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* updated makefilesDaniel Borca2004-04-282-0/+4
* Use the dispatch table directly instead of calling GL functions.Ian Romanick2004-04-271-32/+38
* Remove include of texutil.h to get build working.Ian Romanick2004-04-276-8/+0
* updated other makefilesBrian Paul2004-04-273-5/+10
* Removed the old teximage code.Brian Paul2004-04-2717-2900/+737
* added pointer to Vincent (OpenGL ES implementation)Brian Paul2004-04-271-1/+6
* transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca2004-04-271-6/+6
* accomodate newtexstoreDaniel Borca2004-04-264-74/+114
* remove DitherValuesAlan Hourihane2004-04-261-2/+0
* bring over build fixes from stable branchAlan Hourihane2004-04-2650-85/+189
* s/-mv8/-mcpu=ultrasparc/ (bug 941338)Brian Paul2004-04-251-2/+2
* fix HP-UX typo (bug 941576)Brian Paul2004-04-251-1/+1
* call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul2004-04-241-0/+2
* minor fixes for entrypoint name manglingBrian Paul2004-04-231-0/+10
* Convert R200 driver to use the t_vertex interface.Ian Romanick2004-04-233-552/+256
* move #define for GL_DOUBLE, to put enums in right orderBrian Paul2004-04-231-1/+1
* GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul2004-04-231-2/+2
* init mgaScreen->irq (Tilman Sauerbeck)Brian Paul2004-04-231-0/+1
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-2327-111/+130
* assorted fixesBrian Paul2004-04-234-4/+1
* Add fps outputKeith Whitwell2004-04-231-0/+16
* remove some errant code from previous check-inBrian Paul2004-04-231-4/+0
* new CYGWIN docs from Eric LassaugeBrian Paul2004-04-231-0/+256
* s,CHAN_BITS/8,sizeof(GLchan),Brian Paul2004-04-221-7/+7
* fix bracket at wrong placeRoland Scheidegger2004-04-221-2/+2
* added CYGWIN supportBrian Paul2004-04-221-0/+40
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-223-6/+8
* added floattex.c to test floating point texturesBrian Paul2004-04-222-0/+171
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
* fix some include file glitchesBrian Paul2004-04-221-1/+1
* minor clean-upsBrian Paul2004-04-221-24/+36
* obsoleteBrian Paul2004-04-2213-3461/+0
* New glTexImage code.Brian Paul2004-04-2222-528/+3264
* Fix up some assorted issues with initialization of vertex program registers.Brian Paul2004-04-216-94/+107
* only init temp regs to zero if executing NV fragment programBrian Paul2004-04-211-6/+10
* check return values of _swrast_CreateContext, etcBrian Paul2004-04-212-8/+17
* removed non-existant arbfpwpos.c, added UTIL_FILES targetBrian Paul2004-04-201-2/+3
* Add printing for recently added opcodes.Keith Whitwell2004-04-201-0/+52
* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2056-0/+34924
* Simplify last fix slightly, apply to vtx paths as well.Keith Whitwell2004-04-202-8/+10
* When upgrading copied vertices, distinguish between an attributeKeith Whitwell2004-04-201-5/+14
* apply texgen/texture matrix in glRasterPosBrian Paul2004-04-192-63/+184
* linux-solo-ia64 config (Stephane Marchesin)Brian Paul2004-04-193-2/+29
* glTexEnviv bug fixBrian Paul2004-04-191-1/+1
* in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...Brian Paul2004-04-191-14/+26
* do texcoord projective division in _swrast_span_default_texcoords()Brian Paul2004-04-191-1/+11
* bug fixes for ARB/NV fragment program texture instructionsBrian Paul2004-04-181-0/+2
* check for __ia64__ when setting USE_IEEEBrian Paul2004-04-181-0/+1
* updated instructions for new directory tree and makefile systemBrian Paul2004-04-181-6/+9
* added missing SHADER_SOURCES to ALL_SOURCESBrian Paul2004-04-181-0/+1