Commit message (Collapse) | Author | Age | Files | Lines | |
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* | exec_node: Add insert_before that inserts an entire list | Ian Romanick | 2010-09-03 | 1 | -0/+23 |
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* | glsl2: Eliminate zero-iteration loops | Ian Romanick | 2010-09-03 | 1 | -1/+7 |
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* | glsl2: Perform initial bits of loop analysis during compilation | Ian Romanick | 2010-09-03 | 2 | -0/+10 |
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* | glsl2: Add module to suss out loop control variables from loop analysis data | Ian Romanick | 2010-09-03 | 4 | -1/+305 |
| | | | | This is the next step on the road to loop unrolling | ||||
* | glsl2: Add module to analyze variables used in loops | Ian Romanick | 2010-09-03 | 4 | -1/+672 |
| | | | | This is the first step eventually leading to loop unrolling. | ||||
* | ir_to_mesa: Handle loops with loop controls set | Ian Romanick | 2010-09-03 | 1 | -4/+44 |
| | | | | | | The downside of our talloc usage is that we can't really make static (i.e., not created with new) instances of our IR types. This leads to a lot of unnecessary dynamic allocation in this patch. | ||||
* | ir_validate: Validate loop control fields in ir_loop | Ian Romanick | 2010-09-03 | 1 | -0/+35 |
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* | glsl2: Add cmp field to ir_loop | Ian Romanick | 2010-09-03 | 3 | -6/+34 |
| | | | | | This reprents the type of comparison between the loop induction variable and the loop termination value. | ||||
* | glsl2: Set a flag when visiting the assignee of an assignment | Ian Romanick | 2010-09-03 | 4 | -0/+24 |
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* | exec_list: Add pop_head | Ian Romanick | 2010-09-03 | 1 | -0/+17 |
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* | ir_print_visitor: Print empty else blocks more compactly | Ian Romanick | 2010-09-03 | 1 | -9/+13 |
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* | nvfx: fix division by zero in vp-ignore-input | Luca Barbieri | 2010-09-03 | 1 | -1/+1 |
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* | nvfx: report correct max lodbias | Luca Barbieri | 2010-09-03 | 1 | -1/+1 |
| | | | | Fixes piglit lodbias | ||||
* | nvfx: remove message | Luca Barbieri | 2010-09-03 | 1 | -13/+0 |
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* | nvfx: support indirect addressing in vps | Luca Barbieri | 2010-09-03 | 4 | -27/+96 |
| | | | | Negative or huge offsets not yet supported. | ||||
* | r600c: add proper returns for some evergreen functions | Alex Deucher | 2010-09-03 | 2 | -2/+8 |
| | | | | | | | these weren't checked anyway. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=29999 | ||||
* | nvfx: fix support for more than 8 texture units (fixes etqw crash) | Luca Barbieri | 2010-09-03 | 2 | -4/+3 |
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* | r600g: fix segfault in state after rework | Dave Airlie | 2010-09-03 | 1 | -2/+2 |
| | | | | probably can improve this a bit. | ||||
* | r600c: emit DB_HTILE_DATA_BASE on evergreen | Alex Deucher | 2010-09-03 | 1 | -4/+11 |
| | | | | Make the hw happy. | ||||
* | r600g: refactor sample states into a reusable struct. | Dave Airlie | 2010-09-03 | 2 | -97/+78 |
| | | | | | | I will not cut-n-paste. I will not cut-n-paste. I will not cut-n-paste. | ||||
* | r600g: reduce size of r600 context structure to !insane | Dave Airlie | 2010-09-03 | 2 | -3/+29 |
| | | | | Its now about 7.8k, and might actually fit in a cache. | ||||
* | r600g: add texture border state. | Dave Airlie | 2010-09-03 | 2 | -2/+42 |
| | | | | | | | Okay I finally wrapped my head around what r600_context_state is meant to be, maybe I should just rename all the structs so that have distinct names. I've no idea however why 16 is a good magic number for R600_MAX_RSTATE. | ||||
* | r600g: deref old driver states for set entry points. | Dave Airlie | 2010-09-03 | 1 | -0/+10 |
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* | r600g: drop r600_bind_state. | Dave Airlie | 2010-09-03 | 1 | -75/+34 |
| | | | | | | | This was another ugly function that really wasn't needed. The 3 calls to it from the gallium api were shorter than it, and all the calls from the set_ functions were pointless. | ||||
* | r600g: kill r600_context_state function | Dave Airlie | 2010-09-03 | 2 | -96/+63 |
| | | | | | | having some sort of locality of code really matters, just create and setup state at time. Not sure if this is just further polishing of a bad thing, but at least it makes it more readable. | ||||
* | r600g: move lots of state inline helpers to separate header. | Dave Airlie | 2010-09-03 | 2 | -117/+120 |
| | | | | this gets them out of sight of the main codeflow. | ||||
* | draw: Include missing headers in draw_vs_aos.h. | Vinson Lee | 2010-09-02 | 1 | -0/+2 |
| | | | | | Include tgsi_exec.h for TGSI_EXEC_NUM_TEMPS. Include draw_vs.h for draw_vs_varient. | ||||
* | r600g: drop magic numbers in depth state. | Dave Airlie | 2010-09-03 | 2 | -3/+33 |
| | | | | this also fixes occulsion queries. | ||||
* | util: Include missing header in u_linear.h. | Vinson Lee | 2010-09-02 | 1 | -0/+1 |
| | | | | Include p_compiler.h for size_t and boolean symbols. | ||||
* | mesa: Fix printf-like warning. | Vinson Lee | 2010-09-02 | 2 | -2/+2 |
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* | mesa: Fix printf-like warnings. | Vinson Lee | 2010-09-02 | 6 | -16/+16 |
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* | r600g: force unbind of previously bind sampler/sampler_view | Jerome Glisse | 2010-09-02 | 2 | -86/+95 |
| | | | | | | | | | | | | | | | | Previously bind sampler/sampler_view can be converted and endup overwritting the current state we want to schedule. Example : bind texA texB to sampler_view[0] & sampler_view[1], render, bind texB to sampler_view[0] render. Now state associated to texB are set to configure sampler_view slot 0, but as we don't unbind sampler_view[1] still point to texB state so we end up with sampler_view[1] overwritting sampler_view[0], which gives wrong rendering if next rendering bind texA to sampler_view[0], it will endup as texB is bound to sampler_view[0]. If you are not confuse at that point give me a call i will be buying you beer. Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING | Brian Paul | 2010-09-02 | 1 | -0/+1 |
| | | | | | Don't try to use more generic varying vars than core Mesa supports. Fixes fd.o bug 29959. | ||||
* | glsl2: Update TODO file | Ian Romanick | 2010-09-02 | 1 | -19/+7 |
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* | r600g: fix memory/bo leak | Jerome Glisse | 2010-09-02 | 4 | -2/+21 |
| | | | | Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | mesa: fix code generation for ir_unop_sqrt | Brian Paul | 2010-09-02 | 1 | -2/+3 |
| | | | | | | | The CMP instruction needed to be flipped to properly handle operand==0. Fixes fd.o bug 29923. | ||||
* | mesa: fix some printf warnings with casts | Brian Paul | 2010-09-02 | 4 | -10/+10 |
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* | r600g: fix thinko in shadow code. | Dave Airlie | 2010-09-02 | 1 | -1/+1 |
| | | | | spotted by taiu on irc | ||||
* | r600g: fix logicop, the 3d ROP is the 2D rop shifted twice. | Dave Airlie | 2010-09-02 | 1 | -1/+1 |
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* | r600g: fix depth texture tests | Dave Airlie | 2010-09-02 | 1 | -2/+2 |
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* | glsl: Apply implicit conversions to structure constructor parameters. | Kenneth Graunke | 2010-09-01 | 2 | -3/+10 |
| | | | | | | | The code for handling implicit conversions should probably get refactored, but for now, this is easy. Fixes piglit test constructor-26.vert. | ||||
* | glsl: Convert constant record constructor parameters to ir_constants. | Kenneth Graunke | 2010-09-01 | 1 | -1/+3 |
| | | | | I'm not sure if this is strictly necessary, but it seems wise. | ||||
* | glsl: Reject structure constructors that have too many arguments. | Kenneth Graunke | 2010-09-01 | 1 | -0/+6 |
| | | | | Fixes piglit test constructor-27.vert. | ||||
* | glsl2: Remove unnecessary glsl_symbol_table::get_function parameter ↵ | Ian Romanick | 2010-09-01 | 3 | -9/+4 |
| | | | | | | | | return_constructors Now that constructors are not generated as functions or stored in the symbol table, there is no need to flag whether or not constructors should be returned. | ||||
* | glsl2: Remove unused method glsl_type::generate_constructor | Ian Romanick | 2010-09-01 | 2 | -59/+0 |
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* | glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type | Ian Romanick | 2010-09-01 | 2 | -6/+4 |
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* | glsl2: Don't generate constructor functions for structures | Ian Romanick | 2010-09-01 | 2 | -3/+2 |
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* | glsl2: Emit structure constructors inline | Ian Romanick | 2010-09-01 | 1 | -37/+70 |
| | | | | Fixes piglit test cases glsl-[fv]s-all-0[12]. | ||||
* | r600g: add missing vertex fetch formats to the translation table. | Dave Airlie | 2010-09-02 | 2 | -0/+3 |
| | | | | fixes at least 2 more piglits. | ||||
* | r600g: fix binding of same texture to several target slot | Jerome Glisse | 2010-09-01 | 2 | -23/+62 |
| | | | | | | | | | One can bind same texture or sampler to different slot, each slot needs it own state. The solution implemented here is not exactly beautifull or optimal need to think to somethings better. Signed-off-by: Jerome Glisse <[email protected]> |