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*
mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding it
Ian Romanick
2016-08-26
3
-4
/
+3
*
mesa: Cosmetic changes in legal_texobj_target
Ian Romanick
2016-08-26
1
-12
/
+12
*
mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...
Ian Romanick
2016-08-26
1
-11
/
+26
*
glsl: Add and use has_texture_cube_map_array helper
Ian Romanick
2016-08-26
2
-4
/
+8
*
glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10
Ian Romanick
2016-08-26
1
-4
/
+4
*
glsl: Silence unused parameter warning
Ian Romanick
2016-08-26
4
-6
/
+5
*
i965: Enable GL_OES_geometry_shader on Gen8+
Ian Romanick
2016-08-26
3
-1
/
+3
*
glsl/linker: Fail linking on ES if uniform precision qualifiers don't match
Ian Romanick
2016-08-26
1
-0
/
+7
*
glsl: Allow invocations layout qualifier with GL_OES_geometry_shader
Ian Romanick
2016-08-26
1
-2
/
+4
*
glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shader
Ian Romanick
2016-08-26
1
-2
/
+11
*
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
2016-08-26
6
-2
/
+27
*
mesa: Document reasons for allowing XFB drawing modes in GLES 3.1 w/GL_OES_ge...
Ian Romanick
2016-08-26
1
-2
/
+31
*
mesa: Remove redundant _mesa_has_shader_subroutine
Ian Romanick
2016-08-26
3
-26
/
+16
*
nouveau: Enable EXT_texture_env_dot3 on NV10 and NV20
Ian Romanick
2016-08-26
3
-1
/
+17
*
nouveau: Fix non-1x post-scale factor with DOT3 combiner
Ian Romanick
2016-08-26
1
-10
/
+8
*
docs: Rename GL3.txt to features.txt
Ian Romanick
2016-08-26
1
-0
/
+0
*
docs: Update GL3.txt for OpenGL 4.x on i965-ish hardware
Ian Romanick
2016-08-26
1
-7
/
+7
*
docs: add links to clarify patch mailing section
Nicholas Bishop
2016-08-26
1
-4
/
+8
*
svga: minor whitespace, etc clean-ups in svga_pipe_misc.c
Brian Paul
2016-08-26
1
-26
/
+23
*
svga: move some code in svga_propagate_surface()
Brian Paul
2016-08-26
1
-18
/
+19
*
svga: simplify surface propagation code in svga_set_framebuffer_state()
Brian Paul
2016-08-26
1
-12
/
+4
*
svga: add some comments in the svga_surface struct
Brian Paul
2016-08-26
1
-0
/
+16
*
svga: use new svga_check_sampler_framebuffer_resource_collision()
Brian Paul
2016-08-26
1
-18
/
+3
*
svga: add new svga_check_sampler_framebuffer_resource_collision()
Brian Paul
2016-08-26
2
-1
/
+36
*
svga: remove assertions in svga_surface cast wrappers
Brian Paul
2016-08-26
1
-2
/
+0
*
svga: minor code simplification in svga_texture_transfer_unmap()
Brian Paul
2016-08-26
1
-2
/
+1
*
svga: reformat some expressions in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-3
/
+3
*
svga: remove duplicated variable in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-1
/
+0
*
svga: move some assignments in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-4
/
+4
*
svga: minor simplifications in svga_texture_transfer_map()
Brian Paul
2016-08-26
1
-9
/
+9
*
svga: minor reformatting of svga_texture() cast wrapper
Brian Paul
2016-08-26
1
-1
/
+2
*
svga: rewrite svga_buffer() cast wrapper
Brian Paul
2016-08-26
1
-6
/
+4
*
svga: remove local variable in create_backed_surface_view()
Brian Paul
2016-08-26
1
-7
/
+4
*
docs: Add GL_KHR_blend_equation_advanced to relnotes.
Kenneth Graunke
2016-08-26
1
-0
/
+1
*
r600: increase performance for DRI PRIME offloading if 2nd GPU is Evergreen+
Mario Kleiner
2016-08-26
1
-0
/
+19
*
docs: Update stencil texturing & ES 3.1 status for i965 Haswell
Jordan Justen
2016-08-26
2
-3
/
+6
*
i965: Enable OpenGLES 3.1 for Haswell
Jordan Justen
2016-08-26
1
-0
/
+5
*
i965: Enable ARB_texture_stencil8 for Haswell
Jordan Justen
2016-08-26
1
-1
/
+1
*
i965: Enable ARB_stencil_texturing for Haswell
Jordan Justen
2016-08-26
1
-1
/
+4
*
i965/gen7: Use R8_UINT stencil copy when sampling the stencil texture
Jordan Justen
2016-08-26
1
-2
/
+10
*
i965/gen7: Copy stencil when sampling the stencil texture
Jordan Justen
2016-08-26
1
-0
/
+5
*
i965: Add function to copy a stencil miptree to an R8_UINT miptree
Jordan Justen
2016-08-26
2
-1
/
+60
*
i965: Track that the stencil data was updated when using Tex*Image
Jordan Justen
2016-08-26
2
-2
/
+8
*
i965: Track that the stencil data was updated when rendering
Jordan Justen
2016-08-26
1
-0
/
+1
*
i965: Track that the stencil data was updated when clearing
Jordan Justen
2016-08-26
1
-0
/
+8
*
i965/gen7: Add R8_UINT stencil miptree copy for sampling
Jordan Justen
2016-08-26
2
-0
/
+14
*
i965: Fix assert with multisampling and cubemaps
Jordan Justen
2016-08-26
1
-2
/
+4
*
i965/hsw: Adjust uploading default color for stencil surfaces
Jordan Justen
2016-08-26
1
-2
/
+15
*
i965/hsw: Don't advertise more than 64 threads for compute shaders
Jordan Justen
2016-08-26
1
-14
/
+25
*
main: Add MESA_VERBOSE=api support for glClearStencil
Jordan Justen
2016-08-26
1
-0
/
+3
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