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*
nir: convert the glsl intrinsic image_size to nir_intrinsic_image_size
Martin Peres
2015-08-20
2
-6
/
+17
*
glsl: add support for the imageSize builtin
Martin Peres
2015-08-20
1
-16
/
+92
*
main: add extension GL_ARB_shader_image_size
Martin Peres
2015-08-20
5
-0
/
+8
*
docs: Mark GLES 3.1 image load/store as done on i965.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
mesa: Add ES31 API tag for the extension table.
Francisco Jerez
2015-08-20
1
-0
/
+7
*
glsl: Parse the allowed image format qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-41
/
+50
*
glsl: Recognise image memory qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-5
/
+5
*
glsl: Define image-related built-in constants required by GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-7
/
+15
*
glsl: Remove duplicate definition of gl_MaxTess*ImageUniforms built-in consta...
Francisco Jerez
2015-08-20
1
-2
/
+0
*
glsl: Accept atomic_uint type in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Accept supported image types in GLSL ES 3.1.
Francisco Jerez
2015-08-20
2
-24
/
+24
*
glsl: Expose image load and store built-ins in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Use a separate availability class for image atomic built-ins.
Francisco Jerez
2015-08-20
1
-11
/
+23
*
glsl: Allow precision qualifiers on general opaque types.
Francisco Jerez
2015-08-20
1
-4
/
+6
*
glsl: Implement GLSL ES restriction on images being either readonly or writeo...
Francisco Jerez
2015-08-20
1
-0
/
+18
*
glsl: Require that all image uniforms have a format qualifier in GLSL ES.
Francisco Jerez
2015-08-20
1
-4
/
+10
*
glsl: Add support for image binding qualifiers.
Francisco Jerez
2015-08-20
2
-8
/
+33
*
glsl: Forbid non-constant image array indexing in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-0
/
+15
*
mesa: Refuse to bind image uniforms using glUniform in GLES.
Francisco Jerez
2015-08-20
1
-1
/
+3
*
mesa: Refuse to bind a mutable texture object to an image unit in GLES.
Francisco Jerez
2015-08-20
1
-0
/
+12
*
mesa: Initialize image unit state to different defaults in GLES.
Francisco Jerez
2015-08-20
1
-2
/
+3
*
mesa: Reset image unit state to the default values when a bound image is dele...
Francisco Jerez
2015-08-20
3
-7
/
+23
*
mesa: Reject image formats not supported by GLES.
Francisco Jerez
2015-08-20
1
-2
/
+65
*
mesa: Don't lose track of the shader image layer originally specified by the ...
Francisco Jerez
2015-08-20
3
-8
/
+15
*
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
2015-08-20
7
-7
/
+7
*
GL: update glext to svn 31811
Dave Airlie
2015-08-20
1
-9
/
+285
*
nir: Use nir_builder in nir_lower_io's get_io_offset().
Kenneth Graunke
2015-08-19
1
-28
/
+14
*
nir: Pull nir_lower_io's load_op selection into a helper function.
Kenneth Graunke
2015-08-19
1
-17
/
+22
*
mesa/formats: refactor by collapsing cases in switch statement by type
Nanley Chery
2015-08-19
1
-135
/
+17
*
mesa/formats: add more MESA_FORMAT_LAYOUTs
Nanley Chery
2015-08-19
4
-33
/
+19
*
glsl: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Marta Lofstedt
2015-08-19
2
-3
/
+7
*
mesa/main: Add GL_IMAGE_FORMAT_COMPATIBILITY_TYPE to glGetTexParameterfv
Marta Lofstedt
2015-08-19
1
-0
/
+6
*
radeonsi: fix a typo as_es -> as_ls in a string
Marek Olšák
2015-08-19
1
-1
/
+1
*
winsys/amdgpu: fix the type of memory usage counters
Marek Olšák
2015-08-19
1
-2
/
+2
*
radeonsi: fix indirect indexing of MSAA textures
Marek Olšák
2015-08-19
1
-4
/
+13
*
st/mesa: add fake ARB_copy_image support in Gallium
Ilia Mirkin
2015-08-19
1
-0
/
+27
*
glsl: enable textureSize and texelFetch on GLSL ES 3.10 with MS samplers
Tapani Pälli
2015-08-19
1
-6
/
+13
*
mesa: validate size parameters for glTexStorage*Multisample
Tapani Pälli
2015-08-19
1
-0
/
+26
*
mesa: expose dimension check for glTex*Storage functions
Tapani Pälli
2015-08-19
2
-1
/
+22
*
util/ra: (trivial) fix c99 loop variable initialization
Roland Scheidegger
2015-08-19
1
-7
/
+8
*
util: (trivial) include c99_math.h in rounding.h
Roland Scheidegger
2015-08-19
1
-2
/
+1
*
i965/bdw: Fix setting the instancing state for the SGVS element
Neil Roberts
2015-08-18
1
-1
/
+1
*
util/ra: Make allocating conflict lists optional
Jason Ekstrand
2015-08-18
7
-15
/
+25
*
i965/reg_allocate: Use make_reg_conflicts_transitive
Jason Ekstrand
2015-08-18
2
-3
/
+12
*
util/ra: Add a function for making all conflicts on a register transitive
Jason Ekstrand
2015-08-18
2
-0
/
+24
*
util/bitset: Add a BITSET_FOREACH_SET macro
Jason Ekstrand
2015-08-18
1
-0
/
+36
*
mesa: Move varying slots and FS output names to shader_enums.h
Eric Anholt
2015-08-18
2
-106
/
+102
*
mesa: undo split out of create shader code
Timothy Arceri
2015-08-19
1
-59
/
+50
*
freedreno: use fd_pipe_wait_timeout()
Rob Clark
2015-08-18
3
-22
/
+2
*
freedreno: fence fix
Rob Clark
2015-08-18
3
-4
/
+8
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