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* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
* small aesthetic correctionDaniel Borca2004-11-011-1/+2
* updated "clean" target in makefilesDaniel Borca2004-11-012-0/+2
* protected against old djgpp distrosDaniel Borca2004-11-011-1/+3
* fixed compilation errorDaniel Borca2004-11-011-1/+2
* fix convolution regression from revision 1.48 to 1.49Brian Paul2004-11-011-3/+2
* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
* remove PBO work from to-do listBrian Paul2004-10-311-2/+1
* finished up PBO supportBrian Paul2004-10-311-1/+3
* indentation fixBrian Paul2004-10-311-4/+4
* Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul2004-10-314-89/+49
* PBO support for gl[Get]PixelMap functionsBrian Paul2004-10-311-82/+371
* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-312-9/+78
* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-312-53/+223
* updated for PBOsBrian Paul2004-10-311-4/+57
* glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul2004-10-312-9/+91
* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
* glGetTexImage() now works with PBOs.Brian Paul2004-10-311-7/+32
* Map/Unmap PBO as needed so that the texstore routines can work withBrian Paul2004-10-311-48/+95
* Removed _swrast_validate_pbo_access().Brian Paul2004-10-313-35/+52
* Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul2004-10-313-22/+83
* unbind GL_PIXEL_UNPACK_BUFFER_EXT before calling glBitmap!Brian Paul2004-10-311-0/+2
* use _mesa_unmap_buffer by defaultBrian Paul2004-10-311-2/+2
* Remove redundant error checking.Brian Paul2004-10-312-23/+52
* remove debug codeBrian Paul2004-10-291-2/+2
* Updated getprocaddress test to use gl_API.xml instead of old APIspec file.Brian Paul2004-10-292-69/+68
* slang syntax conforming spec rev. 1.10.59Michal Krol2004-10-292-0/+2253
* make sure we don't generate random alphaDaniel Borca2004-10-291-3/+12
* decoder "width" parameter represents "stride-in-pixels"Daniel Borca2004-10-291-3/+3
* VertexAttrib3svNV was incorrectBrian Paul2004-10-291-3/+3
* libGL needs libXxf86vm.a.Adam Jackson2004-10-292-2/+2
* obsoleteBrian Paul2004-10-288-9895/+0
* minor clean-ups, found with pycheckerBrian Paul2004-10-281-2/+1
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-284-4/+5
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-287-242/+242
* Add FreeBSD DRI build targets. Doesn't build at the moment, due to the sameEric Anholt2004-10-283-0/+53
* Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt2004-10-281-1/+1
* updated PLIB URLBrian Paul2004-10-271-1/+1
* Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do notAdam Jackson2004-10-271-6/+26
* remove unused entriesMichal Krol2004-10-271-7/+0
* fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+50
* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-272-1/+24
* add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol2004-10-271-0/+3
* by karoshi - ARB_shader_objects implementationMichal Krol2004-10-271-0/+258
* by karoshi - header file for ARB_shader_objects implementationMichal Krol2004-10-271-0/+178
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+42
* add support for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-272-208/+544
* assign api offsets for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-43/+43
* regenerate with correct scriptMichal Krol2004-10-271-961/+1859