Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i965: Postpone ff_sync message in CLIP kernel on IGDNG | Xiang, Haihao | 2009-07-30 | 6 | -20/+53 |
| | | | | In addition, it guarantees ff_sync message is issued | ||||
* | r600: fix mipmaps | Alex Deucher | 2009-07-30 | 2 | -1/+6 |
| | | | | redbook mipmap works | ||||
* | i915: Add support for EXT_stencil_two_side and ATI_separate_stencil. | Eric Anholt | 2009-07-29 | 6 | -54/+115 |
| | | | | Passes tests/stencil_twoside and glean/stencil2. | ||||
* | i915: Add ARB_point_sprite since we already expose NV_point_sprite. | Eric Anholt | 2009-07-29 | 1 | -0/+1 |
| | | | | It's all fallbacks anyway due to the DD_POINT_ATTEN fallback. | ||||
* | gallium: fix SSE shadow texture instructions | Brian Paul | 2009-07-29 | 2 | -9/+3 |
| | | | | | | | | | | | | | | | When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe. | ||||
* | r600: remove extraneous semicolon | Alex Deucher | 2009-07-29 | 1 | -1/+1 |
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* | r600: fix texture pitch alignment | Alex Deucher | 2009-07-29 | 4 | -6/+21 |
| | | | | fixes texwrap | ||||
* | r600: minor fixes | Alex Deucher | 2009-07-29 | 3 | -2/+16 |
| | | | | | | - set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state | ||||
* | r300: Cleanup r300_fragment_program_code | Nicolai Hähnle | 2009-07-29 | 4 | -115/+145 |
| | | | | | | Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <[email protected]> | ||||
* | r300/compiler: Adapt AllocateHwInputs interface to common usage pattern | Nicolai Hähnle | 2009-07-29 | 3 | -5/+6 |
| | | | | Signed-off-by: Nicolai Hähnle <[email protected]> | ||||
* | swrast: enable ARB_vertex_array_object. | Eric Anholt | 2009-07-29 | 1 | -0/+2 |
| | | | | It was getting enabled anyway but without the entrypoints installed. Whoops. | ||||
* | r600: emit fog color in PS input map, fix fog related applications | Cooper Yuan | 2009-07-29 | 1 | -0/+13 |
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* | R6xx/r7xx: VS export fog color as parameter | Cooper Yuan | 2009-07-29 | 2 | -0/+22 |
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* | nv50: support non-blocking query_result() | Ben Skeggs | 2009-07-29 | 1 | -5/+5 |
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* | nouveau: map_range returning -EBUSY isn't necessarily an error | Ben Skeggs | 2009-07-29 | 1 | -3/+6 |
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* | nv50: correct zeta formats | Christoph Bumiller | 2009-07-29 | 3 | -9/+20 |
| | | | | | | What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags. | ||||
* | nv50: use new 2D surface format names | Christoph Bumiller | 2009-07-29 | 1 | -4/+4 |
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* | nv50: support more vtxelt formats | Christoph Bumiller | 2009-07-29 | 1 | -24/+56 |
| | | | | | NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not | ||||
* | nv50: should use uint32_t ptr in draw_elements_inline_u32 | Christoph Bumiller | 2009-07-29 | 1 | -1/+1 |
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* | nv50: TIC/TSC fixes and additions | Christoph Bumiller | 2009-07-29 | 3 | -34/+60 |
| | | | | | Red and blue were interchanged in TIC. Add border color and some formats. | ||||
* | nv50: fix sx/dx typo in transfer_rect_m2mf | Christoph Bumiller | 2009-07-29 | 1 | -2/+2 |
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* | nv50: fix viewport transform | Christoph Bumiller | 2009-07-29 | 1 | -11/+20 |
| | | | | | | | The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly. | ||||
* | nv50: use correct scissor reg | Christoph Bumiller | 2009-07-29 | 2 | -7/+20 |
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* | r600: fix tex clamp modes | Alex Deucher | 2009-07-28 | 1 | -4/+4 |
| | | | | This makes texwrap look better. | ||||
* | r600: implement texture border color | Alex Deucher | 2009-07-28 | 3 | -8/+20 |
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* | r600: fix flat shading | Alex Deucher | 2009-07-28 | 4 | -81/+60 |
| | | | | | | | | Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier. | ||||
* | r600: don't call r700UpdateShaders twice for each render | Alex Deucher | 2009-07-28 | 1 | -4/+0 |
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* | r600: move r700TranslateFragmentShader into r700UpdateShaders | Alex Deucher | 2009-07-28 | 2 | -20/+19 |
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* | r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735 | Alex Deucher | 2009-07-28 | 1 | -2/+2 |
| | | | | | This breaks textures. We need to only set this bit for attributes that that need flat shading. | ||||
* | Merge branch 'mesa_7_5_branch' | Brian Paul | 2009-07-28 | 13 | -26/+148 |
|\ | | | | | | | | | | | | | | | | | Conflicts: Makefile configs/default docs/relnotes.html src/mesa/main/version.h | ||||
| * | progs/trivial: add missing files to Makefile, .gitignore | Vinson Lee | 2009-07-28 | 2 | -0/+23 |
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| * | intel: Fix leak of DRI option info due to using the wrong free routine. | Brian Paul | 2009-07-27 | 1 | -1/+1 |
| | | | | | | | | (cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447) | ||||
| * | intel: Clean up leak of driver context structure on context destroy. | Brian Paul | 2009-07-27 | 1 | -0/+3 |
| | | | | | | | | (cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c) | ||||
| * | st/mesa: silence warning | Brian Paul | 2009-07-27 | 1 | -1/+2 |
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| * | mesa: separate some finite/pragma Watcom stuff | Brian Paul | 2009-07-27 | 1 | -3/+5 |
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| * | softpipe: include sp_winsys.h to silence function prototype warning | Brian Paul | 2009-07-27 | 1 | -0/+1 |
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| * | intel: Use _mesa_warning() to report GEM warnings | Brian Paul | 2009-07-27 | 1 | -3/+3 |
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| * | windows: updated VC8 project files | Karl Schultz | 2009-07-27 | 3 | -17/+40 |
| | | | | | | | | See bug 22882. | ||||
| * | docs: 7.5 tarball md5sums | Brian Paul | 2009-07-27 | 1 | -1/+9 |
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| * | util: fix typo. | José Fonseca | 2009-07-26 | 1 | -1/+1 |
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| * | mesa: include glew headers in MesaDemos tarballs | Brian Paul | 2009-07-23 | 1 | -0/+3 |
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| * | docs: initial release notes for 7.5.1 | Brian Paul | 2009-07-22 | 2 | -0/+55 |
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| * | mesa: bump version to 7.5.1 | Brian Paul | 2009-07-22 | 3 | -6/+6 |
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| * | mesa: include GLEW sources in MesaDemos tarball | Brian Paul | 2009-07-22 | 1 | -0/+7 |
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| * | intel: Fall back on glBitmap with fog enabled. | Eric Anholt | 2009-07-20 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | We would have to build the program with the appropriate fog mode, and also supply the fog coordinate if appropriate. Bug #19413. (cherry picked from commit 8ae02a3919bf31bd33f86208472e100eedb58497) | ||||
| * | i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled. | Eric Anholt | 2009-07-20 | 1 | -1/+2 |
| | | | | | | | | | | | | | | Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo. Bug #18844, 22077. (cherry picked from commit 81d555068408d4343d7627c8bedda5675f09bd21) | ||||
* | | gallium: minor code/comments clean-up | Brian Paul | 2009-07-28 | 2 | -11/+13 |
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* | | egl: Comment out unused tables in_eglFillInConfigs | Chia-I Wu | 2009-07-28 | 1 | -0/+2 |
| | | | | | | | | | | | | This silences a compiler warning. Signed-off-by: Chia-I Wu <[email protected]> | ||||
* | | R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accpersp | Cooper Yuan | 2009-07-28 | 1 | -0/+2 |
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* | | r600: fix _REV texture format component swizzles | Alex Deucher | 2009-07-27 | 1 | -30/+30 |
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