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* i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao2009-07-306-20/+53
| | | | In addition, it guarantees ff_sync message is issued
* r600: fix mipmapsAlex Deucher2009-07-302-1/+6
| | | | redbook mipmap works
* i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt2009-07-296-54/+115
| | | | Passes tests/stencil_twoside and glean/stencil2.
* i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt2009-07-291-0/+1
| | | | It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
* gallium: fix SSE shadow texture instructionsBrian Paul2009-07-292-9/+3
| | | | | | | | | | | | | | | When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
* r600: remove extraneous semicolonAlex Deucher2009-07-291-1/+1
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* r600: fix texture pitch alignmentAlex Deucher2009-07-294-6/+21
| | | | fixes texwrap
* r600: minor fixesAlex Deucher2009-07-293-2/+16
| | | | | | - set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
* r300: Cleanup r300_fragment_program_codeNicolai Hähnle2009-07-294-115/+145
| | | | | | Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <[email protected]>
* r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle2009-07-293-5/+6
| | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* swrast: enable ARB_vertex_array_object.Eric Anholt2009-07-291-0/+2
| | | | It was getting enabled anyway but without the entrypoints installed. Whoops.
* r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan2009-07-291-0/+13
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* R6xx/r7xx: VS export fog color as parameterCooper Yuan2009-07-292-0/+22
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* nv50: support non-blocking query_result()Ben Skeggs2009-07-291-5/+5
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* nouveau: map_range returning -EBUSY isn't necessarily an errorBen Skeggs2009-07-291-3/+6
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* nv50: correct zeta formatsChristoph Bumiller2009-07-293-9/+20
| | | | | | What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
* nv50: use new 2D surface format namesChristoph Bumiller2009-07-291-4/+4
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* nv50: support more vtxelt formatsChristoph Bumiller2009-07-291-24/+56
| | | | | NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
* nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller2009-07-291-1/+1
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* nv50: TIC/TSC fixes and additionsChristoph Bumiller2009-07-293-34/+60
| | | | | Red and blue were interchanged in TIC. Add border color and some formats.
* nv50: fix sx/dx typo in transfer_rect_m2mfChristoph Bumiller2009-07-291-2/+2
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* nv50: fix viewport transformChristoph Bumiller2009-07-291-11/+20
| | | | | | | The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly.
* nv50: use correct scissor regChristoph Bumiller2009-07-292-7/+20
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* r600: fix tex clamp modesAlex Deucher2009-07-281-4/+4
| | | | This makes texwrap look better.
* r600: implement texture border colorAlex Deucher2009-07-283-8/+20
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* r600: fix flat shadingAlex Deucher2009-07-284-81/+60
| | | | | | | | Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier.
* r600: don't call r700UpdateShaders twice for each renderAlex Deucher2009-07-281-4/+0
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* r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher2009-07-282-20/+19
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* r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735Alex Deucher2009-07-281-2/+2
| | | | | This breaks textures. We need to only set this bit for attributes that that need flat shading.
* Merge branch 'mesa_7_5_branch'Brian Paul2009-07-2813-26/+148
|\ | | | | | | | | | | | | | | | | Conflicts: Makefile configs/default docs/relnotes.html src/mesa/main/version.h
| * progs/trivial: add missing files to Makefile, .gitignoreVinson Lee2009-07-282-0/+23
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| * intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul2009-07-271-1/+1
| | | | | | | | (cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447)
| * intel: Clean up leak of driver context structure on context destroy.Brian Paul2009-07-271-0/+3
| | | | | | | | (cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c)
| * st/mesa: silence warningBrian Paul2009-07-271-1/+2
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| * mesa: separate some finite/pragma Watcom stuffBrian Paul2009-07-271-3/+5
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| * softpipe: include sp_winsys.h to silence function prototype warningBrian Paul2009-07-271-0/+1
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| * intel: Use _mesa_warning() to report GEM warningsBrian Paul2009-07-271-3/+3
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| * windows: updated VC8 project filesKarl Schultz2009-07-273-17/+40
| | | | | | | | See bug 22882.
| * docs: 7.5 tarball md5sumsBrian Paul2009-07-271-1/+9
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| * util: fix typo.José Fonseca2009-07-261-1/+1
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| * mesa: include glew headers in MesaDemos tarballsBrian Paul2009-07-231-0/+3
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| * docs: initial release notes for 7.5.1Brian Paul2009-07-222-0/+55
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| * mesa: bump version to 7.5.1Brian Paul2009-07-223-6/+6
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| * mesa: include GLEW sources in MesaDemos tarballBrian Paul2009-07-221-0/+7
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| * intel: Fall back on glBitmap with fog enabled.Eric Anholt2009-07-201-0/+6
| | | | | | | | | | | | | | | | We would have to build the program with the appropriate fog mode, and also supply the fog coordinate if appropriate. Bug #19413. (cherry picked from commit 8ae02a3919bf31bd33f86208472e100eedb58497)
| * i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.Eric Anholt2009-07-201-1/+2
| | | | | | | | | | | | | | Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo. Bug #18844, 22077. (cherry picked from commit 81d555068408d4343d7627c8bedda5675f09bd21)
* | gallium: minor code/comments clean-upBrian Paul2009-07-282-11/+13
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* | egl: Comment out unused tables in_eglFillInConfigsChia-I Wu2009-07-281-0/+2
| | | | | | | | | | | | This silences a compiler warning. Signed-off-by: Chia-I Wu <[email protected]>
* | R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accperspCooper Yuan2009-07-281-0/+2
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* | r600: fix _REV texture format component swizzlesAlex Deucher2009-07-271-30/+30
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