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* gallium-r300: Make it build.Corbin Simpson2009-02-015-21/+98
| | | | | | Still todo: - Sort out winsys. - Less suckage.
* gallium-r300: Look less like i915.Corbin Simpson2009-02-012-4/+12
| | | | | | | Todo: - Figure out how much code goes in winsys. - Make it build. - Make it suck less.
* gallium-r300: Add some headers.Corbin Simpson2009-02-013-1/+89
| | | | Oh yeah, we're cookin' now!
* gallium-r300: Initial commit.Corbin Simpson2009-02-014-0/+172
| | | | Or should it be r300-gallium? Meh, whatever.
* amd: initial winsysJerome Glisse2009-02-019-0/+1130
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* gallium autoconf/automakeJerome Glisse2009-02-012-5/+19
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* Merge branch 'gallium-0.2' of ↵Stephane Marchesin2009-02-02115-501/+550
|\ | | | | | | git+ssh://[email protected]/git/mesa/mesa into gallium-0.2
| * Merge branch 'gallium-winsys-private' into gallium-0.2Zack Rusin2009-02-01101-411/+424
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| | * util: List new file in sconscript.José Fonseca2009-02-011-0/+1
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| | * pipebuffer: Drop (most of) pipe winsys stuff.José Fonseca2009-02-016-275/+1
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| | * gallium: initialize simple screen in driversZack Rusin2009-01-3111-1/+22
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| | * gallium: add a convience wrapper for simple screensZack Rusin2009-01-304-2/+192
| | | | | | | | | | | | forwards screen calls to the winsys
| | * stw: Remove pipe_winsys references.José Fonseca2009-01-302-2/+1
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| | * gallium: Don't ask winsys name -- let pipe screen do that if it wants.José Fonseca2009-01-301-5/+2
| | | | | | | | | | | | Allows to leave screen->winsys NULL.
| | * stw: Don't use the winsys.José Fonseca2009-01-304-19/+15
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| | * gallium: make p_winsys internalZack Rusin2009-01-30113-258/+272
| | | | | | | | | | | | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
| | * Merge branch 'gallium-0.2' into gallium-winsys-privateJosé Fonseca2009-01-301-0/+4
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| | * | gdi: Update for winsys interface changes.José Fonseca2009-01-301-9/+9
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| | * | Merge branch 'gallium-0.2' into gallium-winsys-privateJosé Fonseca2009-01-308-52/+30
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| | * | | gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-2948-205/+274
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
| * | | | progs: Get more samples building on windows.José Fonseca2009-02-0111-72/+105
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| * | | | nv20: send buffer handles on hw state emitPekka Paalanen2009-01-311-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Color and Z buffer offsets were emitted here, now also the buffer handles are emitted so they target the correct memory. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: disable depth writes in hw initPekka Paalanen2009-01-311-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Probably not necessary, but just in case. Depth registers point to the color buffer, when there is no depth buffer. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: Z-mapping parametersPekka Paalanen2009-01-312-11/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Based on my renouveau dump, adjust initial hw state related to Z-mapping, and add one unknown depth reg into depth/stencil/alpha emission. Now trivial/tri-z on nv20 looks identical to swrast rendered one. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: draw_elements needs to flushPekka Paalanen2009-01-311-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | nv20_draw_elements() uses the draw module, and draw_flush() needs to be called to actually emit the vertices immediately. Signed-off-by: Pekka Paalanen <[email protected]>
| * | | | nv20: set surface status in clear()Pekka Paalanen2009-01-311-0/+1
| | |_|/ | |/| | | | | | | | | | | | | | | | | | Other nvXX drivers seem to do this, so I do it too. Signed-off-by: Pekka Paalanen <[email protected]>
* / | | nv04: some old changes I had lying around.Stephane Marchesin2009-02-0211-121/+197
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* | / util: Define ffs for MinGW.José Fonseca2009-01-301-0/+4
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* | pipebuffer: Consider 0 as no alignment needed.José Fonseca2009-01-301-1/+7
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* | gallium: Don't build egl state_trackerJakob Bornecrantz2009-01-301-1/+1
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* | egl: Don't fill shown screenJakob Bornecrantz2009-01-301-16/+0
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* | intel: Remove debug printJakob Bornecrantz2009-01-302-13/+1
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* | i915: Fix surface operationsJakob Bornecrantz2009-01-303-21/+21
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* pipebuffer: Ondemand buffer manager.José Fonseca2009-01-294-0/+319
| | | | | A variation of malloc buffers which get transferred to real graphics memory when there is an attempt to validate them.
* pipebuffer: Implement proper buffer validation.José Fonseca2009-01-2914-108/+359
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* egl: Blit to the bound frontbuffer with pipeJakob Bornecrantz2009-01-291-0/+8
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* intel: Set render domain on read and writeJakob Bornecrantz2009-01-291-1/+2
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* intel: Try forcing flushesJakob Bornecrantz2009-01-291-7/+7
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* intel: Dump batchbuffer before sending to hwJakob Bornecrantz2009-01-291-0/+2
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* intel: Change link orderJakob Bornecrantz2009-01-291-1/+2
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* i915: Don't take a context as argument for debugJakob Bornecrantz2009-01-292-7/+5
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* i915: Don't dump batchbuffer on flush in contextJakob Bornecrantz2009-01-291-1/+0
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* docs: i965 fixesBrian Paul2009-01-291-0/+1
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* i965: fix bug in pass0_precalc_mov()Brian Paul2009-01-291-3/+11
| | | | | | | | | Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). (cherry picked from master/commit faa48915d27634a12f123eaa6e954ec79565e365)
* i965: widen per-texture bitfields for 16 texture image unitsBrian Paul2009-01-291-5/+5
| | | | (cherry picked from master/commit f78c388b6c156cb155f089b00612f00919090a8e)
* intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul2009-01-291-1/+5
| | | | (cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583)
* intel: save/restore GL matrix mode in ↵Brian Paul2009-01-292-0/+4
| | | | | | intel_meta_set_passthrough_transform(), intel_meta_restore_transform() (cherry picked from master, commit 723648f2ee2a8e529063c9da84e9dff9c8c6be99)
* docs: fix typoBrian Paul2009-01-291-1/+1
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* mesa: set version to 7.4 for mesa_7_4_branchBrian Paul2009-01-292-7/+7
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* docs: skeleton 7.4 release notes fileBrian Paul2009-01-292-0/+69
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