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Age
Files
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*
egl: Factor out _eglWaitClientCommon
Kyle Brenneman
2016-09-14
1
-3
/
+8
*
egl: Use _eglCreatePixmapSurfaceCommon consistently
Kyle Brenneman
2016-09-14
1
-15
/
+21
*
egl: Use _eglCreateWindowSurfaceCommon consistently
Kyle Brenneman
2016-09-14
1
-10
/
+18
*
egl: Factor out _eglGetPlatformDisplayCommon
Kyle Brenneman
2016-09-14
1
-5
/
+13
*
egl: Fix typo
Kyle Brenneman
2016-09-14
1
-1
/
+1
*
egl: Tear down images and syncs at eglTerminate
Adam Jackson
2016-09-14
1
-0
/
+22
*
egl: Update eglext.h (v2)
Kyle Brenneman
2016-09-14
1
-3
/
+118
*
configure.ac: fix the name of the Wayland Scanner pc file
Brendan King
2016-09-14
1
-2
/
+2
*
gbm: remove left-over array
Eric Engestrom
2016-09-14
1
-12
/
+0
*
gallium: fix return value check
Martina Kollarova
2016-09-14
1
-6
/
+6
*
radeonsi: reload PS inputs with direct indexing at each use (v2)
Marek Olšák
2016-09-14
3
-22
/
+41
*
radeonsi: get rid of constant buffer preloading
Marek Olšák
2016-09-14
1
-24
/
+14
*
radeonsi: get rid of img/buf/sampler descriptor preloading (v2)
Marek Olšák
2016-09-14
1
-132
/
+47
*
radeonsi: rename get_sampler_desc -> load_sampler_desc
Marek Olšák
2016-09-14
1
-11
/
+11
*
radeonsi: cosmetic changes in si_shader.c
Marek Olšák
2016-09-14
1
-3
/
+5
*
radeonsi: load streamout buffer descriptors before use (v2)
Marek Olšák
2016-09-14
1
-33
/
+14
*
vc4: Implement job shuffling
Eric Anholt
2016-09-14
8
-194
/
+333
*
vc4: Handle resolve skipping at job submit time.
Eric Anholt
2016-09-14
3
-31
/
+37
*
vc4: Move the render job state into a separate structure.
Eric Anholt
2016-09-14
12
-255
/
+287
*
vc4: Always unref the current job surfaces at job reset time.
Eric Anholt
2016-09-14
3
-36
/
+21
*
vc4: Move job-submit skip cases to vc4_job_submit().
Eric Anholt
2016-09-14
2
-12
/
+12
*
vc4: Move bin CL trailer to job_submit() time.
Eric Anholt
2016-09-14
2
-11
/
+14
*
vc4: Simplify the DISCARD_RANGE handling
Eric Anholt
2016-09-14
1
-12
/
+15
*
vc4: Fix incorrect clearing of Z/stencil when cleared separately.
Eric Anholt
2016-09-14
3
-15
/
+38
*
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
Ilia Mirkin
2016-09-13
4
-16
/
+47
*
mesa: introduce glPrimitiveBoundingBoxARB entrypoint
Ilia Mirkin
2016-09-13
3
-19
/
+40
*
mesa: add a GLES3.2 enums section, and expose new MS line width params
Ilia Mirkin
2016-09-13
4
-10
/
+46
*
aubinator: Remove bogus "end" parameter in gen_disasm_disassemble()
Sirisha Gandikota
2016-09-13
3
-10
/
+12
*
aubinator: Make gen_disasm_disassemble handle split sends
Sirisha Gandikota
2016-09-13
1
-7
/
+12
*
aubinator: Simplify print_dword_val() method
Sirisha Gandikota
2016-09-13
1
-8
/
+4
*
anv/image: Set correct base_array_layer and array_len for storage images
Jason Ekstrand
2016-09-13
1
-0
/
+4
*
Revert "intel/isl: Ignore base_array_layer and array_len for 3D storage..."
Jason Ekstrand
2016-09-13
1
-6
/
+2
*
anv: Use blorp for doing MSAA resolves
Jason Ekstrand
2016-09-13
5
-881
/
+121
*
anv: Use blorp for ClearColorImage
Jason Ekstrand
2016-09-13
2
-21
/
+56
*
anv: Delete meta_blit2d
Jason Ekstrand
2016-09-13
4
-1590
/
+0
*
anv/blorp: Add a gcd_pow2_u64 helper and use it for buffer alignments
Jason Ekstrand
2016-09-13
1
-24
/
+24
*
anv: Use blorp for CopyBuffer and UpdateBuffer
Jason Ekstrand
2016-09-13
3
-181
/
+187
*
anv: Use blorp for CopyImage
Jason Ekstrand
2016-09-13
2
-158
/
+67
*
anv: Use blorp for CopyBufferToImage
Jason Ekstrand
2016-09-13
2
-125
/
+16
*
anv: Use blorp for CopyImageToBuffer
Jason Ekstrand
2016-09-13
2
-16
/
+134
*
anv: Use blorp to implement VkBlitImage
Jason Ekstrand
2016-09-13
5
-750
/
+144
*
anv: Make image_get_surface_for_aspect_mask const
Jason Ekstrand
2016-09-13
3
-7
/
+8
*
anv: Add initial blorp support
Jason Ekstrand
2016-09-13
7
-0
/
+400
*
intel/anv: Use #defines for all __gen_ helpers
Jason Ekstrand
2016-09-13
1
-5
/
+6
*
anv: Generalize emit_urb_setup
Jason Ekstrand
2016-09-13
2
-20
/
+45
*
anv/pipeline: Roll compute_urb_partition into emit_urb_setup
Jason Ekstrand
2016-09-13
3
-156
/
+138
*
intel/blorp: Use #defines for all __gen_ helpers
Jason Ekstrand
2016-09-13
1
-5
/
+6
*
intel/isl: Divide QPitch by 2 for 3-D stencil textures on SKL+
Jason Ekstrand
2016-09-13
1
-1
/
+14
*
isl/state: Don't set QPitch for GEN4_3D surfaces
Jason Ekstrand
2016-09-13
1
-1
/
+16
*
intel/blorp: Rework alloc_binding_table
Jason Ekstrand
2016-09-13
2
-10
/
+11
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