i965: Adding more reserved PCI IDs for Haswell.Rodrigo Vivi2013-06-053-3/+101
* mesa: remove outdated version lines in commentsRico Schüller2013-06-05453-453/+0
* gallium: System z supportRichard Sandiford2013-06-052-2/+6
* llvmpipe: improve alignment calculation for fetching/storing pixelsRoland Scheidegger2013-06-051-12/+21
* llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1Roland Scheidegger2013-06-059-44/+158
* llvmpipe: cleanup of generate_unswizzled_blendRoland Scheidegger2013-06-051-22/+37
* gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversionRoland Scheidegger2013-06-052-32/+60
* gallivm: (trivial) fix lp_build_concat_nRoland Scheidegger2013-06-051-1/+5
* mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state trackerBrian Paul2013-06-042-2/+3
* intel: Don't try to blorp or blit CopyTexSubImage(1D_ARRAY).Paul Berry2013-06-042-0/+7
* i965/gen6+: Fix multisample assertions in CopyTexSubImage hw blitter path.Paul Berry2013-06-041-4/+9