| Commit message (Expand) | Author | Age | Files | Lines |
* | nv50: support the InstanceID system value | Christoph Bumiller | 2011-03-05 | 3 | -0/+25 |
* | r600g: simplify instance addr calculation | Christian König | 2011-03-05 | 1 | -47/+4 |
* | nvc0: Update SConscript. | Vinson Lee | 2011-03-04 | 1 | -3/+0 |
* | nv50: Update SConscript. | Vinson Lee | 2011-03-04 | 1 | -4/+0 |
* | r600g: fix fragment shader size calculation | Christian König | 2011-03-05 | 1 | -8/+9 |
* | glsl: Process redeclarations before initializers | Ian Romanick | 2011-03-04 | 1 | -43/+44 |
* | glsl: Refactor AST-to-HIR code handling variable initializers | Ian Romanick | 2011-03-04 | 1 | -108/+125 |
* | glsl: Refactor AST-to-HIR code handling variable redeclarations | Ian Romanick | 2011-03-04 | 1 | -113/+133 |
* | nv50,nvc0: get format desc for TIC entry from sampler view format | Christoph Bumiller | 2011-03-05 | 2 | -2/+2 |
* | nv50,nvc0: share sampler state creation | Christoph Bumiller | 2011-03-05 | 10 | -150/+60 |
* | nv50,nvc0: update the format tables | Christoph Bumiller | 2011-03-05 | 10 | -641/+335 |
* | nvc0: use m2mf for resource_copy_region if formats are equal | Christoph Bumiller | 2011-03-05 | 3 | -4/+75 |
* | nv50,nvc0: fix texture layer issues | Christoph Bumiller | 2011-03-05 | 10 | -65/+89 |
* | i915g: Use tgsi_info from fragment shader instead | Jakob Bornecrantz | 2011-03-05 | 1 | -4/+1 |
* | i915g: use passthough shader for empty fragment programs | Daniel Vetter | 2011-03-04 | 1 | -3/+15 |
* | egl_dri2: Fix incompatible vfunc-pointer warning | Benjamin Franzke | 2011-03-04 | 1 | -1/+1 |
* | egl/wayland: Move wayland-egl into a subdir | Benjamin Franzke | 2011-03-04 | 7 | -65/+87 |
* | i965: Apply a workaround for the Ironlake "vertex flashing". | Eric Anholt | 2011-03-04 | 1 | -1/+8 |
* | r300g: preliminary implementation of clamping controls | Marek Olšák | 2011-03-04 | 4 | -22/+33 |
* | r300g: implement FP16 alpha test | Marek Olšák | 2011-03-04 | 4 | -8/+55 |
* | r300g: implement blending for some of non-RGBA8 formats | Marek Olšák | 2011-03-04 | 2 | -7/+52 |
* | draw: Silence tgsi_emit_sse2 failed messages. | José Fonseca | 2011-03-04 | 1 | -1/+2 |
* | tgsi: Disable SSE2 code generation. | José Fonseca | 2011-03-04 | 1 | -3/+20 |
* | scons: Unbreak mingw cross compilation. | José Fonseca | 2011-03-04 | 1 | -7/+12 |
* | st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supported | Marek Olšák | 2011-03-04 | 1 | -2/+9 |
* | scons: Get glsl2 and glcpp programs building correctly. | José Fonseca | 2011-03-04 | 1 | -20/+21 |
* | glsl/glcpp: Use stdio.h instead of unistd.h. | José Fonseca | 2011-03-04 | 1 | -25/+15 |
* | glsl: Define YY_NO_UNISTD_H on MSVC. | José Fonseca | 2011-03-04 | 2 | -0/+8 |
* | gallium: Define __func__ on MSVC. | José Fonseca | 2011-03-04 | 1 | -0/+12 |
* | Merge remote branch 'origin/nvc0' | Christoph Bumiller | 2011-03-04 | 72 | -8212/+9070 |
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| * | nv50: check grclass instead of chipset for 3D caps | Christoph Bumiller | 2011-03-03 | 2 | -6/+4 |
| * | nv50: increase size of shader code bo | Christoph Bumiller | 2011-03-03 | 4 | -14/+23 |
| * | nouveau: allow pipe driver to define which buffers should start in sysmem | Ben Skeggs | 2011-03-03 | 4 | -7/+6 |
| * | nv50: fix IB index buffer path | Christoph Bumiller | 2011-03-02 | 1 | -8/+12 |
| * | nv50: fix POINT_COORD_REPLACE_MAP method size | Christoph Bumiller | 2011-03-02 | 1 | -2/+2 |
| * | nv50: primitive restart trick for vertex data through FIFO mode | Christoph Bumiller | 2011-03-02 | 1 | -12/+17 |
| * | nv50: fix depth clamp for disabled primitive clipping | Christoph Bumiller | 2011-03-02 | 1 | -2/+12 |
| * | nv50: implement independent blend functions for nva3+ and fix cap | Christoph Bumiller | 2011-03-02 | 3 | -6/+34 |
| * | nv50: fix tile size calculations | Christoph Bumiller | 2011-03-02 | 2 | -2/+2 |
| * | nv50: fix point sprite state validation | Christoph Bumiller | 2011-03-02 | 3 | -14/+38 |
| * | nv50: allow accidentally disabled IB index buffers again | Christoph Bumiller | 2011-03-02 | 1 | -1/+1 |
| * | nv50: apply relocations to shader code | Christoph Bumiller | 2011-03-02 | 1 | -0/+2 |
| * | nv50: fix wrong miptree tile flags taken over from nvc0 | Christoph Bumiller | 2011-03-02 | 1 | -3/+0 |
| * | nouveau: remove nouveau_stateobj.h | Ben Skeggs | 2011-03-01 | 1 | -316/+0 |
| * | nvc0: fix a crash on context destruction | Ben Skeggs | 2011-03-01 | 1 | -2/+6 |
| * | nouveau: ensure vbo_dirty is set when buffer write transfer complete | Ben Skeggs | 2011-03-01 | 26 | -231/+267 |
| * | nouveau: fix leak of nouveau_mman structs | Ben Skeggs | 2011-03-01 | 1 | -0/+2 |
| * | nvc0: port to common fence/mm/buffer code | Ben Skeggs | 2011-03-01 | 21 | -1347/+128 |
| * | nv50: multiply polygon offset units by 2 | Ben Skeggs | 2011-03-01 | 1 | -1/+1 |
| * | nv50: sync textures with render targets ourselves | Ben Skeggs | 2011-03-01 | 7 | -7/+37 |