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* egl/drm: use gbm_dri_surface() wrapperEmil Velikov2018-08-241-3/+3
* egl/drm: use gbm_dri_device() wrapperEmil Velikov2018-08-241-1/+1
* egl/android: simplify device open/probeEmil Velikov2018-08-241-34/+18
* egl/android: remove drmVersion::name NULL checkEmil Velikov2018-08-241-5/+0
* egl/android: remove droid_probe_driver()Emil Velikov2018-08-241-18/+0
* egl/android: use strcmp with drmVersion::nameEmil Velikov2018-08-241-1/+1
* egl/android: use drmDevice instead of the manual /dev/dri iterationEmil Velikov2018-08-241-16/+12
* Revert "configure: allow building with python3"Emil Velikov2018-08-2427-37/+39
* Revert "travis: use python3 for the autoconf builds"Emil Velikov2018-08-241-11/+1
* Revert "mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES"Kenneth Graunke2018-08-242-5/+2
* Revert recent changes about not including compute in combined limits.Kenneth Graunke2018-08-243-27/+26
* gallivm: don't use saturated unsigned add/sub intrinsics for llvm 8.0Roland Scheidegger2018-08-241-27/+60
* st/mesa: expose KHR_texture_compression_astc_sliced_3dMarek Olšák2018-08-243-3/+6
* st/mesa: expose EXT_disjoint_timer_queryMarek Olšák2018-08-242-0/+2
* mesa: expose EXT_vertex_attrib_64bitMarek Olšák2018-08-244-0/+74
* mesa: expose AMD_query_buffer_objectMarek Olšák2018-08-242-0/+2
* mesa: expose AMD_multi_draw_indirectMarek Olšák2018-08-243-0/+22
* mesa: expose AMD_gpu_shader_int64Marek Olšák2018-08-249-12/+261
* mesa: expose ARB_post_depth_coverage in the Compatibility profileMarek Olšák2018-08-242-1/+2
* intel/nir: Enable nir_opt_find_array_copiesJason Ekstrand2018-08-232-13/+28
* nir: Add an array copy optimizationJason Ekstrand2018-08-234-0/+415
* intel/nir: Use nir_shrink_vec_array_varsJason Ekstrand2018-08-231-0/+1
* nir: Add a array-of-vector variable shrinking passJason Ekstrand2018-08-232-0/+718
* intel/nir: Use the new structure and array splitting passesJason Ekstrand2018-08-231-0/+2
* nir: Add an array splitting passJason Ekstrand2018-08-232-0/+584
* nir: Add a structure splitting passJason Ekstrand2018-08-234-0/+278
* nir/types: Add array_or_matrix helpersJason Ekstrand2018-08-232-0/+17
* i965: don't include compute resources in "Combined" limitsKenneth Graunke2018-08-231-11/+11
* radeonsi: increase the maximum UBO size to 2 GBMarek Olšák2018-08-231-1/+1
* radeonsi: bump MAX_GS_INVOCATIONSMarek Olšák2018-08-232-3/+3
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-2319-1/+39
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-2319-1/+40
* tgsi/ureg: don't call tgsi_sanity when it's too slowMarek Olšák2018-08-231-1/+12
* st/mesa: fix up uniform limits to be able to expose large UBOsMarek Olšák2018-08-231-8/+23
* st/mesa: don't include compute resources in "Combined" limitsMarek Olšák2018-08-231-6/+3
* st/mesa: set ctx->Const.SubPixelBitsMarek Olšák2018-08-231-0/+1
* glsl: fix error checking against MAX_UNIFORM_LOCATIONSMarek Olšák2018-08-231-2/+6
* mesa: make MaxCombinedUniformComponents 64-bit to allow large UBOsMarek Olšák2018-08-232-7/+7
* mesa: add ctx->Const.MaxGeometryShaderInvocationsMarek Olšák2018-08-235-3/+7
* mesa: don't include compute resources in MAX_COMBINED_* limitsMarek Olšák2018-08-231-9/+13
* mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICESMarek Olšák2018-08-232-2/+5
* mesa: remove incorrect change for EXT_disjoint_timer_queryMarek Olšák2018-08-231-2/+1
* glapi: actually implement GL_EXT_robustness for GLESMarek Olšák2018-08-231-0/+32
* intel/decoder: Decode SFIXED values.Kenneth Graunke2018-08-231-3/+7
* travis: use python3 for the autoconf buildsEmil Velikov2018-08-231-1/+11
* configure: allow building with python3Emil Velikov2018-08-2327-39/+37
* bin/git_sha1_gen.py: remove execute bit/shebangEmil Velikov2018-08-231-2/+0
* vk/wsi: avoid reading uninitialised memoryEric Engestrom2018-08-231-2/+2
* egl: drop unused _EGL_BUILT_IN_DRIVER_DRI2Eric Engestrom2018-08-233-4/+1
* radv/gfx9: implement coherent shaders for VK_ACCESS_SHADER_READ_BITSamuel Pitoiset2018-08-231-1/+20