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*
nvc0: fix queries which use multiple MP counters on Fermi
Samuel Pitoiset
2015-10-16
1
-47
/
+81
*
nvc0: allow to use 8 MP counters on Fermi
Samuel Pitoiset
2015-10-16
2
-19
/
+13
*
nvc0: fix sequence field init for MP counters on Fermi
Samuel Pitoiset
2015-10-16
1
-2
/
+4
*
nvc0: correctly enable the MP counters' multiplexer on Fermi
Samuel Pitoiset
2015-10-16
1
-4
/
+1
*
nvc0: rip off the kepler MP-enabling logic from the Fermi codepath
Samuel Pitoiset
2015-10-16
1
-7
/
+1
*
nvc0: split out begin_query() hook used by MP counters
Samuel Pitoiset
2015-10-16
1
-24
/
+84
*
nvc0: remove useless call to query_get_cfg() in nvc0_hw_sm_query_end()
Samuel Pitoiset
2015-10-16
1
-3
/
+1
*
svga: only count hardware buffer mappings for HUD
Brian Paul
2015-10-16
2
-1
/
+3
*
svga: add new GALLIUM_HUD queries
Neha Bhende
2015-10-16
16
-38
/
+196
*
svga: use new svga_new_shader_variant() function
Brian Paul
2015-10-16
4
-2
/
+12
*
svga: pass context to svga_tgsi_vgpu9_translate()
Brian Paul
2015-10-16
4
-4
/
+8
*
svga: remove svga_tgsi_vgpu9_translate() call in GS path
Brian Paul
2015-10-16
1
-7
/
+3
*
glsl: silence warning about unhandled ast_unsized_array_dim case in switch
Brian Paul
2015-10-16
1
-0
/
+3
*
st/mesa: fix incorrect pointer type arguments in st_new_program()
Brian Paul
2015-10-16
1
-5
/
+5
*
Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"
Brian Paul
2015-10-16
1
-0
/
+1
*
glsl: fix check SSBOs support for builtin functions
Samuel Iglesias Gonsalvez
2015-10-16
1
-1
/
+1
*
mesa: Set api prefix to version string when overriding version
Tapani Pälli
2015-10-16
1
-1
/
+18
*
nir: Get the number of SSBOs and UBOs right
Iago Toral Quiroga
2015-10-16
1
-2
/
+2
*
i965/vec4: Use the right number of UBOs
Iago Toral Quiroga
2015-10-16
1
-1
/
+1
*
i965/fs: use the right number of UBOs
Iago Toral Quiroga
2015-10-16
1
-1
/
+1
*
freedreno: add debug option to dirty state after draw
Rob Clark
2015-10-15
3
-2
/
+7
*
freedreno/a3xx: cache-flush is needed after MEM_WRITE
Rob Clark
2015-10-15
3
-5
/
+14
*
gallium/util: fix debug_get_flags_option on 32-bit harder
Rob Clark
2015-10-15
1
-3
/
+3
*
nv30: include the header of ffs prototype
Chih-Wei Huang
2015-10-15
1
-0
/
+1
*
nv50/ir: use C++11 standard std::unordered_map if possible
Chih-Wei Huang
2015-10-15
1
-3
/
+17
*
nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
2015-10-15
1
-3
/
+2
*
nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
2015-10-15
1
-1
/
+1
*
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
2015-10-15
4
-46
/
+99
*
nir/prog: Use nir_foreach_variable
Jason Ekstrand
2015-10-15
1
-1
/
+1
*
mesa: wrap a ridiculously long line in es1_conversion.c
Brian Paul
2015-10-15
1
-1
/
+19
*
mesa: add num_buffers() helper in blend.c
Brian Paul
2015-10-15
1
-15
/
+22
*
mesa: optimize _UsesDualSrc blend flag setting
Brian Paul
2015-10-15
1
-1
/
+6
*
mesa: fix incorrect error string in _mesa_BlendEquationiARB()
Brian Paul
2015-10-15
1
-1
/
+1
*
mesa: move validate_blend_factors() call after no-change check
Brian Paul
2015-10-15
1
-6
/
+6
*
mesa: optimize no-change check in _mesa_BlendEquationSeparate()
Brian Paul
2015-10-15
1
-15
/
+26
*
mesa: optimize no-change check in _mesa_BlendEquation()
Brian Paul
2015-10-15
1
-12
/
+23
*
mesa: optimize no-change check in _mesa_BlendFuncSeparate()
Brian Paul
2015-10-15
1
-15
/
+28
*
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()
Brian Paul
2015-10-15
1
-1
/
+5
*
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
2015-10-15
1
-1
/
+0
*
mesa: android: Fix the incorrect path of sse_minmax.c
Chih-Wei Huang
2015-10-15
1
-1
/
+1
*
i965: android: add the i965_compile_FILES sources to the driver
Mauro Rossi
2015-10-15
1
-0
/
+1
*
program: convert _mesa_init_gl_program() to take struct gl_program *
Emil Velikov
2015-10-15
10
-67
/
+68
*
nir: include nir_instr_set.h in the tarball
Emil Velikov
2015-10-15
1
-0
/
+1
*
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
Timothy Arceri
2015-10-15
3
-18
/
+20
*
glsl: allow for AoA in calculating offset to ubo start region
Timothy Arceri
2015-10-15
1
-2
/
+1
*
glsl: build ubo name and indexing offset for AoA
Timothy Arceri
2015-10-15
1
-30
/
+86
*
glsl: link uniform block arrays of arrays
Timothy Arceri
2015-10-15
3
-112
/
+229
*
glsl: Add AoA support when checking for non-const index
Timothy Arceri
2015-10-15
1
-1
/
+1
*
glsl: Add support for lowering interface block arrays of arrays
Timothy Arceri
2015-10-15
1
-14
/
+38
*
glsl: add AoA support for an inteface with unsized array members
Timothy Arceri
2015-10-15
1
-4
/
+12
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