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*
gallium/util: easy fixes for NULL colorbuffers
Marek Olšák
2014-01-13
2
-1
/
+7
*
st/mesa: bind NULL colorbuffers as specified by glDrawBuffers
Marek Olšák
2014-01-13
6
-14
/
+40
*
mesa: handle GL_NONE draw buffers correctly in glClear
Marek Olšák
2014-01-13
1
-1
/
+5
*
st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Marek Olšák
2014-01-13
1
-0
/
+32
*
st/mesa: check depth and stencil writemask before clearing
Marek Olšák
2014-01-13
1
-2
/
+15
*
st/mesa: always prefer pipe->clear over clear_with_quad (v2)
Marek Olšák
2014-01-13
1
-5
/
+14
*
st/egl: Flush resources before presentation
Martin Andersson
2014-01-13
3
-0
/
+24
*
dri: set yInverted default to GL_TRUE
Tapani Pälli
2014-01-13
1
-0
/
+1
*
egl_dri2: call dri2_add_configs_for_visuals after extensions set
Tapani Pälli
2014-01-13
1
-5
/
+6
*
mesa: Set the correct error in _mesa_BeginConditionalRender
Ian Romanick
2014-01-10
1
-11
/
+30
*
i965: Delete duplicate write_timestamp function.
Kenneth Graunke
2014-01-10
3
-39
/
+8
*
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
2014-01-10
8
-30
/
+29
*
main: check texture target when validating layered framebuffers.
Paul Berry
2014-01-10
1
-3
/
+9
*
i965/gen6/blorp: Remove redundant HiZ workaround
Chad Versace
2014-01-09
1
-14
/
+0
*
i965/gen6/blorp: Set need_workaround_flush at top of blorp
Chad Versace
2014-01-09
1
-1
/
+3
*
i965/gen6/blorp: Set need_workaround_flush immediately after primitive
Chad Versace
2014-01-09
2
-1
/
+3
*
docs: Import 10.0.2 release notes, add news item.
Carl Worth
2014-01-09
3
-1
/
+169
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: remove dead geom shader code
Brian Paul
2014-01-09
1
-4
/
+0
*
docs: minor updates to VMware SVGA3D driver page
Brian Paul
2014-01-09
1
-3
/
+11
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
2014-01-09
1
-2
/
+3
*
st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
2014-01-09
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
3
-36
/
+39
*
main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
2014-01-09
1
-9
/
+9
*
glsl: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
4
-87
/
+17
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
38
-305
/
+303
*
llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.
José Fonseca
2014-01-09
1
-10
/
+57
*
i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Eric Anholt
2014-01-09
1
-1
/
+2
*
i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
Eric Anholt
2014-01-09
1
-1
/
+3
*
i965: Fix incorrect bounds tracking for blit readpixels's GPU access.
Eric Anholt
2014-01-09
1
-2
/
+1
*
i965: Use SET_FIELD to safety check our x/y offsets in blits.
Eric Anholt
2014-01-09
2
-7
/
+14
*
i965: Add an assert for when SET_FIELD's value exceeds the field size.
Eric Anholt
2014-01-09
1
-1
/
+7
*
i965: Add a safety check for emitting blits.
Eric Anholt
2014-01-09
1
-0
/
+4
*
i965: Don't call the blitter on addresses it can't handle.
Eric Anholt
2014-01-09
2
-3
/
+40
*
mesa: Namespace qualify fma to override ambiguity with fma from math.h
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
mesa: Work around internal compiler error
Thomas Sondergaard
2014-01-08
1
-2
/
+2
*
mesa: Fix compile error with MSVC 2013
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
mesa: Preliminary support for MSVC_VERSION=12.0
Thomas Sondergaard
2014-01-08
1
-1
/
+1
*
freedreno: add basic query support
Rob Clark
2014-01-08
8
-1
/
+275
*
freedreno/a3xx: use cs patch instead of RFI+RMW
Rob Clark
2014-01-08
8
-52
/
+46
*
freedreno/a3xx: support for hw binning pass
Rob Clark
2014-01-08
16
-159
/
+707
*
freedreno: be more clever about gmem usage
Rob Clark
2014-01-08
2
-9
/
+18
*
freedreno: resync generated headers
Rob Clark
2014-01-08
5
-24
/
+214
*
i965: fold offset into coord for textureOffset(gsampler2DRect)
Chris Forbes
2014-01-09
1
-1
/
+1
*
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Paul Berry
2014-01-08
4
-34
/
+2
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
5
-18
/
+19
*
glsl: Make more use of gl_shader_stage enum in lower_clip_distance.cpp.
Paul Berry
2014-01-08
1
-8
/
+8
*
glsl: Make more use of gl_shader_stage enum in link_varyings.cpp.
Paul Berry
2014-01-08
1
-24
/
+24
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