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* trace: Fix transfer size computation.José Fonseca2009-12-261-1/+1
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* scons: Put the configuration info in the build directory too.José Fonseca2009-12-261-0/+2
| | | | | It fixes cached configuration results from one platform being erroneously used in other platforms.
* svga: Allow to dump an individual command.José Fonseca2009-12-263-340/+363
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* r300g: fixup for GS additionsDave Airlie2009-12-261-2/+4
| | | | draw_set_mapped_constant_buffer changed API
* gallium: remove TGSI_SEMANTIC_VERTICESZack Rusin2009-12-254-12/+8
| | | | | | it's a leftover from an early version of geometry shading support. geometry shaders now encode the primitive size in the PROPERTY token and don't need special input with their size.
* draw: disable some debugging output coming from the geometry shadersZack Rusin2009-12-251-5/+5
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* gallium: geometry shader can be always enabled and we don't need a cap for thatZack Rusin2009-12-252-3/+0
| | | | | using the draw module allows us to enable geometry shading even on hardware that doesn't support it.
* util: put vertices_per_primitive function in its proper locationZack Rusin2009-12-254-37/+37
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* draw/tgsi: fix geometry shader input/output swizzlingZack Rusin2009-12-252-1/+10
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* tgsi: dump the indices correctly when dealing with 2d arraysZack Rusin2009-12-251-20/+50
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* tgsi: fix property parsing/buildingZack Rusin2009-12-252-5/+7
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* python: fix python state tracker after some latest changesZack Rusin2009-12-252-4/+5
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* softpipe: make it possible to dump geometry shader from the softpipeZack Rusin2009-12-253-0/+6
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* tgsi: add missing support for two dimensional arrays in various placesZack Rusin2009-12-253-176/+465
| | | | | in particular asm text parsing and sanity checking were missing code to handle multi-dimensional arrays/geometry shaders
* python/gs: fix the exampleZack Rusin2009-12-251-4/+4
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* gallium: add an inline that returns number of vertices per primitiveZack Rusin2009-12-251-0/+32
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* softpipe/gs: don't crash with null shaderZack Rusin2009-12-251-1/+2
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* gs: fix drivers so they work with geometry shadersZack Rusin2009-12-253-7/+7
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* tgsi: make the tgsi assembly parser report line/column on errorZack Rusin2009-12-251-1/+14
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* gallium: add geometry shader support to galliumZack Rusin2009-12-2554-137/+1159
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* mklib: put usage info into usage() functionBrian Paul2009-12-241-27/+33
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* mklib: expand .a into .o files on FreeBSD, put common code into subroutinesBrian Paul2009-12-241-25/+64
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* i965g: get trivial/tri working again after edgeflag changesKeith Whitwell2009-12-244-34/+33
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* i965g: strict aliasing changesKeith Whitwell2009-12-241-4/+4
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* gallium/util: quieten compilerKeith Whitwell2009-12-241-1/+1
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* i965g: calculate depth min/maxKeith Whitwell2009-12-241-2/+9
| | | | Previously hard-wired to 0..1
* nv50: support TGSI_OPCODE_CONTChristoph Bumiller2009-12-242-1/+6
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* nv50: make edgeflags workChristoph Bumiller2009-12-244-4/+64
| | | | | | | | | | | | | It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment.
* llvmpipe: Install unit tests on build/xxx/binJosé Fonseca2009-12-232-13/+18
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* util: Define common dynamic library extensions.José Fonseca2009-12-231-0/+12
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* glsl/pp: move static functions out of header fileKeith Whitwell2009-12-234-139/+215
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* glsl/pp: quieten compiler about missing case statementsKeith Whitwell2009-12-231-0/+3
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* i965g: Rename {pf->util_format}_is_depth_or_stencil()Tomas Carnecky2009-12-231-1/+1
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* rbug: rename pf_is_compressed to util_format_is_compressedRoland Scheidegger2009-12-232-2/+4
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* [i965] Rename {pf -> util}_format_is_depth_or_stencil()Tomas Carnecky2009-12-231-1/+2
| | | | | | The function was moved and renamed in 0bed834b. Signed-off-by: Tomas Carnecky <[email protected]>
* progs/tests: Fix build.Vinson Lee2009-12-221-1/+0
| | | | (cherry picked from commit 1bf2d78b11ac9ac71f4be285963db1af9f09fe73)
* intel: Replace some gen3 IS_* checks with context structure usage.Eric Anholt2009-12-226-9/+13
| | | | Shaves 400 bytes or so from i915_dri.so.
* intel: Replace IS_965 checks with context structure usage.Eric Anholt2009-12-228-16/+18
| | | | Saves another 600 bytes or so of code.
* intel: Replace IS_G4X() across the driver with context structure usage.Eric Anholt2009-12-2216-59/+79
| | | | Saves ~2KB of code.
* intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.Eric Anholt2009-12-2224-62/+108
| | | | Saves ~480 bytes of code.
* mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);Eric Anholt2009-12-221-3/+5
| | | | Fixes piglit ati-fs-bad-delete. Caught by clang.
* mesa: remove unnecessary store.Eric Anholt2009-12-221-3/+0
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* mesa: Remove an unnecessary store reported by clang.Eric Anholt2009-12-221-2/+0
| | | | | This was a workaround for a compiler warning that was showing a real error. The real error was later fixed.
* intel: Fix leakage of active texture state in glBitmap fp metaops.Eric Anholt2009-12-221-0/+1
| | | | Noticed by clang.
* i915: Fix use of uninitialized variable in OPCODE_NOISE stub.Eric Anholt2009-12-221-1/+1
| | | | | | We don't actually care which register is used since we're just swizzling (0,0,0,0), but it should be a valid variable number. Detected by clang.
* mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.Eric Anholt2009-12-224-12/+7
| | | | | The same code is generated, and readers and static analyzers are happier.
* intel: Remove unused stored values reported by clang.Eric Anholt2009-12-225-18/+3
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* mesa: Remove _mesa_exit wrapper for exit().Eric Anholt2009-12-2213-26/+12
| | | | | It does nothing else while being less useful than exit() because it lacks attributes that real exit() has.
* mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.Brian Paul2009-12-223-9/+27
| | | | This is a little more logical. Suggested in bug report 25654.
* mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instructionBrian Paul2009-12-222-6/+20
| | | | To be more consistant.