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*
nvc0/ir: add hazard for 2nd dim of vfetch/load indirect argument
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
nvc0/ir: patch vertex count is stored in the upper bits
Ilia Mirkin
2015-07-23
1
-0
/
+4
*
nvc0/ir: add support for reading outputs in tess control shaders
Ilia Mirkin
2015-07-23
2
-2
/
+18
*
nvc0/ir: set perPatch flag on load/stores to per-patch varyings
Ilia Mirkin
2015-07-23
1
-2
/
+6
*
nvc0/ir: populate info structure based on new tess properties
Ilia Mirkin
2015-07-23
1
-0
/
+18
*
nvc0/ir: mark varyings as per-patch based on semantic name
Ilia Mirkin
2015-07-23
2
-4
/
+16
*
nvc0: TESSCOORD comes in as a sysval, not an input
Ilia Mirkin
2015-07-23
2
-11
/
+10
*
nvc0: add handling for set_tess_state callback
Ilia Mirkin
2015-07-23
3
-0
/
+34
*
nvc0: add support for setting patch vertices at draw time
Ilia Mirkin
2015-07-23
4
-3
/
+8
*
nvc0: support MAX_SHADER_PATCH_VARYINGS
Ilia Mirkin
2015-07-23
1
-1
/
+2
*
nvc0: preliminary tess support
Ilia Mirkin
2015-07-23
10
-54
/
+86
*
docs/GL3.txt: update ARB_shader_subroutine status.
Dave Airlie
2015-07-23
2
-1
/
+2
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: add subroutine bits (v1.1)
Dave Airlie
2015-07-23
1
-1
/
+1
*
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2015-07-23
2
-3
/
+451
*
program: add subroutine uniform support (v1.1)
Dave Airlie
2015-07-23
1
-0
/
+3
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
2
-22
/
+179
*
glsl: add uniform and program resource support (v2)
Dave Airlie
2015-07-23
3
-7
/
+286
*
mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)
Dave Airlie
2015-07-23
1
-0
/
+28
*
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
2015-07-23
4
-0
/
+113
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
9
-116
/
+326
*
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
2015-07-23
1
-1
/
+20
*
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
2015-07-23
4
-1
/
+26
*
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
2015-07-23
1
-0
/
+9
*
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
2015-07-23
1
-0
/
+101
*
glsl: don't eliminate subroutine types.
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
13
-0
/
+111
*
glsl: Make `subroutine` a reserved keyword
Chris Forbes
2015-07-23
1
-1
/
+1
*
dispatch_sanity: add shader subroutine to fix make check
Dave Airlie
2015-07-23
2
-8
/
+21
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
4
-0
/
+7
*
mesa: Add glGet support for ARB_shader_subroutine implementation limits
Chris Forbes
2015-07-23
4
-0
/
+20
*
mesa: Add extension tracking for arb_shader_subroutine (v2)
Chris Forbes
2015-07-23
3
-1
/
+3
*
glapi: Add ARB_shader_subroutine functions and enums (v2)
Chris Forbes
2015-07-23
3
-1
/
+88
*
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2015-07-23
2
-0
/
+95
*
dispatch_sanity.cpp: remove commented out tess entries
Dave Airlie
2015-07-23
1
-2
/
+0
*
glsl/tests: fix varying_test since tess changes.
Dave Airlie
2015-07-23
1
-1
/
+1
*
i965: fix warning since tess merge.
Dave Airlie
2015-07-23
1
-0
/
+2
*
radeonsi: enable tessellation, update GL3.txt & release notes
Marek Olšák
2015-07-23
3
-4
/
+13
*
radeonsi: add scratch buffer support for tessellation shaders
Marek Olšák
2015-07-23
1
-8
/
+28
*
radeonsi: update invariant registers for tessellation
Marek Olšák
2015-07-23
1
-2
/
+6
*
radeonsi: add assertions into draw_vbo and check tessellation
Marek Olšák
2015-07-23
1
-1
/
+7
*
radeonsi: set the rasterization primitive type for tessellation
Marek Olšák
2015-07-23
1
-0
/
+3
*
radeonsi: set VGT_LS_HS_CONFIG for tessellation
Marek Olšák
2015-07-23
3
-4
/
+28
*
radeonsi: update IA_MULTI_VGT_PARAM for tessellation
Marek Olšák
2015-07-23
1
-3
/
+51
*
radeonsi: add derived tessellation state
Marek Olšák
2015-07-23
4
-3
/
+146
*
radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
2015-07-23
4
-1
/
+68
*
radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
2015-07-23
4
-0
/
+42
*
radeonsi: add tessellation shader states
Marek Olšák
2015-07-23
3
-13
/
+203
*
radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
2015-07-23
1
-2
/
+8
*
radeonsi: add shader code generation for tessellation
Marek Olšák
2015-07-23
5
-29
/
+851
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