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* draw: whitespace fixes in draw_pipe_vbuf.cBrian Paul2017-04-261-104/+89
* st/mesa: minor clean-ups in st_update_renderbuffer_surface()Brian Paul2017-04-261-9/+8
* nv50,nvc0: disable the TGSI merge registers passSamuel Pitoiset2017-04-262-2/+4
* radeonsi: disable the TGSI merge registers passSamuel Pitoiset2017-04-261-1/+1
* st/glsl_to_tgsi: disable the merge registers pass conditionallySamuel Pitoiset2017-04-261-1/+6
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-2615-0/+21
* radeonsi: use unsynchronized transfers for shader binary uploadsSamuel Pitoiset2017-04-261-1/+2
* radeonsi: turn si_shader_key::mono into a non-unionMarek Olšák2017-04-263-15/+11
* radeonsi: adjust ESGS ring buffer size computation on VIMarek Olšák2017-04-261-1/+4
* radeonsi/gfx9: don't set deprecated field PARTIAL_ES_WAVE_ONMarek Olšák2017-04-261-2/+3
* radeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct registerMarek Olšák2017-04-262-1/+5
* radeonsi/gfx9: add a workaround for viewing a slice of 3D as a 2D imageMarek Olšák2017-04-261-8/+22
* radeonsi/gfx9: fix 1D array shader imagesMarek Olšák2017-04-261-0/+1
* radeonsi/gfx9: fix most things wrong with shader imagesMarek Olšák2017-04-262-12/+24
* radeonsi/gfx9: fix texture buffer objects and image buffers with IDXEN==0Marek Olšák2017-04-261-1/+34
* configure: print LDFLAGS alongside CFLAGS & co.Eric Engestrom2017-04-261-1/+3
* mesa: tidy up left over APPLE_vertex_array_object semanticsTimothy Arceri2017-04-264-43/+9
* mesa: inline bind_vertex_array() helperTimothy Arceri2017-04-261-17/+6
* mesa: drop APPLE_vertex_array_object supportTimothy Arceri2017-04-2612-101/+20
* radv: Enable userspace fence checking.Bas Nieuwenhuizen2017-04-263-3/+36
* i965: Remove unused variable 'options'Matt Turner2017-04-251-2/+0
* glsl: Initialize current_varMatt Turner2017-04-251-1/+1
* radv/ac: setup mrt exports then export them in one go. (v2)Dave Airlie2017-04-251-15/+19
* radv/ac: overhaul vs output/ps input routingDave Airlie2017-04-253-37/+55
* radv/ac: move point coord after layer/viewport.Dave Airlie2017-04-251-6/+7
* gallium: remove u_caps.c/h interfaceSamuel Pitoiset2017-04-253-340/+0
* ddebug: implement get_query_result_resourceMarek Olšák2017-04-251-0/+16
* trace: don't trace resource_destroyMarek Olšák2017-04-251-7/+4
* gallium/util: add debugging helpers printing pipeline statisticsMarek Olšák2017-04-252-0/+59
* Android: fix r300g only buildRob Herring2017-04-251-3/+5
* mesa: use locked version of HashWalk for xfb objectsTimothy Arceri2017-04-251-2/+2
* mesa: create locked version of HashWalkTimothy Arceri2017-04-252-8/+31
* genxml: Fix gen_pack_header.py crash when field type is invalid.Rafael Antognolli2017-04-241-2/+2
* genxml: Make BLEND_STATE command support variable length array.Rafael Antognolli2017-04-247-48/+74
* genxml: Fix python crash when no dwords are found.Rafael Antognolli2017-04-241-5/+12
* genxml: Remove unused parameter.Rafael Antognolli2017-04-241-2/+2
* intel/aubinator: Correctly read variable length structs.Rafael Antognolli2017-04-243-6/+54
* isl/format: Update the R16G16B16X16_FLOAT entryNanley Chery2017-04-241-1/+1
* anv/pass: Delete anv_pass::subpass_attachmentsNanley Chery2017-04-241-1/+0
* intel/fs: Take into account amount of data read in spilling cost heuristic.Francisco Jerez2017-04-241-1/+1
* intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy.Francisco Jerez2017-04-241-2/+1
* i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.Kenneth Graunke2017-04-241-4/+4
* android: radv/ac: Fix nir.h includeMauro Rossi2017-04-241-0/+2
* configure.ac: Fix typos.Vinson Lee2017-04-231-3/+3
* radv/ac: copy llvm machine feature flags from radeonsi.Dave Airlie2017-04-241-1/+1
* i965: remove now unused GLSL IR optimisationsTimothy Arceri2017-04-244-888/+0
* i965: remove GLSL IR optimisation loopTimothy Arceri2017-04-241-16/+0
* glsl: use ARB_enhahnced_layouts for packing where possibleTimothy Arceri2017-04-241-0/+70
* glsl: disable varying packing for varying used by interpolateAt*Timothy Arceri2017-04-243-7/+19
* glsl_to_nir: skip ir_var_shader_shared variablesTimothy Arceri2017-04-241-0/+7