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* nv50: fix emit_add_a16 to emit correct source regTrevor Davenport2011-05-271-2/+2
* mesa: s/height/depth/ in texsubimage()Brian Paul2011-05-261-1/+1
* mesa: plug _mesa_GetObjectParameterivAPPLE into display list dispatch tableBrian Paul2011-05-261-0/+1
* mesa: plug in GL_ARB_vertex_array_object display list functionsBrian Paul2011-05-261-0/+4
* mesa: more geometry shader display list functionsBrian Paul2011-05-261-0/+53
* mesa: more transform feedback display list functionsBrian Paul2011-05-261-12/+98
* mesa: make query object API functions staticBrian Paul2011-05-262-24/+6
* mesa: simplify query object display list dispatch setupBrian Paul2011-05-261-6/+2
* i965: Pack the lookup and line_aa bits into the first dword of the key.Eric Anholt2011-05-261-2/+2
* i965: Remove dead shadowtex_mask entry in the WM key.Eric Anholt2011-05-262-4/+0
* i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT.Eric Anholt2011-05-267-30/+10
* intel: Drop doubly irrelevant code in intelReadBuffers.Eric Anholt2011-05-261-12/+0
* mesa: Flush vertices before updating drawbuffer computed state.Eric Anholt2011-05-261-7/+7
* mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility.Eric Anholt2011-05-261-1/+1
* mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.Eric Anholt2011-05-261-10/+26
* mesa: minor whitespace fixesBrian Paul2011-05-251-4/+4
* mesa: plug in sync object display list functionsBrian Paul2011-05-251-0/+50
* mesa: display list support for glProgramParameteriARB()Brian Paul2011-05-251-0/+30
* mesa: plug shader object functions into display list dispatchBrian Paul2011-05-251-0/+2
* mesa: plug in GL 3.0 ClearBuffer() display list functionsBrian Paul2011-05-251-5/+1
* mesa: fill in missing sampler object display list functionsBrian Paul2011-05-251-0/+163
* st/mesa: simplify some st_context(ctx)->pipe codeBrian Paul2011-05-256-10/+9
* st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2011-05-252-12/+21
* i915g: Bump texture sizesJakob Bornecrantz2011-05-251-2/+2
* i965: Warnings cleanup.Eric Anholt2011-05-252-4/+0
* i965: Fix assertion failures in unused brw_reg setup by deleting it.Eric Anholt2011-05-251-1/+0
* r600g: remove duplicate opcode in r600_opcodes.hAlex Deucher2011-05-251-1/+0
* intel: Change FBO validation criteria to accomodate hiz and seprate stencilChad Versace2011-05-251-15/+27
* intel: Fix intel_draw_buffer() to accomodate hiz and separate stencilChad Versace2011-05-251-5/+11
* intel: Add hiz_region to intel_mipmap_treeChad Versace2011-05-253-0/+36
* intel: Refactor the wrapping of textures with renderbuffersChad Versace2011-05-251-7/+8
* intel: Add hiz_region to intel_renderbufferChad Versace2011-05-252-0/+46
* intel: Add is_hiz_depth_format() to intel_contex.vtblChad Versace2011-05-253-0/+24
* intel: Allocate region for separate stencil bufferChad Versace2011-05-251-3/+30
* intel: Change supported texture formats for separate stencilChad Versace2011-05-252-1/+7
* mesa: Add MESA_FORMAT_X8_Z24 to _mesa_choose_tex_formatChad Versace2011-05-251-0/+2
* intel: Add flags to intel_context for hiz and separate stencilChad Versace2011-05-252-0/+58
* glx: Don't refer to the request buffer outside of {L,Unl}ockDisplayAdam Jackson2011-05-251-3/+4
* egl_dri2: add new cayman pci idsAlex Deucher2011-05-251-0/+15
* r600g: fix eg/cayman scissor workaroundAlex Deucher2011-05-241-11/+13
* r600g: add workaround for buggy hw scissor on eg/cayman.Dave Airlie2011-05-251-1/+14
* r600g: add initial cayman acceleration support.Dave Airlie2011-05-2512-204/+1442
* r600g: don't lookup a vs semantic for position/face.Dave Airlie2011-05-251-0/+4
* r600g: flush the DB dest base as well.Dave Airlie2011-05-251-1/+1
* glx: More comment cleanupAdam Jackson2011-05-241-8/+3
* glx: Remove some misleading commentsAdam Jackson2011-05-241-12/+0
* drisw: Namespace better for ease of navigationAdam Jackson2011-05-241-14/+14
* drisw: dead store removalAdam Jackson2011-05-241-3/+1
* mesa: fix glGetTexImage for cases when srgb decode is skippedMike Kaplinskiy2011-05-241-101/+19
* st/mesa: prefer formats without stencil for DEPTH_COMPONENTBrian Paul2011-05-241-4/+6