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*
nv50,nvc0: fix 3d engine blit for nvc0
Christoph Bumiller
2012-09-30
2
-4
/
+9
*
nv50,nvc0: implement blit
Christoph Bumiller
2012-09-30
16
-715
/
+1398
*
gallium: remove resource_resolve
Marek Olšák
2012-09-30
12
-207
/
+12
*
st/mesa: implement decompress_with_blit using gallium blit
Marek Olšák
2012-09-30
3
-83
/
+28
*
st/mesa: implement BlitFramebuffer using gallium blit
Marek Olšák
2012-09-30
2
-181
/
+149
*
svga: implement blit
Marek Olšák
2012-09-30
4
-0
/
+78
*
softpipe: implement blit
Marek Olšák
2012-09-30
3
-0
/
+69
*
radeonsi: implement blit
Marek Olšák
2012-09-30
1
-0
/
+28
*
r600g: implement blit
Marek Olšák
2012-09-30
5
-23
/
+140
*
r300g: implement blit
Marek Olšák
2012-09-30
1
-0
/
+40
*
nv30: implement blit
Marek Olšák
2012-09-30
6
-0
/
+80
*
nv30: use util_format_is_supported
Marek Olšák
2012-09-30
1
-10
/
+3
*
llvmpipe: implement blit
Marek Olšák
2012-09-30
4
-0
/
+80
*
i915g: implement blit
Marek Olšák
2012-09-30
2
-23
/
+61
*
gallium: implement blit in driver wrappers
Marek Olšák
2012-09-30
6
-6
/
+136
*
gallium: add helpers for dumping pipe_box and pipe_blit_info
Marek Olšák
2012-09-30
2
-0
/
+79
*
gallium/u_blitter: add helper for blitting via resource_copy_region
Marek Olšák
2012-09-30
2
-0
/
+152
*
gallium/u_blitter: add gallium blit implementation
Marek Olšák
2012-09-30
10
-156
/
+258
*
gallium/u_blitter: add ability to disable and restore the render condition
Marek Olšák
2012-09-30
4
-14
/
+53
*
gallium/u_blitter: facilitate co-existence with the Draw module
Marek Olšák
2012-09-30
2
-59
/
+111
*
gallium/u_blitter: check PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+8
*
gallium: add blit into the interface
Marek Olšák
2012-09-30
3
-0
/
+37
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
11
-1
/
+12
*
softpipe: fix set_framebuffer_state with uninitialized surfaces past nr_cbufs-1
Marek Olšák
2012-09-30
1
-3
/
+5
*
scons: Use full path of texture_builtins.py.
Vinson Lee
2012-09-29
1
-1
/
+1
*
mesa: add fall-through comment, just to be clear
Brian Paul
2012-09-29
1
-0
/
+1
*
mesa: remove useless GLenum casts
Brian Paul
2012-09-29
1
-2
/
+2
*
mesa: add const qualifier in check_for_ending() to silence warning
Brian Paul
2012-09-29
1
-1
/
+1
*
i965: Complain about variable index lowering when INTEL_DEBUG=perf.
Kenneth Graunke
2012-09-29
1
-2
/
+8
*
i965: Dump linked shaders on MESA_GLSL=dump.
Kenneth Graunke
2012-09-29
1
-0
/
+9
*
glsl: Rename variable_entry2 back to variable_entry in struct splitting.
Kenneth Graunke
2012-09-29
1
-21
/
+17
*
intel/i965: Disable SampleAlphaToOne if dual source blending enabled
Anuj Phogat
2012-09-29
1
-2
/
+11
*
scons: Disable build of assembly sources on Cygwin.
Vinson Lee
2012-09-28
2
-2
/
+2
*
mesa: allow MESA_GL_VERSION_OVERRIDE to override the API type
Jordan Justen
2012-09-28
4
-23
/
+88
*
i965: brwInitVtbl needs to know the chipset generation
Ian Romanick
2012-09-28
2
-0
/
+6
*
i915: Don't free the intel_context structure when intelCreateContext fails.
Ian Romanick
2012-09-28
1
-3
/
+0
*
i965: Don't free the intel_context structure when intelCreateContext fails.
Ian Romanick
2012-09-28
1
-3
/
+2
*
intel: Don't call intelDestroyContext if there is no context to destroy
Ian Romanick
2012-09-28
1
-1
/
+3
*
dri_util: Use calloc to allocate __DRIcontext
Ian Romanick
2012-09-28
1
-1
/
+1
*
main/version: add "(Core Profile) to version string for core profiles
Jordan Justen
2012-09-28
1
-2
/
+4
*
glx: Fix compile warnings since 99fee476a102be898a1a093c037e06382f90a5b9
Eric Anholt
2012-09-28
1
-1
/
+1
*
mesa/tests: Sanity check the ES2 dispatch table
Ian Romanick
2012-09-28
3
-1
/
+313
*
mesa/main: Make no-op dispatch function public
Ian Romanick
2012-09-28
2
-3
/
+5
*
mesa/tests: Move stub function to a separate file
Ian Romanick
2012-09-28
3
-13
/
+49
*
mesa: Don't set uniform dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
3
-36
/
+39
*
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
4
-22
/
+35
*
mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
1
-53
/
+73
*
mesa: Don't set loopback dispatch pointers for most things in ES2 or core
Ian Romanick
2012-09-28
4
-219
/
+228
*
mesa: Pass GL context to _mesa_create_save_table
Ian Romanick
2012-09-28
3
-3
/
+3
*
mesa: Don't set dispatch pointer for glTexStorage in ES2
Ian Romanick
2012-09-28
1
-4
/
+6
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