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Age
Files
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*
docs: update 18.3 and add 19.x cycles for the release calendar
Andres Gomez
2019-01-07
1
-4
/
+117
*
anv/android: Do not reject storage images.
Bas Nieuwenhuizen
2019-01-07
1
-8
/
+2
*
radv: Implement buffer stores with less than 4 components.
Bas Nieuwenhuizen
2019-01-07
1
-5
/
+14
*
appveyor: Add a Cygwin build script
Jon Turney
2019-01-07
2
-5
/
+54
*
appveyor: put build steps in a script, rather than inline in appveyor.yml
Jon Turney
2019-01-07
2
-29
/
+41
*
etnaviv: annotate variables only used in debug build
Lucas Stach
2019-01-07
1
-7
/
+4
*
etnaviv: enable full overwrite in a few more cases
Lucas Stach
2019-01-07
1
-4
/
+7
*
nir: avoid uninitialized variable warning
Timothy Arceri
2019-01-07
1
-1
/
+1
*
st/glsl: refactor st_link_nir()
Timothy Arceri
2019-01-07
1
-36
/
+16
*
v3d: Use the core tex lowering.
Eric Anholt
2019-01-04
3
-123
/
+10
*
nir: Add nir_lower_tex options to lower sampler return formats.
Eric Anholt
2019-01-04
2
-0
/
+83
*
nir: Allow nir_format_unpack_int/sint to unpack larger values.
Eric Anholt
2019-01-04
1
-3
/
+8
*
intel/blorp: Be more conservative about copying clear colors
Jason Ekstrand
2019-01-04
1
-3
/
+6
*
v3d: Stop scalarizing our uniform loads.
Eric Anholt
2019-01-04
2
-102
/
+57
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
2
-35
/
+99
*
v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
Eric Anholt
2019-01-04
1
-8
/
+3
*
v3d: Fix up VS output setup during precompiles.
Eric Anholt
2019-01-04
1
-6
/
+10
*
v3d: Reinstate the new shader-db output after v3d_compile() refactor.
Eric Anholt
2019-01-04
1
-1
/
+18
*
nir: remove dead code from copy_prop_vars
Caio Marcelo de Oliveira Filho
2019-01-04
1
-1
/
+1
*
i965: add CS stall on VF invalidation workaround
Lionel Landwerlin
2019-01-04
2
-2
/
+2
*
i965: include draw_params/derived_draw_params for VF cache workaround
Lionel Landwerlin
2019-01-04
1
-5
/
+18
*
intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS
Lionel Landwerlin
2019-01-04
1
-2
/
+2
*
i965: limit VF caching workaround to gen8/9/10
Lionel Landwerlin
2019-01-04
2
-2
/
+4
*
glsl/linker: complete documentation for assign_attribute_or_color_locations
Andres Gomez
2019-01-04
1
-9
/
+13
*
virgl: remove empty file
Gurchetan Singh
2019-01-03
1
-0
/
+0
*
virgl: don't flush an empty range
Gurchetan Singh
2019-01-03
1
-0
/
+4
*
docs: advertise distro-provided meson cross-files
Eric Engestrom
2019-01-03
1
-0
/
+9
*
docs: fix the meson aarch64 cross-file
Eric Engestrom
2019-01-03
1
-2
/
+2
*
virgl/vtest: Use default socket name from protocol header
Jakob Bornecrantz
2019-01-03
1
-3
/
+1
*
freedreno: fix staging resource size for arrays
Rob Clark
2019-01-03
1
-2
/
+10
*
freedreno: remove blit_via_copy_region()
Rob Clark
2019-01-03
1
-4
/
+0
*
freedreno/a6xx: rework blitter API
Rob Clark
2019-01-03
1
-54
/
+8
*
freedreno: try blitter for fd_resource_copy_region()
Rob Clark
2019-01-03
1
-0
/
+27
*
freedreno: rework blit API
Rob Clark
2019-01-03
8
-27
/
+29
*
freedreno: skip depth resolve if not written
Rob Clark
2019-01-03
3
-4
/
+14
*
nir: merge some basic consecutive ifs
Timothy Arceri
2019-01-03
1
-0
/
+93
*
nir: add rewrite_phi_predecessor_blocks() helper
Timothy Arceri
2019-01-03
1
-20
/
+31
*
nir: simplify does_varying_match()
Timothy Arceri
2019-01-03
1
-5
/
+2
*
nir: make use of does_varying_match() helper
Timothy Arceri
2019-01-03
1
-2
/
+1
*
nir: make nir_opt_remove_phis_impl() static
Timothy Arceri
2019-01-03
2
-2
/
+1
*
v3d: Refactor compiler entrypoints.
Eric Anholt
2019-01-02
3
-189
/
+170
*
v3d: Handle dynamically uniform IF statements with uniform control flow.
Eric Anholt
2019-01-02
1
-1
/
+65
*
v3d: Fold comparisons for IF conditions into the flags for the IF.
Eric Anholt
2019-01-02
5
-12
/
+57
*
v3d: Don't try to fold non-SSA-src comparisons into bcsels.
Eric Anholt
2019-01-02
1
-1
/
+17
*
v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
Eric Anholt
2019-01-02
1
-6
/
+9
*
v3d: Simplify the emission of comparisons for the bcsel optimization.
Eric Anholt
2019-01-02
1
-37
/
+24
*
v3d: Don't forget to include RT writes in precompiles.
Eric Anholt
2019-01-02
1
-0
/
+10
*
v3d: Fix segfault when failing to compile a program.
Eric Anholt
2019-01-02
1
-2
/
+4
*
radeonsi: always unmap texture CPU mappings on 32-bit CPU architectures
Marek Olšák
2019-01-02
1
-0
/
+16
*
radeonsi: remove unused variables in si_insert_input_ptr
Marek Olšák
2019-01-02
1
-3
/
+1
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